Sun In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with small hat. Her orange fur is knotted and matted. Her eyes are green and catlike.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is a font of random trivia from the lore and stories she has discovered
History: She was born several months after her mother was called into army service. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She is searching for what she claims is her rightful reward.
Motivation: She is compelled to act according to her religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Logical. Bonds: Military, Adventurer, Religious. Occupation: Ploughman
Voice: Shortens vowels
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 9 (-1) | 9 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Verin Verity, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has a penchant for wearing a ring with an oversized ruby on her left hand. Her hair is white and curly. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Verin has worked very hard to control her curse. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She is greedy; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Sensitive, Disease. Bonds: Rich, Attractive. Occupation: Fletcher
Voice: Pirate accent
Attributes [hide]
Medium (4'11") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Goblin, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 60 gp.
Gilthur Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He wears a worn and beaten armor, marred by chocolates. His white hair is lengthy and is close to two feet long. His green eyes have a joyful gleam in them most of the time.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born in the west, but his parents moved at a very young age to the east. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Brewer work with an outfit from a few towns over. Brewer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Brewer.
Motivation: He'd like to take his coworkers down a peg; and to prove his worth to the world
Ideals: Disciplined. Flaws: Ugly, Impulsive. Bonds: Immigrant, Job. Occupation: Brewer
Voice: Booming voice
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 18 (+4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Druidic, Giant, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1900 sp.
Myria Tallfellow, Female Halfling [Permalink]
Personal [hide]
Description: She dresses in red turtlenecks beneath a grey coat with blue slacks. She is physically well-built. With wild chestnut hair. Her ears are large.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She uses divination through singing.
History: She was raised in a white middle class family as the only child. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She was granted psionic powers by her dying sister.
Motivation: She seems to be bored by most things.
Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Job, Family. Occupation: Mayor
Voice: Old Prospector
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 16 (+3) | 8 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 sp. Jet (60 gp). 1 Darkwood Buckler.
Cora High-hill, Female Halfling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a red wide-brimmed hat and red clothes. Her auburn hair is drawn into a tight pony tail with a card scrunchie. She is baby faced.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Cora was born in the north. At a young age she loved to build and create. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has dedicated herself to building a better kind of golem.
Motivation: To be a Performer again; and to reunite with her old friends
Ideals: Disciplined, Persistence. Bonds: Adventurer, Attractive, Job. Occupation: Carter
Voice: Slurs words
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 80 gp. Violet garnet (600 gp). Black pearl (600 gp).
Mamnen Torment, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a black collared shirt and white pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He has purple hair. He is very pretty but has cold, dead eyes.
Personality: Cocky and sure of himself, he believes he is the best Blacksmith born in the past three hundred years. He is frequently practicing swordplay.
History: He was born several months after his mother was called into army service. He struck it rich when he found rare goods in large quantities. After months of barely getting by, Mamnen managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He wants nothing more than to rejoin the army.
Bonds: Attractive, Job, Military, Rich, Criminal record. Occupation: Blacksmith
Voice: Sensual and smooth
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 14 (+2) | 15 (+2) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Orc, Goblin
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 260 gp. Coral (160 gp). 1 Half-Plate.
Anthony Othronus, Male Half-Elf [Permalink]
Personal [hide]
Description: A 5'6" northern man, he wears a custom-built plate barding that's adorned with violet lining and desert motifs. He keeps his silver hair in a flapper bob. His blue eyes dart from person to person.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: The child of northern immigrants he idolized his mother. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.
Motivation: Wants to raise his children well.
Ideals: Artistic. Flaws: Emotional. Bonds: Family, Immigrant, Rich. Occupation: Ploughman
Voice: Low range voice
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 1400 sp.
Ribbles Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: He is scrawny and has patchy auburn stubble. He dresses in collared shirts and wears a proper scarf over his head. He has a hunchback. His long auburn hair is drawn into a two foot long braid. His blue eyes dart from person to person to random spaces in the air.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born in the west, but his parents moved at a very young age to the east. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has been saving his money to try and buy his sister's freedom.
Motivation: Regain custody of his son.
Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Crown-heir
Voice: Voice breaks
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 10 (+0) | 13 (+1) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3000 cp. Golden pearl (40 gp). Tourmaline (40 gp).
Morgran Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a tight fitting grey shirt and pants. His skin is fair and his fingers are delicate and long. He keeps his chestnut hair in a flapper bob. He has brown eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: When he was but 6 years old his parents immigrated from the east. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Weaver work with an outfit from a few towns over. Weaver work suited him well, and with each successful project, he earned more gold and more respect from his peers. He moves from town to town, unable to find a place to settle.
Motivation: An old rival family wants him found; and he is unsatisfied with his job
Flaws: Mundane. Bonds: Military, Immigrant, Job, Family. Occupation: Weaver
Voice: Speaks with a cold
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 90 gp. Citrine (20 gp). 1 Good lock.
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