Bharash Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a robe, a symbol of his god around his neck, and a rapier on his belt. His whole body is exceptionally muscular. He sports a flattop crest cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He does not believe in betrayal or weakness as things to be tolerated. A friendly and beautiful Dragonborn, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: The child of northern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Dragonborns in the north were limited. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To get a good night's sleep; and a need for knowledge about a nearby landmark
Ideals: Fighting, Justice. Flaws: Insomniac. Bonds: Immigrant, Attractive. Occupation: Seamstress
Voice: Nasally tone
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 14 (+2) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 20 gp. Zircon (20 gp). 1 Masterwork Uncommon Weapon.
Percival Ofandrus, Male Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged man is constantly adorned with expensive silk clothing, often dyed in bright violet and brown, and wears rings and necklaces with large, colorful gems and is in decent physical shape. He has done his best to style his auburn hair to look like a famous performer. He has gleaming, smiling blue eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He uses divination through singing.
History: Gifted from a young age, Percival studied abroad. His martial abilities were realized during a raid on his village. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.
Motivation: A deep hatred of illithids; and he has money and likes to spend it
Ideals: Gifted. Flaws: Disease, PTSD. Bonds: Rich, Religious, Enemies. Occupation: Performer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 7 (-2) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 150 gp. 1 Silk rope.
Dell Brushgather, Female Halfling [Permalink]
Personal [hide]
Description: Standing 2'10", this woman wears silk and lounges about seductively. She has wavy black hair. Her fierce hazel eyes like to dwell on things.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was raised in a white middle class family as the only child. She took every job she could get her hands on, but the opportunities for Halflings in the north were limited. She has drifted from career to career and currently works as a Mercenary.
Motivation: Expand her business; and wants to open a new tavern
Flaws: Shy, Mundane. Bonds: Attractive, Job, Immigrant. Occupation: Mercenary
Voice: Complex vocabulary, royal
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Just what you see.
Tomi Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He is wearing the road beaten gear of a warrior. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He has a dull look in his hazel eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is frequently practicing swordplay.
History: Tomi hails from a village terrorized by illithids. Like his mother and his sister before him, after school he went straight into learning to become a Baker. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To be a Bather again; and balancing his hectic life and new baker responsibilities is difficult
Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Military, Enemies, Job. Occupation: Baker
Voice: Scandinavian accent
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 2)
Armor Class 15
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 11 (+0) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 40 gp. 1 Masterwork Heavy wooden shield.
Mardnab Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: She is scrawny and has patchy white stubble. She is well dressed, constantly wearing a blue suit, white shirt, and grey tie. She has a hunchback. Her hair, while still mostly white, has prominent grey streaks. Her fierce blue eyes like to dwell on things.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her homeland was ravaged by war and she spent much of her life rebuilding it. After a long history of fighting, Mardnab and her spouse have recently divorced.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.
Flaws: Ugly, Antagonistic, PTSD. Bonds: Criminal record, Military. Occupation: Banker
Voice: Spits words with contempt
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 2)
Armor Class 14
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 17 (+3) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 140 gp. 1 Good lock.
Gurdis Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: This tall, slender woman is wearing a perfectly clean shirt and pair of pants. She has shaved her head bald. Her brown unseeing eyes seem to look past you.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was born in a small mountains village. Gurdis was born on a far northern mountains where she grew up under the tutelage of her mother, an expert Marshal. She moves from town to town, unable to find a place to settle.
Motivation: She's repulsed by the PC.
Ideals: Opinionated. Flaws: Disease, Antagonistic. Bonds: Attractive, Nature, Immigrant. Occupation: Marshal
Voice: Speaks with a cold
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 13 (+1) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Just what you see.
Traubon Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown cloak and cross-gartered blue stockings, and he perpetually has his sickle ready. His hair is cut close to his head. His eyes are gray and he is always smoking a pipe.
Personality: While he acts the brute, he is far gentler than he would appear. He always tries to repair and not replace. It was this mentality that drove him into the Mayor business.
History: Born to a pair of adventurers, Traubon grew up listening to his father's many stories. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Traubon grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Traubon. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He's looking for his big break; and he is greedy
Ideals: Fighting, Persistence. Bonds: Adventurer, Criminal record, Rich. Occupation: Mayor
Voice: Soothing and warm
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 100 gp.
Quespa Argenthrixus, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman very much looks the part of a Server. She has a penchant for wearing a ring with an oversized aquamarine on her left hand. She has dyed her greying bronze crest a little too much giving a sharp bronze color. Her red eyes are passionate and lively.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: Born in the north to a Server, Quespa learned a great deal about her mother's area of expertise. Her mother had invested heavily in several trade routes and wanted her to inherit them. Being a Server kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Expand her business; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Flaws: Selfish, Insane. Bonds: Job, Rich, Criminal record. Occupation: Server
Voice: Speaks in third person
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 17 (+3) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Ignan, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 150 gp.
Abad Comedy, Male Tiefling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his brown hair in a flapper bob. His face is covered beneath a completely black helmet.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born into a rich family. He took every job he could get his hands on, but the opportunities for Tieflings in the south were limited. He has worked as a Sellsword like his father before him.
Motivation: Balancing his hectic life and new Sellsword responsibilities is difficult; and wants to open a new tavern
Ideals: Gifted. Bonds: Immigrant, Job, Rich. Occupation: Sellsword
Voice: Timid voice
Attributes [hide]
Medium (6'4") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 14 (+2) | 8 (-1) | 20 (+5) |
Senses Passive Perception 9
Languages Common, Gnoll, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 210 gp.
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Their contribution stands as a beacon of hope for all adventurers!