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NPC Generator

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Advanced [show]


Zedaar Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is physically well-built. His crest is short and green. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born to loving parents in a slum to the east. From there he went from mercenary job to mercenary job. He has recently gotten a pet goose that steals things from people.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Flaws: Shy. Bonds: Criminal record, Poor, Adventurer. Occupation: Mortician

Voice: Hard of hearing, loud

Attributes [hide]

Zedaar Akambherylliax, Male Dragonborn Sorcerer 1
Medium (6'8") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 10 (+0)11 (+0) 10 (+0)15 (+2)
Skills Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 1000 cp.


Social Check DCs


Tricking Of Ebony, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a large brown mantle and cape that has been intricately interwoven into her blue robe. She has moderate length cinnamon fur. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Tricking is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She got into the Spy business at a young age. From there she went from mercenary job to mercenary job. She has recently gotten a pet goose that steals things from people.

Motivation: She has a rivalry with the Church that dominates her actions; and she's looking for her big break

Ideals: Extrovert. Bonds: Criminal record, Job, Adventurer, Religious. Occupation: Spy

Voice: Ums and uhs a lot

Attributes [hide]

Tricking Of Ebony, Female Tabaxi Sorcerer 1
Medium (4'8") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)13 (+1) 16 (+3)9 (-1)
Skills Deception +1, Perception +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 110 gp. Chrysoberyl (160 gp).


Social Check DCs


Eberdeb Ningel, Male Gnome [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is constantly adorned with expensive silk clothing, often dyed in bright blue and brown, and wears rings and necklaces with large, colorful gems. His whole body is exceptionally muscular. He wears a broad hat to cover his moderate length chestnut hair. This brown eyed northerner is not easily forgotten.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has money and likes to spend it; and he is content

Ideals: Optimist, Logical. Flaws: Mundane, Insane. Bonds: Rich, Immigrant. Occupation: Fletcher

Voice: Posh accent

Attributes [hide]

Eberdeb Ningel, Male Gnome Sorcerer 2
Small (3'6") Gnome, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)9 (-1) 11 (+0)15 (+2)
Skills Nature +1, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp. Jet (130 gp). Amber (130 gp). 1 Buckler.


Social Check DCs


Orsik Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears long strands of topaz and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His golden hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise brown. His teeth are white and perfect.

Personality: While he acts the brute, he is far gentler than he would appear. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: The child of southern immigrants he idolized his father. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Fighting. Bonds: Rich, Immigrant, Attractive, Religious. Occupation: Crown-heir

Voice: Tuts and clicks tongue

Attributes [hide]

Orsik Helcral, Male Dwarf Sorcerer 1
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)16 (+3) 9 (-1)13 (+1)
Skills Athletics +3, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Undercommon, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 6000 cp.


Social Check DCs


Seven Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a pastel tunic with black highlights, and long violet pants that bunch up around her shoes. She has a slight overbite and is overall scrawny. She wears a wide-brimmed hat to hide her balding. Her half smiles and amber eyes are beguiling and draw you in.

Personality: Cocky and sure of herself, she believes she is the best Spy born in the past three hundred years. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: When she was but 5 years old her parents immigrated from the west. Seven was born on a far western desert where she grew up under the tutelage of her father, an expert Spy. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Seven fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Balancing her hectic life and new Spy responsibilities is difficult; and further expansion of business

Ideals: Fighting. Bonds: Attractive, Job, Military, Immigrant. Occupation: Spy

Voice: Italian accent

Attributes [hide]

Seven Moon, Female Tabaxi Sorcerer 2
Medium (5'9") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)9 (-1) 10 (+0)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 10
Languages
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Jet (90 gp).


Social Check DCs


Raam Revile, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears many layers of old clothing at all times. His hair is cut close to his head. He has a dull look in his black eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born in the north, but his parents moved at a very young age to the west. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He moves from town to town, unable to find a place to settle.

Motivation: An old rival family wants him found; and regain custody of his son

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Job, Family, Immigrant. Occupation: Ploughman

Voice: Smooth and feminine

Attributes [hide]

Raam Revile, Male Tiefling Sorcerer 1
Medium (6'0") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)11 (+0) 11 (+0)16 (+3)
Skills Persuasion +5, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 6000 cp. An abacus with copper, silver and gold markers (110 gp).


Social Check DCs


Biri Zzzxaaxthroth, Female Dragonborn [Permalink]

Personal [hide]

Description: She very much looks the part of a Shepherd. She carries with her a set of tridents, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. Her black crest is lengthy. She wears crescent spectacles with a black brim.

Personality: Confrontational and typically high on some drug or another. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: She was born blind and as such lacked many opportunities for work. Biri was born on a far eastern mountains where she grew up under the tutelage of her father, an expert Shepherd. She has worked as a Shepherd like her father before her.

Motivation: To be a Dyer again; and expand her business

Ideals: Fighting. Flaws: Addict, Disease. Bonds: Job, Immigrant. Occupation: Shepherd

Voice: Creaky witch voice

Attributes [hide]

Biri Zzzxaaxthroth, Female Dragonborn Sorcerer 1
Medium (6'1") Dragonborn, Neutral Good (CR 1)
Armor Class 8
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 6 (-2)15 (+2) 10 (+0)9 (-1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Sylvan, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 110 gp. Carnelian (50 gp). 1 Darkwood Shield.


Social Check DCs


Cora Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: She sports red clothing, slightly heavier than average wear, and carries hand crossbows. With wild chestnut hair. Her otherwise smooth face is marked with small tiny scars.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She got into the Barrister business at a young age. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Cora's homeland. Cora decided to take the middle way and become a bodyguard. She has set out to sabotage the competition.

Motivation: She is unsatisfied with her job; and sabotage a competitor

Ideals: Fighting, Philantrophist. Flaws: Cynical. Bonds: Job, Immigrant. Occupation: Barrister

Voice: Speaks with squeezed throat

Attributes [hide]

Cora Brightmoon, Female Halfling Sorcerer 2
Small (2'11") Halfling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 12 (+1)8 (-1) 16 (+3)15 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1600 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Arnold Dudley, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He prefers to wear flannel. His white hair is greying along the sides and has receded to reveal a widow's peak. He has several tiny opal earrings on each ear.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: When he was but 6 years old his parents immigrated from the west. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and money/treasure

Ideals: Gifted. Flaws: Forgetful. Bonds: Rich, Immigrant. Occupation: Mayor

Voice: Can't modulate volume

Attributes [hide]

Arnold Dudley, Male Human Sorcerer 1
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)11 (+0) 9 (-1)9 (-1)
Skills Acrobatics +2, Athletics +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 5000 cp.


Social Check DCs

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