Aura Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears a shirt that is too small, which lets her gut show, with a ratty pastel coat over it. Her cinnamon fur is smooth and relatively long. Her green eyes peer out from beneath her small pastel hat.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was born in the west. After coming to the age of reason, Aura took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She moves from town to town, unable to find a place to settle.
Motivation: Further expansion of business; and she feels the way she acts is they only way to get by in the world
Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Painter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'7") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 9 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Ilga Barclay, Female Half-Orc [Permalink]
Personal [hide]
Description: 5'4" and muscular, this northern woman is wearing a tight black one piece outfit complete with pants, hood, and a cape. Her white hair is drawn into a tight pony tail with a rose scrunchie. She has a tattooed face.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born several months after her mother was called into army service. She took every job she could get her hands on, but the opportunities for Half-Orcs in the north were limited. She left for the north, certain she would find work there.
Motivation: She loathes her own lifestyle.
Ideals: Athletic, Joker. Flaws: Secretive. Bonds: Military, Immigrant. Occupation: Navigator
Voice: French accent
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 8 (-1) | 9 (-1) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 1 Breastplate.
Gerbo Folkor, Male Gnome [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a blue costume with the symbols of the four houses of cards on his torso. His hair, while still mostly chestnut, has prominent grey streaks. His green eyes dart from person to person to random spaces in the air.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. When he's not drinking or sleeping the drinks off, he's doing painting.
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He took every job he could get his hands on, but the opportunities for Gnomes in the west were limited. Days after completing his studies, news broke out that his hometown was attacked by goblins. Gerbo was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: He is compelled to act according to his religious beliefs; and several ex partners dislike his way of doing things and want revenge
Ideals: Artistic. Bonds: Immigrant, Family, Religious, Enemies. Occupation: Sage
Voice: Scratchy, weak
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 40 pp. 1 Banded mail.
Gerbo Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a weathered and beat up set of banded mail beneath an oversized tan coat. His hair is black and very short. He wears a mask on his face.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is lazy and tries to find solutions quickly.
History: He is the product a well kept family trust fund and as such has never really known need. His childhood dream was to be a Sailor, but he was a colossal failure. He inherited the family business which he has now maintained for 7 years.
Motivation: Balancing his hectic life and new Sage responsibilities is difficult; and expand his business
Flaws: Lazy. Bonds: Attractive, Rich, Job. Occupation: Sage
Voice: Pirate accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 10 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 11 (+0) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Lapis lazuli (8 gp). Iolite (80 gp). Violet garnet (900 gp). 1 Minor magic item.
Hupe Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'4" has a big stupid grin on his face most of the time. He wears an entirely white suit with violet socks and a vest with buckled shoes. His chestnut hair is drawn into a tight pony tail with a dagger scrunchie. He has blue eyes.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His father took him hunting and taught him how to get in the mind of other creatures. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Hupe was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: Seeks redemption; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Artistic. Flaws: Impulsive. Bonds: Enemies, Nature, Criminal record. Occupation: Actor
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 5000 cp.
Chenna Reedfellow, Female Halfling [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears a top hat to hide her balding. She wears large thick round spectacles.
Personality: Eccentric and domineering, Chenna will drive conversation. She has a minor phobia of water and hates getting wet.
History: Born in a small village she learned the ways of the warrior from her mother. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic, Extrovert. Flaws: Fearful. Bonds: Religious. Occupation: Doctor
Voice: Italian accent
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Aquan, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 290 gp.
Fallthra Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a grey shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them, and she perpetually has her mace ready. Her golden hair is kept up in a ponytail inside a wide-brimmed hat. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She cannot resist a sob story and will often dote over anyone who has one.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Fallthra was born on a far southern plains where she grew up under the tutelage of her mother, an expert Banker. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fallthra fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is greedy
Ideals: Fighting, Philantrophist, Gifted. Flaws: Disease. Bonds: Immigrant. Occupation: Banker
Voice: American accent
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 1 Disguise kit.
Geoffrey Qualanthri, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears yellow trousers with violet and brown striped suspenders. He wears various colorful collared shirts. His hair is short and brown. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: Confrontational and typically high on some drug or another. He believes the world needs to unite to get rid of giants once and for all.
History: Geoffrey lived on a farm with his mother, near the main road leading to a nearby town. A gifted student he started as a Courier, but he got bored and became a Miller. He tends to his Miller job now, and dutifully fulfills any obligations he has.
Motivation: He would like to get married and retire; and he's attracted to the pc
Flaws: Addict. Bonds: Enemies, Family, Job, Has a crush. Occupation: Miller
Voice: Spanish accent
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 17 (+3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Halfling, Auran, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp.
Sutha Morton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is blonde and curly. She wears crescent spectacles with a black brim.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Born in the south to a Banker, Sutha learned a great deal about her mother's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She then took over the family business and is one of the better Banker for hire.
Motivation: She'd like to take her coworkers down a peg; and to be a guard again
Ideals: Optimist. Flaws: Impulsive. Bonds: Attractive, Job. Occupation: Banker
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 150 gp. Pink pearl (150 gp). 1 Masterwork Common Ranged Weapon.
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