Glim Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: 3'6" and muscular, this northern man typically wears tan cloth garments or leather armor. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. A friendly and beautiful Gnome, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: The child of a Ruler, who enjoyed hunting, Glim was taken on many hunting expeditions. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying sister.
Motivation: Wants to work out more often; and he wants to meet his childhood hero
Ideals: Athletic, Gifted. Flaws: Sensitive. Bonds: Attractive, Nature. Occupation: Bowyer
Voice: Hissing voice
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Glim Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'3". He wears tight fitting clothing which further accentuates his frame, and his gloved hand is found clutching a sickle. He keeps his red hair in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is able to make almost anything out of random pieces of junk.
History: Glim was born with his mother's beautiful face. His mother took him hunting and taught him how to get in the mind of other creatures. He has dedicated himself to building a better world.
Motivation: He desires power and/or immortality; and he wants to meet his childhood hero
Ideals: Gifted. Flaws: Selfish. Bonds: Attractive, Nature, Adventurer. Occupation: Healer
Voice: Soft and melodious
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 80 gp.
Cloud Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a brown cloak and cross-gartered grey stockings. His fur is orange and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a Spy first and foremost. He believes firmly that knowledge should be universal. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: The child of northern immigrants he idolized his father. Cloud was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Cloud decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has achieved small success as a Spy.
Motivation: He has decided he is irredeemable.
Ideals: Justice. Bonds: Attractive, Job, Immigrant, Criminal record. Occupation: Spy
Voice: Thin and wheezing
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1700 sp. 3 Holy water.
Lilith Wisdom, Female Tiefling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her hair is purple and very short. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Lilith hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She would rather hide behind her crafts than deal with other people.
History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She hasn't been sleeping well lately.
Motivation: She has money and likes to spend it; and money/treasure
Ideals: Artistic. Flaws: Shy, Insomniac. Bonds: Military, Rich. Occupation: Glassblower
Voice: Sounds elderly
Attributes [hide]
Medium (6'4") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 11 (+0) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Giant, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Blue quartz (9 gp). White pearl (80 gp).
Tûmhom Radcliffe, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a faded coat and loose pants complete with top hat. His chestnut hair is lengthy. He is baby faced.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Tûmhom was born with his mother's beautiful face. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Tûmhom grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Tûmhom. By chance he met his sister recently and the two have been together since.
Motivation: He feels kind of lost in life; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Athletic, Fighting. Flaws: Depressed, Forgetful. Bonds: Attractive. Occupation: Sellsword
Voice: Mousy voice
Attributes [hide]
Medium (6'9") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 5 (-3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 70 gp. 1 Banded mail.
Theren Eathalena, Male Elf [Permalink]
Personal [hide]
Description: He wears a fancy tan suit. He is physically well-built. His auburn hair is drawn into a tight pony tail with a butterfly scrunchie. He wears a mask on his face.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Born to a poor family in the city he treasured whatever gifts he got. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Since then, he has sought to make the best of life.
Motivation: To get a good night's sleep.
Ideals: Optimist. Flaws: Emotional. Bonds: Attractive, In love, Poor, Nature. Occupation: Cartwright
Voice: Aggressive tone
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 140 gp.
Ahvain Quinten, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a robe, a symbol of strength around his neck, and a bastard sword on his belt. His blonde hair is slicked back into a classic pompadour. His face is scarred and worn.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was raised in a mountains tribe. Over the years he perfected his riding and shooting skills. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Ahvain was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Fighting. Flaws: Ugly, Emotional. Bonds: Enemies, Nature. Occupation: Bookbinder
Voice: Scratchy, weak
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2300 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Sun Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a pastel shirt with thin grey vertical stripes and blue pants. Her fur is brown and curly. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is used to getting what she wants. In part because she is a meticulous planner.
History: She is the product a well kept family trust fund and as such has never really known need. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Glassblower. She then took over the family business and is one of the better Glassblower for hire.
Motivation: A strong sense of loyalty to Human people; and to be a body guard again
Ideals: Professionalism. Flaws: Ugly, Racist. Bonds: Rich, Job. Occupation: Glassblower
Voice: Eastern European accent
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 18 (+4) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 500 sp.
Finellen Bigtoe, Female Dwarf [Permalink]
Personal [hide]
Description: She prefers to wear flannel. She is physically well-built. Her red hair is thinning but still full. Her hazel eyes dart from person to person.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is afraid of women and trembles around them
History: She was born to loving parents in a slum to the north. Her family was turned out during the war. She and her family wandered north to less war torn lands. Since then, she has sought to make the best of life.
Motivation: To reunite with her old friends; and she desires power and/or immortality
Ideals: Optimist. Flaws: Shy, PTSD. Bonds: Poor, Adventurer. Occupation: Layabout
Voice: Aggressive tone
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 10 (+0) | 12 (+1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!