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NPC Generator

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Advanced [show]


Phelaia Loyalty, Female Tiefling [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down, and she perpetually has her axe ready. She has wavy dark red hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Gifted from a young age, Phelaia studied abroad. She found a children's book about a Tiefling Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: She would like to get married and retire; and she has a crush on the local guard

Ideals: Fighting, Gifted. Bonds: Family, Has a crush, Adventurer. Occupation: Mercenary

Voice: German accent

Attributes [hide]

Phelaia Loyalty, Female Tiefling Sorcerer 1
Medium (5'5") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)12 (+1) 10 (+0)16 (+3)
Skills Athletics +3, Medicine +2
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 70 gp. Sard (70 gp).


Social Check DCs


Thorpe Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: This northern man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His clothes are grease stained in places. His auburn hair is cut short with large spiked bangs in the front. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Thorpe grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Thorpe. He has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption; and he is a bit of a kleptomaniac

Ideals: Philantrophist. Bonds: Poor, Immigrant, Criminal record. Occupation: Guard

Voice: Gruff and masculine

Attributes [hide]

Thorpe Jamjar, Male Halfling Sorcerer 3
Small (3'3") Halfling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)16 (+3) 11 (+0)10 (+0)
Skills Acrobatics +3, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Celestial, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 200 gp.


Social Check DCs


Ghaliver High-hill, Male Halfling [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears a white armored body suit, with a simple black line shooting up and back down. His long black hair reaches down to his waist. His hazel eyes are passionate and lively.

Personality: Ghaliver speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is able to fit into much smaller and tighter spaces than normal.

History: He was raised by priests from a young age. After coming to the age of reason, Ghaliver took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying sister.

Motivation: His religion dominates his actions; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted. Bonds: Religious, Mentor. Occupation: Crown-heir

Voice: High pitched, excited

Attributes [hide]

Ghaliver High-hill, Male Halfling Sorcerer 1
Small (3'4") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)15 (+2) 14 (+2)15 (+2)
Skills Animal Handling +4, History +4
Senses Passive Perception 12
Languages Common, Halfling, Elven, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 60 gp.


Social Check DCs


Krimmon Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears suspenders and white workpants. His shirt is grey, and he wears a heavy white leather apron most of the time. His blonde hair is long and unkept. He has several tiny sapphire earrings on each ear.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He invites people to come help in his community garden.

History: He was born a particularly ugly child, much to the horror of his parents. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He has money and likes to spend it; and wants a kiss

Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Rich, Has a crush. Occupation: Barber

Voice: Slurs words

Attributes [hide]

Krimmon Brightmoon, Male Halfling Sorcerer 1
Small (3'3") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)16 (+3) 11 (+0)11 (+0)
Skills Acrobatics +3, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Auran, Giant
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: Just what you see.


Social Check DCs


Zanna Umbodoben, Female Gnome [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her head has been shaved. Her violet eyes are slightly larger than normal.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She uses divination through singing.

History: Zanna was raised in a hard working conservative environment. Zanna abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with her old friends.

Ideals: Entrepeneur, Gifted. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Weaver

Voice: Low range voice

Attributes [hide]

Zanna Umbodoben, Female Gnome Sorcerer 3
Small (3'0") Gnome, Lawful Good (CR 3)
Armor Class 14
Hit Points 17 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)16 (+3) 13 (+1)12 (+1)
Skills Acrobatics +5, Investigation +5
Senses Passive Perception 11
Languages Common, Gnome, Orc, Celestial, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 8000 cp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Naivara Nobles, Female Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is wearing a long, yellow cloak. She has wavy blonde hair. She has green eyes and a yellow hat with a white feather.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was born at the edge of vast desert. From her teen years she was always beautiful and desirable, so people have always doted on her. She now mingles about in high society.

Motivation: She has money and likes to spend it; and she'd like to take her coworkers down a peg

Bonds: Attractive, Job, Nature, Rich. Occupation: Priest

Voice: Hard of hearing, loud

Attributes [hide]

Naivara Nobles, Female Half-Elf Sorcerer 1
Medium (5'1") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)13 (+1) 11 (+0)13 (+1)
Skills Investigation +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: A large tome filled with over one hundred recipes written by a former royal chef. (180 gp).


Social Check DCs


Immeral Markum, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a well pressed and immaculate suit (or dress). His black hair is singed and shortened. He wears a mask on his face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Immeral has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His religion dominates his actions.

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Poor, Religious. Occupation: Slave Trader

Voice: Pronounces difficult words wrong

Attributes [hide]

Immeral Markum, Male Half-Elf Sorcerer 2
Medium (5'5") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)12 (+1) 14 (+2)14 (+2)
Skills History +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 8000 cp.


Social Check DCs


Matilda Atterton, Female Human [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her hair, while still mostly silver, has prominent grey streaks. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Her tongue was cut out and she uses sign language. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Matilda hails from a village terrorized by illithids. Like her father and her sister before her, after school she went straight into learning to become a Animal Trainer. She tends to her Animal Trainer job now, and dutifully fulfills any obligations she has.

Motivation: She'd like to take her coworkers down a peg.

Flaws: Disease. Bonds: Attractive, Religious, Enemies, Job. Occupation: Animal Trainer

Voice: Eastern European accent

Attributes [hide]

Matilda Atterton, Female Human Sorcerer 1
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)8 (-1) 18 (+4)16 (+3)
Skills Arcana +1, Sleight of Hand +2
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Flask Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing a perfectly clean shirt and pair of pants. His lavender fur is braided into rings. His yellow eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Flask was raised in a hard working conservative environment. His father was a soldier and died while he was still young. Flask was left his father's suit of armor and trained in its use and care. He's since become an addict/alcoholic.

Motivation: Wants his loneliness to end; and further expansion of business

Flaws: Addict, Shy. Bonds: Attractive, Job, Military, Has a crush. Occupation: Mortician

Voice: Old thin voice

Attributes [hide]

Flask Candle, Male Tabaxi Sorcerer 1
Medium (6'7") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 10 (+0)17 (+3) 15 (+2)10 (+0)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Draconic, Gnoll, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 60 gp.


Social Check DCs

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