Paela Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She keeps her long golden hair kept up in a rat tail. She tend to wears goggles to shield her eyes.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is a logical person and will generally grow upset if things defy logic and science.
History: When she was but 8 years old her parents immigrated from the north. Paela was born on a far northern mountains where she grew up under the tutelage of her father, an expert Cartwright. She has drifted from career to career and currently works as a Cartwright.
Motivation: Sabotage a competitor.
Ideals: Logical. Flaws: Insane. Bonds: Poor, Job, Immigrant. Occupation: Cartwright
Voice: Spits and sputters
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 14 (+2) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 sp.
Fargrim Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He is wearing a perfectly clean shirt and pair of pants. His whole body is exceptionally muscular. His hair is black and curly. His otherwise smooth face is marked with small tiny scars.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He receives visions of the future at random moments
History: He was born the only child of a wealthy merchant. Over the years he perfected his riding and shooting skills. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: A strong sense of loyalty to Tabaxi people.
Ideals: Gifted, Entrepeneur. Flaws: Shy. Bonds: Attractive, Immigrant, Nature. Occupation: Dyer
Voice: Loud with bravado
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: Just what you see.
Zagga Hadleigh, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a black collared shirt and brown skirt. She accessorizes with a violet scarf around the waist and a strap diagonally across her shirt. Her white hair is long and unkept. Her brown eyes dart from person to person.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was born on a small isolated farm. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She was granted druidic powers by her dying sister.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Gifted. Flaws: Ugly, PTSD. Bonds: Religious, Nature. Occupation: Navigator
Voice: Indian accent
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 13 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 150 gp.
Sybil Koehlanna, Female Half-Elf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She keeps her golden hair in a pixie cut. Her blue eyes are passionate and lively.
Personality: She has always had a great fascination with Elven culture. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She worked as a nervous Crown-heir and found it very stressful. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Sabotage a competitor; and further expansion of business
Flaws: Racist, Disease. Bonds: Attractive, Immigrant, Job. Occupation: Crown-heir
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 13 (+1) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Infernal, Aquan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp.
Moon Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a brown coat over a grey low-cut shirt, and a Stetson hat upon her head. She has gray fur. Her copper eyes are slightly larger than normal.
Personality: Moon speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She plays an instrument quite well.
History: She was born to loving parents in a slum to the east. She has had some formal painting training, and achieved minor success. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.
Motivation: She's repulsed by the PC; and a need for knowledge about a nearby landmark
Ideals: Impeccable, Artistic. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Herbalist
Voice: French accent
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 5 (-3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 20 gp. 1 Everburning torch.
Ootah Washington, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She prefers to wear flannel. She wears her black hair up in a very large beehive style do. Her eyes are a pleasant violet.
Personality: She is fixated on the number 92. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born a particularly ugly child, much to the horror of her parents. She was taken as a slave by a traveling circus and forced to perform She has dedicated herself to building a better trade route.
Motivation: Wants to work out more often; and she's looking for her big break
Ideals: Athletic. Flaws: Insane, Ugly. Bonds: Adventurer, Slave. Occupation: Mercenary
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 10 (+0) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 300 sp. Tiger eye turquoise (10 gp).
Nogu Willoughby, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman wears a black wide-brimmed hat and black clothes. She has a penchant for wearing a ring with an oversized jet on her right hand. Her black hair is cut short with large spiked bangs in the front. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.
Personality: Always inclined to offer people food she seems plenty friendly. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She then took over the family business and is one of the better Guard for hire.
Motivation: A deep hatred of drow; and balancing her hectic life and new guard responsibilities is difficult
Ideals: Philantrophist. Bonds: Rich, Attractive, Religious, Job, Enemies. Occupation: Guard
Voice: Posh accent
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2500 sp. Tiger eye turquoise (6 gp). Amber (60 gp).
Orianna Violence, Female Tiefling [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a black costume with the symbols of the sun god on her torso. Her hair is silver and curly. Her silver eyes dart from person to person.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Her father raised her in a mountain cabin. Like her mother and her brother before her, after school she went straight into learning to become a Merchant. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark.
Bonds: Job, In love, Nature, Adventurer. Occupation: Merchant
Voice: Speaks with a cold
Attributes [hide]
Medium (4'10") Tiefling, Neutral Good (CR 3)
Armor Class 9
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 11 (+0) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 400 gp.
Oriff Silverstone, Female Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is generally well dressed albeit a few years behind the times. She has a long chestnut ponytail with little hanging trinkets. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Oriff was born with her father's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: To prove her worth to the world.
Ideals: Persistence. Flaws: Addict, Impulsive. Bonds: Attractive, Religious. Occupation: Shepherd
Voice: Prounounces S like Z
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 17 (+3) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
