Thradal Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 4'1". He wears tight fitting clothing which further accentuates his frame. He has wavy red hair. His violet eyes have a joyful gleam in them most of the time.
Personality: He is calm most of the time but flees social interaction. He enjoys reading and quiet.
History: Born to a pair of adventurers, Thradal grew up listening to his father's many stories. Thradal abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: To share knowledge with the world; and he has a crush on the local knight
Ideals: Logical. Flaws: Shy. Bonds: Attractive, Adventurer, Has a crush. Occupation: Map Maker
Voice: Old thin voice
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 16 (+3) | 11 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 1600 sp.
Left-Handed Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of magic around his neck, and a sickle on his belt. He is physically well-built. His brown fur is knotted and matted. He is very pretty but has cold, dead eyes.
Personality: He likes to make people angry or surprised. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He is the product a well kept family trust fund and as such has never really known need. He was an apprentice working in his father's forge. He now mingles about in high society.
Motivation: To be a Courier again.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Rich, Job. Occupation: Doctor
Voice: French accent
Attributes [hide]
Medium (6'8") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 7 (-2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 160 gp. 2 Tanglefoot bags.
Alice Andreantti, Female Half-Elf [Permalink]
Personal [hide]
Description: She prefers to wear flannel, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'5" when asserting herself. She wears her white hair up in a very large beehive style do. Her face is covered beneath a completely black helmet.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She does not believe in violence as a means to an end. She is a dedicated Stylist but believes her peers are too gung-ho.
History: Alice was born with her mother's beautiful face. Like her mother and her brother before her, after school she went straight into learning to become a Stylist. She tends to her Stylist job now, and dutifully fulfills any obligations she has.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Pacifist. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Stylist
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Lapis lazuli (10 gp).
Diggory Wordsworth, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a grey collared shirt and black pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He keeps his long auburn hair kept up in a rat tail. He has gleaming, smiling hazel eyes.
Personality: Confrontational and typically high on some drug or another. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Diggory hails from a village terrorized by brigands. His homeland was ravaged by war and he spent much of his life rebuilding it. He now spends his time doing works of charity.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it.
Ideals: Philantrophist. Flaws: Addict, PTSD. Bonds: Poor, Enemies. Occupation: Engraver
Voice: High pitched, excited
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon, Druidic, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp. 1 Masterwork Uncommon Weapon.
Ûkbûk Pinkerton, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his brown hair up. His blue eyes dart from person to person.
Personality: He snorts whenever he laughs or is feeling confident. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born to a criminal king-pin and mafia family In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now travels the world, in search of power and loot.
Motivation: A rival would like him out of the picture.
Flaws: Fearful. Bonds: Adventurer, Criminal record. Occupation: Barrister
Voice: Squeaky
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Evil (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 11 (+0) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 90 pp. 1 Tanglefoot bags. 1 Tanglefoot bags.
Sora Umbyrphrael, Female Dragonborn [Permalink]
Personal [hide]
Description: She is constantly adorned with expensive silk clothing, often dyed in bright black and tan, and wears rings and necklaces with large, colorful gems. She has moderate length brass crest. Her eyes are likewise red.
Personality: Aggressive, abrasive, and angry, Sora embodies much of what other species detest in the Dragonborns. She has a minor phobia of water and hates getting wet.
History: Her father raised her in a mountain cabin. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is greedy; and obtaining odd cultural elven artifacts is her passion
Flaws: Antagonistic, Fearful. Bonds: Rich, Nature, Adventurer. Occupation: Banker
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 17 (+3) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: White pearl (40 gp).
Dain Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: He has a missing left arm. He is dressed in earthy colors with a grey and black handkerchief worn on his left side. He keeps his long red hair kept up in a rat tail. His eyes are hazel and he is always smoking a pipe.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. The war was a terrible time for him, and Dain does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: The child of northern immigrants he idolized his mother. He went to a religious school and was inspired by the priests there in charitable deeds. He left for the north, certain he would find work there.
Motivation: He has a rivalry with the Church that dominates his actions; and he loathes his own lifestyle
Ideals: Joker. Flaws: Depressed. Bonds: Military, Immigrant, Religious. Occupation: Mason
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 16 (+3) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 1400 sp. 1 Masterwork Common Ranged Weapon.
Dûsh Langley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is in excellent shape and typically wears black cloth garments or leather armor. His auburn hair is cut jaggedly and amateurishly. He has a tattooed face.
Personality: Calm and collected, he is a well trained Architect. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Dûsh was born in the east. At a young age he loved to build and create. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He struck the Architect job and began his own company from there.
Motivation: To be a Apothecary again.
Ideals: Athletic, Optimist, Persistence. Bonds: Job, Rich. Occupation: Architect
Voice: Shortens vowels
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 10 (+0) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 2400 sp.
Meena Nackle, Female Gnome [Permalink]
Personal [hide]
Description: A moderately attractive woman, she dresses well, wearing blue shirts, loose pants, and blazers most of the time. Her blonde hair is heavily combed to the left. Her eyes are blue and catlike.
Personality: Her tongue was cut out and she uses sign language. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was born blind and as such lacked many opportunities for work. As a young adult she joined a group advocating for an improvement in Gnomish conditions. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: A strong sense of loyalty to Human people.
Ideals: Fighting. Flaws: Disease, Racist, Mundane. Bonds: Attractive. Occupation: Body Guard
Voice: Nasally tone
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 18 (+4) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Ignan, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!
