Andram Quest, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears tight fighting clothing, which leaves very little to the imagination, and sports empty pouches on his belt. His chestnut hair, when down, is lengthy. His red eyes peer out from beneath his broad green hat.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is an amazing painter.
History: He was born to a criminal king-pin and mafia family When Andram reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted psionic powers by his dying brother.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Fighting, Gifted. Bonds: Job, Criminal record, Military. Occupation: Seamstress
Voice: Posh accent
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 9 (-1) | 18 (+4) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Terran, Abyssal, Infernal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
Raymond Westbrook, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His silver hair is thinning but still full. This brown eyed northerner is not easily forgotten.
Personality: He is a Merchant first and foremost. He believes firmly that knowledge should be universal. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was raised in a white middle class family as the only child. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Merchant for hire.
Motivation: To be a Locksmith again.
Ideals: Athletic. Flaws: Shy, Mundane. Bonds: Rich, Job. Occupation: Merchant
Voice: Squeaky
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Druidic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Bullseye lantern.
Quillathe Lathalas, Female Elf [Permalink]
Personal [hide]
Description: She wears a fancy tan dress, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'1" when asserting herself. Her hair is long and golden with streaks of auburn, and is pulled back with small tan clips. Her gray eyes dart from person to person.
Personality: She is overprotective of those who hire her services. She believes the world needs to unite to get rid of gnolls once and for all.
History: She was born in the north, but her parents moved at a very young age to the west. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She left for the north, certain she would find work there.
Motivation: To clean up the streets; and nothing but the best is good enough for her
Ideals: Fighting, Impeccable. Bonds: Attractive, Guardian, Enemies, Immigrant. Occupation: Architect
Voice: Indian accent
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 1600 sp. 1 Breastplate.
Miles Ryoma, Male Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man is dressed in earthy colors with a violet and black handkerchief worn on his left side. His auburn hair is cut short with large spiked bangs in the front. His eyes are a pleasant blue.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Gifted from a young age, Miles studied abroad. His parents enrolled him in a Sorcerer school at a young age so that he could practice his divine talents. He now mingles about in high society.
Motivation: Sabotage a competitor; and to be a actor again
Ideals: Justice, Gifted. Flaws: Shy. Bonds: Rich, Job. Occupation: Painter
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 400 gp. 2 Thunderstones. 2 Antitoxin. 2 Smokesticks.
Himo Selevarun, Male Elf [Permalink]
Personal [hide]
Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He does not wear sleeves and tends to eschew shirts when he can avoid it. His brown hair is lengthy. His fair skin shows little sign of his aristocratic breeding.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Priest for hire.
Motivation: He'd like to take his coworkers down a peg; and to be a dilettante again
Ideals: Justice, Gifted. Flaws: Disease. Bonds: Attractive, Job. Occupation: Priest
Voice: Aggressive tone
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 80 gp.
Synthrin Beryntolthropal, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a mite stocky and is dressed in an above average manner. Her white crest is kept up in a ponytail inside a Stetson hat. She wears large thick round spectacles.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was born the only child of a wealthy merchant. Her family was turned out during the war. She and her family wandered north to less war torn lands. She has been a successful dealer in antiques buying low and selling high.
Motivation: She feels kind of lost in life; and she's repulsed by the pc
Ideals: Entrepeneur. Flaws: Depressed, Antagonistic, PTSD. Bonds: Attractive. Occupation: Mercenary
Voice: Rolls R's
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 17 (+3) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 160 gp.
Ronwe Power, Female Tiefling [Permalink]
Personal [hide]
Description: A middle-aged woman, she likes to wear ponchos typically of a light black in addition to tight pants, and is pretty ugly. She has styled her white hair well, parting it to the right. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is afraid of women and trembles around them
History: She was born a particularly ugly child, much to the horror of her parents. She was taken from her home at a very young age. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She is currently in port desperately looking for someone to get her out; and wants to open a new tavern
Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Slave, Job. Occupation: Spy
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: Just what you see.
Kellen Munggen, Male Gnome [Permalink]
Personal [hide]
Description: He stands about 3'8" and wears a lot of dark rich colors, with gold accents. His right leg appears badly burned and disfigured. He wears a colorful flower in his auburn hair. His face is covered beneath a completely black helmet.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He can't help but pocket interesting objects he comes across
History: Kellen was born with his father's beautiful face. He moved out north to avoid the crime he committed. Being a Dilettante kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable
Ideals: Passionate. Bonds: Attractive, Criminal record. Occupation: Dilettante
Voice: Timid voice
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 60 pp. 1 Masterwork Common Melee.
Art In the Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her fur is short and beige. Her thin eyebrows rest above her beady green eyes.
Personality: She acts crazy and hedonistic. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Art hails from a village terrorized by orcs. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting orcs, the young Art began to lead the lost caravan. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She wants revenge against orcs; and someone believes her a fraud
Ideals: Entrepeneur. Flaws: Ugly, Hedonist. Bonds: Military, Enemies. Occupation: Tailor
Voice: Speaks in third person
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 8 (-1) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 80 pp. Black pearl (400 gp).
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