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NPC Generator

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Advanced [show]


Alvyn Beren, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and is well dressed, but even with his fine clothing he looks run-down. His head has been shaved. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He loves telling others what to do and how they should feel about things. Energy wise he seems alert and responsive.

History: Alvyn was born the youngest of three triplets. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has been saving his money to try and buy his brother's freedom.

Motivation: Marry his brother to traveling adventurers; and his relatives are trying to arrange a marriage

Ideals: Opinionated, Professionalism. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Marshal

Voice: High pitched and raspy

Attributes [hide]

Alvyn Beren, Male Gnome Sorcerer 2
Small (3'3") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 8 (-1)15 (+2) 9 (-1)12 (+1)
Skills Nature +4, Stealth +2
Senses Passive Perception 9
Languages Common, Gnome, Druidic, Terran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 140 gp.


Social Check DCs


Adelaide Charlton, Female Human [Permalink]

Personal [hide]

Description: She likes to wear grey tank tops with blue skirt. She carries with her a set of morningstars on her belt, each one with a ruby on the hilt. Her auburn hair is matted, messy, and big. Her eyes, though not visible through her cowl, are hazel.

Personality: Eccentric and domineering, Adelaide will drive conversation. She always tries to repair and not replace. It was this mentality that drove her into the Detective business.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her father was a mechanic, and taught her how to fix just about anything. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adelaide fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is currently in port desperately looking for someone to get her out; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Ideals: Fighting, Extrovert, Persistence. Flaws: Ugly. Bonds: Slave. Occupation: Detective

Voice: Rolls R's

Attributes [hide]

Adelaide Charlton, Female Human Sorcerer 1
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)11 (+0) 8 (-1)10 (+0)
Skills Insight +1, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 20 gp. Silver pearl (70 gp).


Social Check DCs


Kilia Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She is in excellent shape and prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has no hair. Her eyes are blue and catlike.

Personality: She has a massive crush on the younger sibling of the Barkeep who has hired her part-time. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Barkeep arts, while her father instructed her in etiquette, music and courtly manner. She was an athlete and attended two major summer competitions. She never won. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She's attracted to the PC; and to settle down with her crush

Ideals: Athletic, Justice. Flaws: Ugly. Bonds: Rich, Has a crush, Criminal record. Occupation: Barkeep

Voice: Speaks with lips pursed

Attributes [hide]

Kilia Rumnaheim, Female Dwarf Sorcerer 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)6 (-2) 12 (+1)5 (-3)
Skills Deception -1, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 380 gp.


Social Check DCs


Helen Stansfield, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her blonde hair has been sun bleached extensively. Her blue eyes peer out from beneath her feathered brown hat.

Personality: Her tongue was cut out and she uses sign language. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Born in a small village she learned the ways of the warrior from her mother. She has chosen to use the inheritance that was left to her frivolously. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions

Ideals: Athletic, Fighting. Flaws: Disease. Bonds: Military, Rich, Religious. Occupation: Shoemaker

Voice: Laughs frequently while speaking

Attributes [hide]

Helen Stansfield, Female Human Sorcerer 3
Medium (4'9") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)15 (+2) 9 (-1)14 (+2)
Skills Athletics +3, Survival +1
Senses Passive Perception 9
Languages Common, Gnoll, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 400 gp.


Social Check DCs


Fenriz Felicity, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a simple burlap shirt and baggy pants. He conceals his sickle with his veritable burlap sack of a shirt. His blue hair is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep silver.

Personality: Abrasive and pushy, he has a hard time making friends. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Fenriz was born in the south. At a young age he loved to build and create. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Persistence. Flaws: Antagonistic, Forgetful. Bonds: Nature. Occupation: Navigator

Voice: Low range voice

Attributes [hide]

Fenriz Felicity, Male Tiefling Sorcerer 1
Medium (6'9") Tiefling, Neutral Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)15 (+2) 13 (+1)11 (+0)
Skills Persuasion +2, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Auran, Ignan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 140 gp.


Social Check DCs


Odo Elton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has red hair. His skin is flawless and his hazel eyes scan people very quickly.

Personality: Stoic and calm, he prefers to meditate than take action. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born on a small isolated farm. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Disciplined, Professionalism. Bonds: Attractive, Nature, Job. Occupation: Roofer

Voice: Tuts and clicks tongue

Attributes [hide]

Odo Elton, Male Human Sorcerer 2
Medium (6'4") Human, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)10 (+0) 16 (+3)12 (+1)
Skills Athletics +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: Just what you see.


Social Check DCs


Yevelda Clinton, Female Half-Orc [Permalink]

Personal [hide]

Description: 6'5" and lanky with angular features, she is an attractive figure. She wears suspenders and black workpants. Her shirt is red, and she wears a heavy black leather apron most of the time. She has a very tight haircut. This blue eyed easterner is not easily forgotten.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Yevelda enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was always a brilliant, if unscrupulous mind. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and wants to raise her children well

Ideals: Joker, Logical. Flaws: Hedonist, Insane. Bonds: Attractive. Occupation: Interpreter

Voice: Speaks with a cold

Attributes [hide]

Yevelda Clinton, Female Half-Orc Sorcerer 2
Medium (6'5") Half-Orc, Neutral Good (CR 2)
Armor Class 8
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 15 (+2)13 (+1) 11 (+0)14 (+2)
Skills History +3, Perception +2
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1000 cp.


Social Check DCs


John Nash, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a lot of dark rich colors, with gold accents. His red hair is drawn into a tight pony tail with a dagger scrunchie. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He likes to make people angry or surprised. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Through the years after John was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. John's father didn't care for him much, and the feeling was mutual. Due to his spouse's obsession with being a Architect they were divorced and he won custody of their son. He worked as a Masseuse, and he later adopted a second son.

Motivation: Marry his brother to traveling adventurers; and doesn't want to be a masseuse and was forced into it by his family

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Family, Religious. Occupation: Masseuse

Voice: Hard of hearing, loud

Attributes [hide]

John Nash, Male Human Sorcerer 2
Medium (5'10") Human, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)14 (+2) 11 (+0)15 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Giant, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 300 gp. Cloth of gold vestments (30 gp). Gold dragon comb with red garnet eye (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Alchemist’s fire.


Social Check DCs


Astar Mayhem, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears just a black suit. His hair is blue and curly. He wears round tiny glasses practically rammed into his face.

Personality: He never swears and excessively uses polite adverbs when speaking. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a pair of adventurers, Astar grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and find a way to reverse the transformation of his brother

Ideals: Optimist. Flaws: Greedy. Bonds: Religious, Adventurer, Family. Occupation: Hunter

Voice: German accent

Attributes [hide]

Astar Mayhem, Male Tiefling Sorcerer 3
Medium (6'2") Tiefling, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)16 (+3) 17 (+3)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 13
Languages Common, Abyssal, Sylvan, Draconic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 300 gp.


Social Check DCs

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