Beast Of Wine, Female Tabaxi [Permalink]
Personal [hide]
Description: An older woman who tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, she is not a threatening figure. Her red fur is knotted and matted. Her copper eyes are slightly larger than normal.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: A powerful necromancer made her what she is. She was an apprentice working in her father's forge. Recently the stress of being a Engraver has made it difficult for her to sleep.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern
Ideals: Joker, Fighting. Flaws: Insomniac. Bonds: Job, Mentor. Occupation: Engraver
Voice: French accent
Attributes [hide]
Medium (4'10") Tabaxi, True Neutral (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 20 (+5) | 13 (+1) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp. Red-brown spinel (40 gp).
Olivia Greenbottle, Female Halfling [Permalink]
Personal [hide]
Description: She is in excellent shape and wears dull red sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed falchion, just in case. Her silver hair, when down, is lengthy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She would rather hide behind her crafts than deal with other people.
History: When she was but 3 years old her parents immigrated from the east. She has had some formal dancing training, and achieved minor success. She then took over the family business and is one of the better Painter for hire.
Motivation: Expand her business; and she is unsatisfied with her job
Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Job, Immigrant. Occupation: Painter
Voice: Spits and sputters
Attributes [hide]
Small (2'9") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 170 gp. Azurite (16 gp). 1 Half-Plate.
Tippletoe Folkor, Female Gnome [Permalink]
Personal [hide]
Description: 3'2" and lanky with angular features, she is an attractive figure. She wears bulky tan painted plate armor. Her moppish red hair is in a traditional bowl cut. Her otherwise smooth face is marked with small tiny scars.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is obsessed with a lost civilization.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She ran away from her former home and has been making her living as a Miner for the past few years.
Motivation: To reunite with her old friends; and she has passion for adventuring and risk
Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Job, Adventurer. Occupation: Miner
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 500 sp. Pink pearl (80 gp).
Peter Kendal, Male Human [Permalink]
Personal [hide]
Description: This northern man wears just a brown suit. His clothes are grease stained in places. His auburn hair is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born to a poor family in the city he treasured whatever gifts he got. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He left for the north, certain he would find work there.
Motivation: He seems to be bored by most things; and to end his boredom
Ideals: Philantrophist. Flaws: Insane, Mundane. Bonds: Poor, Immigrant. Occupation: Merchant
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon, Ignan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 4000 cp.
Gerald Devore, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears skinny pants and wears a yellow and grey robe with the hood down. Beneath his clothing is a huge mess of scar tissue. His hair is cut close to his head. His eyes are likewise violet. His teeth are white and perfect.
Personality: Prone to second guessing himself, he comes off as nervous. He is afraid of women and trembles around them
History: Gerald was born with his father's beautiful face. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world
Ideals: Logical. Flaws: Shy. Bonds: Slave, Attractive, Military. Occupation: Locksmith
Voice: Spits and sputters
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 7 (-2) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 600 sp. Tiger eye turquoise (4 gp).
Nykkan Gygazzylyshrift, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is well dressed, but even with his fine clothing he looks run-down. He has no crest. He has gold eyes and a green hat with a brown feather.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He uses divination through singing.
History: Nykkan was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carpenter work with an outfit from a few towns over. Carpenter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Carpenter.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away.
Ideals: Athletic, Gifted. Flaws: Ugly, Greedy. Bonds: Job. Occupation: Carpenter
Voice: Hissing voice
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 110 gp. 1 Half-Plate.
Chad Kinsley, Male Human [Permalink]
Personal [hide]
Description: This man wears a fancy grey suit. He is muscular with a powerful set of arms. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes, though not visible through his cowl, are violet.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He comes from a rich eastern family. Like his mother and his sister before him, after school he went straight into learning to become a Architect. He has achieved small success as a Architect.
Motivation: Expand his business; and to be a bounty hunter again
Ideals: Impeccable, Fighting. Bonds: Attractive, Nature, Rich, Job. Occupation: Architect
Voice: Sensual and smooth
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 5000 cp. 1 Masterwork Uncommon Weapon.
Millicent Kinsley, Female Human [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears long strands of amber and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her hair is cut close to her head. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She believes the world needs to unite to get rid of goblins once and for all.
History: She was born to a pair of big game hunters, but was frequently ill as a child. In her 17th year, her parents were killed by a goblins raid, leaving Millicent alone in the world. After a stint in an orphanage, she was adopted. Recently she has begun working with bootleggers and crooks.
Motivation: Money/treasure.
Flaws: Mundane, Disease. Bonds: Rich, Enemies, Criminal record. Occupation: Fisher
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'9") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 17 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp.
Miles Crosis, Male Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he has a large violet mantle and cape that has been intricately interwoven into his green robe. He has a blonde handlebar mustache and slicked back blonde hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Miles hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He is the product a well kept family trust fund and as such has never really known need. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. After months of barely getting by, Miles managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He has decided he is irredeemable; and a rival would like him out of the picture
Ideals: Artistic. Flaws: Fearful. Bonds: Criminal record, Rich. Occupation: Animal Trainer
Voice: Thin and wheezing
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 60 gp.
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