Mishann Zzzxaaxthroth, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a fancy green dress. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her crest is copper and very short. Her red eyes peer out from beneath her top green hat.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Flattery will make her almost putty in your hands.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Knight work with an outfit from a few towns over. Knight work suited her well, and with each successful project, she earned more gold and more respect from her peers. She's also a talented Detective, but doesn't like to broadcast it.
Motivation: She is unsatisfied with her job.
Flaws: Selfish. Bonds: Attractive, Poor, Job, Religious. Occupation: Knight
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 12 (+1) | 13 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 40 pp.
Giselle Stanton, Female Human [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She sports a flattop hair cut. Her gray eyes are slightly larger than normal.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Her job bores her to no end. She has decided to make it more interesting.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She made a point of taking high paying jobs and getting most of it up front. Being a Shoemaker kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Adventurer, Criminal record. Occupation: Shoemaker
Voice: High pitched and raspy
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 10 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 20 gp. 1 Masterwork Uncommon Weapon.
Laucian Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears tattered old clothes. His long auburn hair is drawn into a two foot long braid. His eyes are amber and catlike.
Personality: He is happy with his job as a Mayor. He turns his eye from what people do, preferring to live and let live. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mayor arts, while his father instructed him in etiquette, music and courtly manner. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To unite with his sister; and an old rival family wants him found
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Family, Rich. Occupation: Mayor
Voice: Speaks with a cold
Attributes [hide]
Medium (4'8") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 7 (-2) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 600 sp. 1 Chain shirt.
Andraste Firahel, Female Elf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she is generally well dressed albeit a few years behind the times. She wears her black hair up. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Andraste enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was always a brilliant, if unscrupulous mind. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Joker, Logical. Flaws: Hedonist, Insane. Bonds: Attractive. Occupation: Seamstress
Voice: Thin and wheezing
Attributes [hide]
Medium (5'5") Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Aquan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 500 sp.
Bethrynna Hanali, Female Elf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she prefers to wear flannel. She keeps her blonde hair in a pixie cut. She has a dull look in her blue eyes.
Personality: She is witty, but her monotone delivery comes off as unnerving As long as the job gets done she does not care how it got done.
History: The child of western immigrants she idolized her father. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She moves from town to town, unable to find a place to settle.
Motivation: To share knowledge with the world; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Joker, Professionalism, Logical. Bonds: Attractive, Immigrant. Occupation: Roofer
Voice: Old Prospector
Attributes [hide]
Medium (4'7") Elf, True Neutral (CR 1)
Armor Class 14
Hit Points -1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 1 (-5) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Moss agate (14 gp). 1 Masterwork Common Melee.
Philomena Smoothhands, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a red costume with the symbols of the four houses of cards on her torso. Her hair is short and red. Her thin eyebrows rest above her beady violet eyes.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Through the years after Philomena was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Philomena's father didn't care for her much, and the feeling was mutual. She was granted druidic powers by her dying brother.
Motivation: She is terrified, and will act out of fear; and to share knowledge with the world
Ideals: Gifted, Logical. Flaws: Ugly, Antagonistic, Fearful. Occupation: Ploughman
Voice: Uses lots of figures of speech
Attributes [hide]
Small (2'9") Halfling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 11 (+0) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 1 Superior lock.
Beatrice Goltorah, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a weathered and beat up set of banded mail beneath an oversized yellow coat. Her black hair is thinning but still full. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is witty, but her monotone delivery comes off as unnerving She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Beatrice was born on a far western island where she grew up under the tutelage of her father, an expert Interpreter. She moves from town to town, unable to find a place to settle.
Motivation: She loathes her own lifestyle; and she's looking for her big break
Ideals: Joker. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Interpreter
Voice: Scottish accent
Attributes [hide]
Medium (4'7") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Halfling, Terran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp. 1 Masterwork Common Melee.
Brakka Graham, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She carries with her a set of bows on her belt, each one with a amethyst on the hilt. She has moderate length white hair. She is baby faced.
Personality: Overbrimming with self-confidence, Brakka isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Orc unity. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Cursed with unlife at a very young age, Brakka has worked very hard to control her curse. After a long history of fighting, Brakka and her spouse have recently divorced.
Motivation: She's in love; and nothing but the best is good enough for her
Ideals: Fighting, Impeccable, Justice. Flaws: Antagonistic, Disease. Bonds: Has a crush. Occupation: Masseuse
Voice: Soothing and warm
Attributes [hide]
Medium (5'6") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 8 (-1) | 8 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Peridot (80 gp).
Flak Dalton, Male Half-Orc [Permalink]
Personal [hide]
Description: This malnourished man wears a robe, a symbol of luck around his neck, and a halberd on his belt. He wears a feathered hat to cover his moderate length golden hair. His brown eyes are slightly larger than normal.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has all his life been fascinated with music.
History: Flak was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Barrister hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He tends to his Barrister job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Fighting, Passionate, Artistic. Bonds: Poor, Job. Occupation: Barrister
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 7 (-2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 60 gp. 7 Acid flasks.
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Their contribution stands as a beacon of hope for all adventurers!