Vani High-hill, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is generally shirtless and showing off her tattooed chest. Her hair is long and golden with streaks of black, and is pulled back with small white clips. She has a tattooed face.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: Born to a Sculptor, her father struggled to pay the bills. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She moves from town to town, unable to find a place to settle.
Motivation: Sabotage a competitor; and she's repulsed by the pc
Flaws: Antagonistic, Insane. Bonds: Criminal record, Poor, Immigrant, Job. Occupation: Bricklayer
Voice: Booming voice
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 300 gp.
Audhild Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: This tall, slender woman dresses in collared shirts and wears a proper scarf over her head. Her golden hair, when down, is lengthy. She is baby faced.
Personality: She snorts whenever she laughs or is feeling confident. She would rather hide behind her crafts than deal with other people.
History: She is a Deep Scion in disguise. She was an apprentice working in her father's forge. She now travels the world, in search of power and loot.
Motivation: Expand her business; and she's in love
Ideals: Artistic. Flaws: Shy. Bonds: Adventurer, Job, Has a crush. Occupation: Mercenary
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 16 (+3) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 370 gp. 1 Magnifying glass.
Quillathe Othronus, Female Elf [Permalink]
Personal [hide]
Description: This woman stands a little under 4'9" and is a bit bulky. She is very muscular particularly in the legs. She wears tan painted combat armor at almost all times. Her hair is always cut to a buzz. She wears crescent spectacles with a black brim.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is obsessed with her god.
History: Quillathe lived on a farm with her mother, near the main road leading to a nearby town. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her martial talents. She has been saving her money to try and buy her sister's freedom.
Motivation: Regain custody of her son; and marry her sister to traveling adventurers
Ideals: Gifted. Flaws: Sensitive. Bonds: Religious, Family. Occupation: Body Guard
Voice: Speaks with a cold
Attributes [hide]
Medium (4'9") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 18 (+4) | 13 (+1) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 1500 sp. 3 Tanglefoot bags. 1 Everburning torch.
Sindri Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many white ritualistic tattoos. He is wearing a perfectly clean shirt and pair of pants. His hair is red and very short. His eyes are a pleasant hazel.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born in the north, but his parents moved at a very young age to the east. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He feels threatened by others; and he's looking for his big break
Ideals: Optimist. Flaws: Fearful. Bonds: Attractive, Rich, Immigrant, Adventurer. Occupation: Sellsword
Voice: Jittery and nervous
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Orc, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 360 gp. Silver pearl (100 gp). Freshwater pearl (7 gp). Malachite (7 gp).
Theodoric Wilberforce, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a grey shirt with thin white vertical stripes and brown pants. His hair is short and red. He tend to wears goggles to shield his eyes.
Personality: Theodoric is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Theodoric abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He is unsatisfied with his job; and to reunite with his old friends
Ideals: Extrovert, Gifted. Flaws: Secretive. Bonds: Adventurer, Job. Occupation: Assassin
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 13 (+1) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 90 gp. Blue quartz (12 gp).
Lilith Fascination, Female Tiefling [Permalink]
Personal [hide]
Description: She wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a quarterstaff, but if one is not available she will default to her club. She wears her silver hair down. Her gold eyes are slightly larger than normal.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. Flattery will make her almost putty in your hands.
History: Born in the south her family was never financially stable. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest woman in the south; and she would like to get married and retire
Ideals: Entrepeneur. Flaws: Selfish. Bonds: Attractive, Poor. Occupation: Jeweler
Voice: Loud with bravado
Attributes [hide]
Medium (5'8") Tiefling, True Neutral (CR 2)
Armor Class 9
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 11 (+0) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll, Aquan
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 210 gp.
Liftrasa Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: This late middle aged woman prefers to wear brown pants and tee shirts and is in decent physical shape. Her auburn hair is braided into rings. Her eyes are amber and catlike.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is harsh and unforgiving.
History: She was born in the south, but her parents moved at a very young age to the east. She struck it rich when she found rare goods in large quantities. She used her abilities to travel the world and help people.
Motivation: She has passion for adventuring and risk; and money/treasure
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Rich, Adventurer. Occupation: Bather
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 16 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Infernal, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 gp. Pink pearl (160 gp).
Jheri Vangdondalor, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears light armors faded through time and improper care. Her rusty crest is still thick. She wears round tiny glasses practically rammed into her face.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She plays an instrument quite well.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. A few years later when the west was not economically sound they moved to her current location. She left for the north, certain she would find work there.
Motivation: She wants nothing more than to rejoin the army; and her relatives are trying to arrange a marriage
Ideals: Persistence, Artistic. Bonds: Immigrant, Military. Occupation: Banker
Voice: Sounds elderly
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 15 (+2) | 8 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Masterwork Common Melee.
Akra Argenthrixus, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'6" and muscular, this northern woman wears a lot of dark rich colors, with gold accents. Her white crest has been sun bleached extensively. She has red eyes and a black hat with a tan feather.
Personality: Stoic and calm, she prefers to meditate than take action. She believes the world needs to unite to get rid of giants once and for all.
History: Born in the north her family was never financially stable. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Days after completing her studies, news broke out that her hometown was attacked by giants. Akra was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.
Motivation: Many giants want her driven away; and someone believes her a fraud
Ideals: Athletic, Disciplined. Bonds: Attractive, Enemies, Poor. Occupation: Server
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 16 (+3) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Aquan, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
