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NPC Generator

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Advanced [show]


Andraste Casilltenirra, Female Elf [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears a simple burlap shirt and baggy pants. She conceals her axe with her veritable burlap sack of a shirt. She wears her white hair up in a very large beehive style do. She has hazel eyes and a tan hat with a grey feather.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Her mother raised her in a mountain cabin. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: An old rival family wants her found; and further expansion of business

Ideals: Justice. Flaws: Mundane. Bonds: Family, Nature, Job. Occupation: Barrister

Voice: Shortens vowels

Attributes [hide]

Andraste Casilltenirra, Female Elf Sorcerer 1
Medium (4'8") Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)10 (+0) 10 (+0)13 (+1)
Skills Athletics +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 200 sp. An abacus with copper, silver and gold markers (70 gp).


Social Check DCs


Dee Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She is well dressed, but even with her fine clothing she looks run-down. Her auburn hair is cut jaggedly and amateurishly. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was raised in a white middle class family as the only child. Like her mother and her sister before her, after school she went straight into learning to become a Fortune-teller. She struck the Fortune-teller job and began her own company from there.

Motivation: To be a Carter again; and she seems to be bored by most things

Ideals: Optimist. Flaws: Mundane. Bonds: Attractive, In love, Job. Occupation: Fortune-teller

Voice: Smooth and feminine

Attributes [hide]

Dee Greenleaf, Female Halfling Sorcerer 2
Small (3'1") Halfling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)10 (+0) 14 (+2)12 (+1)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 270 gp.


Social Check DCs


Shautha Nash, Female Half-Orc [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears many layers of old clothing at all times. Her blonde hair is cut short with large spiked bangs in the front. Her eyes are likewise brown.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Further she is a bit of a stoner and is frequently out of it.

History: She was raised in a plains tribe. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Adventurer work with an outfit from a few towns over. Adventurer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She's since become an addict/alcoholic.

Motivation: She'd like to take her coworkers down a peg.

Flaws: Ugly, Addict. Bonds: Poor, Job, Nature. Occupation: Adventurer

Voice: Irish accent

Attributes [hide]

Shautha Nash, Female Half-Orc Sorcerer 1
Medium (4'9") Half-Orc, Neutral Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)7 (-2) 14 (+2)12 (+1)
Skills Athletics +2, Insight +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 120 gp. Freshwater pearl (15 gp).


Social Check DCs


Euphemia Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her auburn hair is greasy and uncared for. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Euphemia wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... Euphemia is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has been saving her money to try and buy her brother's freedom.

Motivation: Marry her brother to traveling adventurers; and to reunite with her absent mother

Ideals: Disciplined. Flaws: Ugly. Bonds: Immigrant, Family, Rich. Occupation: Fortune-teller

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Euphemia Fastfoot, Female Halfling Sorcerer 2
Small (2'11") Halfling, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 11 (+0)12 (+1) 14 (+2)8 (-1)
Skills Arcana +3, Religion +3
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee -1 / 1d6-3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 250 gp. Silver pearl (80 gp). Hematite (15 gp). Black pearl (200 gp).


Social Check DCs


Silgre Westbrook, Female Half-Orc [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a black Stetson hat and black clothes. She wears her golden hair up. Her eyes are amber and catlike.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: When she was but 8 years old her parents immigrated from the north. She was an apprentice working in her father's forge. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Silgre fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To be a Engraver again; and to reunite with her absent father

Ideals: Joker, Fighting. Bonds: Immigrant, Job, Family. Occupation: Junk Dealer

Voice: Posh accent

Attributes [hide]

Silgre Westbrook, Female Half-Orc Sorcerer 1
Medium (5'11") Half-Orc, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)11 (+0) 7 (-2)10 (+0)
Skills Arcana +2, Investigation +2
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 80 gp. Tourmaline (100 gp).


Social Check DCs


Amnon Allure, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He usually wears his green robe and has his hammer always slung over his shoulder. He wears a top hat to hide his balding. His white eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He speaks before he thinks and is too direct. He does not believe in violence as a means to an end. He is a dedicated Marshal but believes his peers are too gung-ho.

History: He is the product a well kept family trust fund and as such has never really known need. In his 12th year, his parents were killed by a dire rats raid, leaving Amnon alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Amnon was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Ideals: Pacifist. Flaws: Impulsive. Bonds: Immigrant, Rich, Enemies. Occupation: Marshal

Voice: Ums and uhs a lot

Attributes [hide]

Amnon Allure, Male Tiefling Sorcerer 2
Medium (5'2") Tiefling, Neutral Good (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)12 (+1) 15 (+2)12 (+1)
Skills Animal Handling +4, Investigation +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 600 sp. 3 Antitoxin.


Social Check DCs


Kipper Murnig, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is muscular with a powerful set of arms. His hair is blonde and curly. He has violet eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Kipper hails from a village terrorized by orcs. In his 12th year, his parents were killed by a orcs raid, leaving Kipper alone in the world. After a stint in an orphanage, he was adopted. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend.

Ideals: Philantrophist. Flaws: Insane. Bonds: Adventurer, Immigrant, Enemies. Occupation: Marshal

Voice: Laughs frequently while speaking

Attributes [hide]

Kipper Murnig, Male Gnome Sorcerer 2
Small (3'7") Gnome, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 11 (+0)7 (-2) 7 (-2)11 (+0)
Skills Animal Handling +0, Intimidation +2
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 sp.


Social Check DCs


Loopmottin Offund, Female Gnome [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She dresses in collared shirts and wears a proper scarf over her head. Her hair is short and chestnut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: Loopmottin wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She is a big fan of imagination and believes people should spend more time reading and writing.

History: When she was but 7 years old her parents immigrated from the east. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Nothing but the best is good enough for her; and obtaining odd cultural dwarven artifacts is her passion

Ideals: Disciplined, Logical, Impeccable. Bonds: Immigrant, Adventurer. Occupation: Butcher

Voice: Nasally tone

Attributes [hide]

Loopmottin Offund, Female Gnome Sorcerer 4
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 15
Hit Points 17 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 12 (+1)15 (+2) 14 (+2)13 (+1)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Nalral Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey shirt with thin tan vertical stripes and yellow pants, and carries sickles. He keeps his silver hair in a flapper bob. His eyes are hazel.

Personality: He hates Dwarves with a passion. As such he is filled with self loathing. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Nalral was raised in a hard working conservative environment. He moved from fad to fad and when he turned 15 he discovered writing. He has worked as a Spice Merchant like his father before him.

Motivation: Balancing his hectic life and new Spice Merchant responsibilities is difficult.

Ideals: Fighting, Artistic. Flaws: Racist, Hedonist. Bonds: Job. Occupation: Spice Merchant

Voice: Rolls R's

Attributes [hide]

Nalral Rubyeye, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)13 (+1) 17 (+3)7 (-2)
Skills History +3, Persuasion +0
Senses Passive Perception 13
Languages Common, Dwarven, Ignan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 9000 cp.


Social Check DCs

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