Kipper Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears dull tan sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed nunchaku, just in case. Beneath his clothing is a huge mess of scar tissue. His hair is cut close to his head. His fierce blue eyes like to dwell on things.
Personality: He hates Gnomes with a passion. As such he is filled with self loathing. He is a bit of a xeno-phobe, disliking non-Gnomes.
History: He was born a particularly ugly child, much to the horror of his parents. He helped his mother out around the business and became quite the natural. He has worked as a Junk Dealer like his mother before him.
Motivation: He desires power and/or immortality; and obtaining odd cultural dragonborn artifacts is his passion
Flaws: Racist, Ugly. Bonds: Slave, Job, Adventurer. Occupation: Junk Dealer
Voice: Slurs words
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 13 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 200 gp.
Oda Reese, Female Gnome [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a robe, a symbol of her god around her neck, and a greatsword on her belt. Her golden hair is wavy and long. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Born in the south to a Stableman, Oda learned a great deal about her father's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Stableman. She has worked as a Stableman like her father before her.
Motivation: Wants to open a new tavern; and she is wracked by social anxiety
Ideals: Fighting. Flaws: Insomniac, Fearful. Bonds: Immigrant, Job. Occupation: Stableman
Voice: Scandinavian accent
Attributes [hide]
Small (3'0") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 14 (+2) | 8 (-1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 50 gp.
Ella Thorpe, Female Human [Permalink]
Personal [hide]
Description: This tall, slender woman does not wear sleeves and tends to eschew shirts when she can avoid it. She has shaved her head bald. Her eyes are a pleasant gray.
Personality: She is witty, but her monotone delivery comes off as unnerving She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She comes from a rich northern family. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Halfling compassion; and a strong sense of loyalty to halfling people
Ideals: Joker. Flaws: Forgetful, Racist. Bonds: Rich, Criminal record. Occupation: Doctor
Voice: Raspy
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 15 (+2) | 7 (-2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
Nija Deft, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a green shirt with thin tan vertical stripes and brown pants. Her chestnut hair is singed and shortened. Her eyes are likewise black.
Personality: Nija is depressed about a lot of things. She tends to be a nihilist. She is able to make almost anything out of random pieces of junk.
History: Nija was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She was taken as a slave by a traveling circus and forced to perform She was granted divine powers by her dying sister.
Motivation: She is currently in port desperately looking for someone to get her out.
Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Poor, Slave. Occupation: Tanner
Voice: Hollow voice
Attributes [hide]
Medium (4'7") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 8 (-1) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 50 gp. 1 Masterwork Uncommon Weapon.
Balifra Rubyeye, Female Dwarf [Permalink]
Personal [hide]
Description: This woman wears brown trousers with red and blue striped suspenders. She wears various colorful collared shirts, and sports empty pouches on her belt. She is bald on top and has large black tufts of hair around her ears. She has several tiny ruby earrings on each ear.
Personality: She hates dire rats. She views them as having robbed her home of its proper glory. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in a small village she learned the ways of the warrior from her father. In her 10th year, her parents were killed by a dire rats raid, leaving Balifra alone in the world. After a stint in an orphanage, she was adopted. She now mingles about in high society.
Motivation: She has money and likes to spend it; and revenge
Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Rich, Enemies. Occupation: Mortician
Voice: Can't modulate volume
Attributes [hide]
Medium (3'10") Dwarf, True Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 11 (+0) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 3000 cp.
Hugh Garrick, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear brown pants and tee shirts. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has silver hair. He wears round tiny glasses practically rammed into his face.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He feeds upon the attention of others.
History: He was born in the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He desires power and/or immortality.
Flaws: Secretive. Bonds: Attractive, Immigrant, Adventurer. Occupation: Spice Merchant
Voice: Creaky witch voice
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 17 (+3) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 gp.
Heskan Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a long, green cloak. His black crest is greasy and uncared for. He is baby faced.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Heskan hails from a village terrorized by drow. In his 10th year, his parents were killed by a drow raid, leaving Heskan alone in the world. After a stint in an orphanage, he was adopted. In the meantime he has taken over work as a Performer and occasionally as a mercenary.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to be a herbalist again
Flaws: Ugly, Greedy. Bonds: Immigrant, Job, Enemies, Adventurer. Occupation: Performer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 9 (-1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 sp. 1 Masterwork Light wooden shield.
Althaea Siannodel, Female Elf [Permalink]
Personal [hide]
Description: This slender woman stands about 4'11". She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her moppish chestnut hair is in a traditional bowl cut. Her eyes, though not visible through her cowl, are blue.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Through the years after Althaea was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Althaea's father didn't care for her much, and the feeling was mutual. She has built up a small fortune and can afford her own way.
Motivation: Money/treasure; and she has money and likes to spend it
Flaws: Antagonistic, Forgetful, Disease. Bonds: Rich. Occupation: Carpenter
Voice: Scratchy, weak
Attributes [hide]
Medium (4'11") Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 5 (-3) | 8 (-1) | 5 (-3) | 8 (-1) |
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. 1 Masterwork Common Melee.
Lia Erenaeth, Female Elf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is well dressed, but even with her fine clothing she looks run-down. She wears her red hair up. She has gleaming, smiling hazel eyes.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Born in the west to a Miller, Lia learned a great deal about her mother's area of expertise. Like her mother and her sister before her, after school she went straight into learning to become a Miller. She has set out to sabotage the competition.
Motivation: She is unsatisfied with her job; and retire the richest woman in the west
Ideals: Athletic, Optimist, Entrepeneur. Flaws: Forgetful. Bonds: Job. Occupation: Miller
Voice: Dark and ominous
Attributes [hide]
Medium (5'1") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 7 (-2) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Dwarven, Halfling
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
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