Kasdeya Verity, Female Tiefling [Permalink]
Personal [hide]
Description: She tends to wear a large black jacket. She has a moderate pudge and is not very fit. Her silver hair is kept up in a ponytail inside a wide-brimmed hat. Her red eyes dart from person to person to random spaces in the air.
Personality: She has always had a great fascination with Gnomish culture. She has a habit of throwing herself into exceedingly dangerous situations.
History: Born in a small village she learned the ways of the warrior from her father. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She inherited the family business which she has now maintained for 11 years.
Motivation: Her spouse's relatives view her with great suspicion; and marry her sister to traveling adventurers
Ideals: Fighting. Flaws: Racist, Impulsive. Bonds: Job, Family. Occupation: Weaver
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 2 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 7 (-2) | 15 (+2) | 15 (+2) | 20 (+5) |
Senses Passive Perception 12
Languages Common, Auran, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 140 gp. 1 Smokesticks.
Sumnes Ilphelkiir, Female Half-Elf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She is wearing a long, yellow cloak. She is an epitome of beauty. Her hair is long and chestnut with streaks of white, and is pulled back with small yellow clips. Her eyes are brown and catlike.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Around other people she will do her best to conceal her emotions and appear jolly.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Like her mother and her brother before her, after school she went straight into learning to become a Marshal. She then took over the family business and is one of the better Marshal for hire.
Motivation: She has comitted a past crime that haunts her to this day; and she is a bit of a kleptomaniac
Ideals: Passionate. Flaws: Shy. Bonds: Attractive, Military, Job, Criminal record. Occupation: Marshal
Voice: Excited and jittery
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 14 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Druidic, Aquan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 400 sp.
Werydd Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery. She has a slight overbite and is overall scrawny. Her hair is short and brown. Her skin is flawless and her gray eyes scan people very quickly.
Personality: She is extraordinarily eccentric. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Werydd was born with her mother's beautiful face. Her childhood dream was to be a Barkeep, but she was a colossal failure. She has achieved small success as a Brewer.
Motivation: Wants to open a new tavern; and she uses money and sex appeal to get what she needs
Ideals: Logical. Flaws: Insane. Bonds: Attractive, Rich, Job. Occupation: Brewer
Voice: Spanish accent
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 8 (-1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 120 pp.
Gimble Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and a wedding ring on his right hand. His golden hair is lengthy. His thin eyebrows rest above his beady amber eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born in a small desert village. His martial abilities were realized during a raid on his village. He has drifted from career to career and currently works as a Weaver.
Motivation: He'd like to take his coworkers down a peg; and find a way to reverse the transformation of his sister
Ideals: Gifted. Flaws: Ugly. Bonds: In love, Family, Job, Nature. Occupation: Weaver
Voice: Breathy voice
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 18 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 16 (+3) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Undercommon, Dwarven, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 |
Possessions: 21000 sp. 1 Minor magic item.
Great In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a custom-built plate barding that's adorned with pastel lining and desert motifs. Her cinnamon fur is long and unkept. Her hazel eyes dart from person to person.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is lazy, self-centered, vain, and jealous.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She moves from town to town, unable to find a place to settle.
Motivation: She doesn't get along with people that don't share her tastes; and she has passion for adventuring and risk
Flaws: Ugly, Antagonistic, Selfish. Bonds: Immigrant, Nature. Occupation: Merchant
Voice: Nasally tone
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 14 (+2) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 200 sp.
Helen Eastaughffe, Female Human [Permalink]
Personal [hide]
Description: She sports brown clothing, slightly heavier than average wear. Her chestnut hair is cut short. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is lazy, self-centered, vain, and jealous.
History: Helen hails from a village terrorized by orcs. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Carter. She now owns her own business.
Motivation: A deep hatred of orcs; and to be a actor again
Ideals: Fighting. Flaws: Ugly, Selfish. Bonds: Job, Enemies. Occupation: Carter
Voice: Strong lisp
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 7 (-2) | 14 (+2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Goblin, Infernal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 10000 cp.
Andraste Netyoive, Female Elf [Permalink]
Personal [hide]
Description: She wears light armors faded through time and improper care. Her hair is brown and very short. She has a dull look in her blue eyes.
Personality: Andraste is depressed about a lot of things. She tends to be a nihilist. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was born into a rich family. Her homeland was ravaged by war and she spent much of her life rebuilding it. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure.
Flaws: Depressed, Forgetful, PTSD. Bonds: Rich. Occupation: Gardener
Voice: Hissing voice
Attributes [hide]
Medium (5'1") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 18000 cp. Lapis lazuli (12 gp).
Ahlyssa Hailey, Female Human [Permalink]
Personal [hide]
Description: This slender woman stands about 5'5". She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her wide-brimmed hat is riddled with cuts and holes. Her gray unseeing eyes seem to look past you.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born to a pair of adventurers, Ahlyssa grew up listening to her mother's many stories. A gifted student she started as a Apothecary, but she got bored and became a Cook. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.
Motivation: Balancing her hectic life and new Cook responsibilities is difficult.
Ideals: Logical. Flaws: Ugly, Disease. Bonds: Adventurer, Job. Occupation: Cook
Voice: Slurs words
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 11 (+0) | 11 (+0) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 100 gp.
Naivara Netyoive, Female Elf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a tan shirt, with a grey mid length skirt with grey tights and flats, usually wearing a coat over them. Her blonde hair is kept up in a ponytail inside a Stetson hat. Her eyes are green and catlike.
Personality: She is overprotective of those who hire her services. She believes the world needs to unite to get rid of drow once and for all.
History: She was raised in a desert tribe. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Naivara took refuge in the ruined castle and found the beat up nunchaku and armor she uses now. She has dedicated herself to building a better trade route.
Motivation: A need for knowledge about a nearby landmark; and find a way to reverse the transformation of her brother
Bonds: Guardian, Enemies, Nature, Adventurer, Family. Occupation: Bather
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'5") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!