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NPC Generator

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Advanced [show]


Uraim Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He has a moderate pudge and is not very fit. His chestnut hair is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He served in the navy to pay for his family's outstanding loans. When Uraim reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has never given up on his poetry dream.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Artistic, Fighting. Bonds: Attractive, Nature, Military. Occupation: Crown-heir

Voice: Spits and sputters

Attributes [hide]

Uraim Loderr, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 20 (+5)7 (-2) 13 (+1)3 (-4)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 360 gp.


Social Check DCs


Gale On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is well dressed, constantly wearing a brown suit, pastel shirt, and blue tie. He has dyed his greying red fur a little too much giving a sharp red color. He has yellow eyes and a brown hat with a pastel feather.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is obsessed with a lost civilization.

History: His parents moved while he was still in utero so he is the first generation to be born here. Gale abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Due to his spouse's obsession with being a Servant they were divorced and he won custody of their daughter. He worked as a Layabout, and he later adopted a second daughter.

Motivation: Expand his business; and his spouse's relatives view him with great suspicion

Bonds: Attractive, Adventurer, Immigrant, Family, Job. Occupation: Layabout

Voice: Hard of hearing, loud

Attributes [hide]

Gale On the Water, Male Tabaxi Sorcerer 2
Medium (5'2") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 8 (-1)16 (+3) 12 (+1)12 (+1)
Skills History +5, Insight +3
Senses Passive Perception 11
Languages Common, Infernal, Gnoll, Draconic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: Just what you see.


Social Check DCs


Delg Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: This man is generally well dressed albeit a few years behind the times. He is muscular with a powerful set of arms. He has shaved his head bald. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He loves telling others what to do and how they should feel about things. He is lazy, self-centered, vain, and jealous.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Opinionated, Artistic. Flaws: Selfish. Bonds: Attractive, Rich. Occupation: Carpenter

Voice: Strong lisp

Attributes [hide]

Delg Daraln, Male Dwarf Sorcerer 1
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 14 (+2)12 (+1) 14 (+2)13 (+1)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Red garnet (100 gp).


Social Check DCs


Lorilla Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a well pressed and immaculate suit (or dress), and a wedding ring on her right hand. Her blonde hair is heavily combed to the right. Her eyes are gray.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born to a criminal king-pin and mafia family Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She used her abilities to trick people and travel the world for free.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and a rival would like her out of the picture

Ideals: Impeccable, Philantrophist. Bonds: In love, Criminal record, Attractive. Occupation: Beggar

Voice: Dutch accent

Attributes [hide]

Lorilla Nucklestamp, Female Gnome Sorcerer 1
Small (3'1") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 10 (+0)18 (+4) 10 (+0)13 (+1)
Skills Investigation +6, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome, Giant, Auran, Goblin, Aquan
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: Deep green spinel (60 gp).


Social Check DCs


Dreali Tealeaf, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a robe, a symbol of death around his neck, and a glaive on his belt. He is muscular with a powerful set of arms. His hair is silver, silky, and of moderate length. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to a criminal king-pin and mafia family While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Fighting. Flaws: Selfish, Insane. Bonds: Attractive, Criminal record. Occupation: Mercenary

Voice: Cold and demanding tone

Attributes [hide]

Dreali Tealeaf, Male Half-Elf Sorcerer 1
Medium (5'6") Half-Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)10 (+0) 12 (+1)12 (+1)
Skills Acrobatics +5, Intimidation +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 1000 cp. Deep green spinel (70 gp). 1 Banded mail.


Social Check DCs


Ea Dread, Female Tiefling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tiefling, and stands approximately 5'0". She is renowned for her bright black dresses and hats, and her gloved hand is found clutching a quarterstaff. She has styled her white hair well, parting it to the right. She is very pretty but has cold, dead eyes.

Personality: She is a hateful person. She taunts others and blames them for her problems. Energy wise she seems alert and responsive.

History: She was born in a small desert village. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Ea grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ea. Recently she has begun working with bootleggers and crooks.

Motivation: She has passion for adventuring and risk; and she desires power and/or immortality

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Nature, Criminal record, Adventurer. Occupation: Jeweler

Voice: Dark and ominous

Attributes [hide]

Ea Dread, Female Tiefling Sorcerer 1
Medium (5'0") Tiefling, True Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 18 (+4)13 (+1) 11 (+0)13 (+1)
Skills Intimidation +3, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 40 gp. Golden pearl (160 gp).


Social Check DCs


Robbie Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: She very much looks the part of a Fisher. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is cut close to her head. She has a dull look in her gray eyes.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She got into the Fisher business at a young age. She helped her mother out around the business and became quite the natural. She ran away from her former home and has been making her living as a Fisher for the past few years.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Philantrophist. Bonds: Job, Attractive, Criminal record. Occupation: Fisher

Voice: Slow speaker

Attributes [hide]

Robbie Sunmeadow, Female Halfling Sorcerer 1
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)16 (+3) 16 (+3)11 (+0)
Skills Athletics +3, Insight +5
Senses Passive Perception 13
Languages Common, Halfling, Auran, Ignan, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 700 sp.


Social Check DCs


Liftrasa Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a brown coat. She is bald on top and has large silver tufts of hair around her ears. She is baby faced.

Personality: Cocky and sure of herself, she believes she is the best Junk Dealer born in the past three hundred years. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her father had invested heavily in several trade routes and wanted her to inherit them. She tends to her Junk Dealer job now, and dutifully fulfills any obligations she has.

Motivation: She'd like to take her coworkers down a peg; and she is unsatisfied with her job

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Immigrant, Rich. Occupation: Junk Dealer

Voice: Scandinavian accent

Attributes [hide]

Liftrasa Glanhig, Female Dwarf Sorcerer 1
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)14 (+2) 11 (+0)12 (+1)
Skills Athletics +5, Deception +3
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Infernal
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 40 gp.


Social Check DCs


Jabbie Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing a long, tan cloak. He carries with him a set of warhammers on his belt, each one with a aquamarine on the hilt. His black hair is long and unkept. His gray eyes lackadaisically let the world flow into them.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born blind and as such lacked many opportunities for work. Through the years after Jabbie was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Jabbie's father didn't care for him much, and the feeling was mutual. He has gone from town to town working and never settling down anywhere, but has fallen for a local Tanner. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has a crush on the local Tanner; and to settle down with his crush

Ideals: Fighting. Flaws: Ugly, Cynical, Disease, Antagonistic. Bonds: Has a crush. Occupation: Doctor

Voice: Timid voice

Attributes [hide]

Jabbie Cobblelob, Male Gnome Sorcerer 1
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)15 (+2) 12 (+1)10 (+0)
Skills Animal Handling +3, Arcana +4
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 50 gp.


Social Check DCs

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