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NPC Generator

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Advanced [show]


Xanaphia Amastacia, Female Elf [Permalink]

Personal [hide]

Description: This woman wears an old set of leather armor, nicked and torn by the ravages of time and battle. She is muscular with a powerful set of arms. Her hair is short and black. She tend to wears goggles to shield her eyes.

Personality: She dislikes all the random violence that takes place in the south. She always tries to repair and not replace. It was this mentality that drove her into the Stylist business.

History: Xanaphia hails from a village terrorized by illithids. Through the years after Xanaphia was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Xanaphia's father didn't care for her much, and the feeling was mutual. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Several ex partners dislike her way of doing things and want revenge; and revenge

Ideals: Pacifist, Persistence. Flaws: Antagonistic. Bonds: Enemies. Occupation: Stylist

Voice: Jamaican accent

Attributes [hide]

Xanaphia Amastacia, Female Elf Sorcerer 1
Medium (4'9") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)13 (+1) 9 (-1)10 (+0)
Skills Animal Handling +1, Athletics +4
Senses Passive Perception 9
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 90 gp.


Social Check DCs


Horhog Branson, Male Half-Orc [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he likes to wear ponchos typically of a light black in addition to tight pants. His brown hair is heavily combed to the left. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a logical person and will generally grow upset if things defy logic and science.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He dropped out of school before completing his studies. He got away from his former life and has fallen to alcoholism.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Philantrophist, Logical, Artistic. Flaws: Addict. Bonds: Attractive, Adventurer. Occupation: Marshal

Voice: Excited and jittery

Attributes [hide]

Horhog Branson, Male Half-Orc Sorcerer 1
Medium (5'8") Half-Orc, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)13 (+1) 9 (-1)8 (-1)
Skills History +3, Performance +1
Senses Passive Perception 9
Languages Common, Orc, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Warryn Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many black ritualistic tattoos. He is wearing colorful clothing, dressed as a Body Guard. His top hat is riddled with cuts and holes. His eyes are blue and beady.

Personality: He dislikes all the random violence that takes place in the south. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born to a pair of adventurers, Warryn grew up listening to his mother's many stories. His necromantic abilities were realized during a raid on his village. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his absent mother; and he wants to get laid

Ideals: Pacifist, Gifted. Flaws: Ugly. Bonds: Has a crush, Adventurer, Family. Occupation: Body Guard

Voice: Spits and sputters

Attributes [hide]

Warryn Albaratie, Male Gnome Sorcerer 3
Small (3'5") Gnome, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)11 (+0) 14 (+2)9 (-1)
Skills Athletics +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 60 pp.


Social Check DCs


Sun Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a fancy pastel suit, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. His fur is white, silky, and of moderate length. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Sun hails from a village terrorized by giants. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Disciplined, Fighting. Flaws: Insane. Bonds: Attractive, Nature, Enemies. Occupation: Shipwright

Voice: Spits and sputters

Attributes [hide]

Sun Of Wine, Male Tabaxi Sorcerer 3
Medium (6'0") Tabaxi, Lawful Evil (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)17 (+3) 11 (+0)12 (+1)
Skills Medicine +2, Stealth +4
Senses Passive Perception 10
Languages Common, Terran, Abyssal, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 2000 sp.


Social Check DCs


Umpen Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a blue vest and prefers yellow and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His long silver hair is drawn into a two foot long braid. He has a tattooed face.

Personality: A skeptical and narcissistic man, Umpen's first love is himself. His second love is also himself. He is obsessed with finding treasure.

History: He was born to loving parents in a slum to the north. His parents enrolled him in a Sorcerer school at a young age so that he could practice his druidic talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He desires power and/or immortality.

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Mercenary

Voice: Uses sign language

Attributes [hide]

Umpen Rofferton, Male Gnome Sorcerer 2
Small (3'7") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)12 (+1) 14 (+2)10 (+0)
Skills Insight +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1 Magnifying glass.


Social Check DCs


Nimble Running, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She sports pastel clothing, slightly heavier than average wear. Beneath her clothing is a huge mess of scar tissue. Her white fur is knotted and matted. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is skeptical of what others tell her and is slow to trust.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Through the years after Nimble was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Nimble's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Nimble and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and she is not mentally stable, and does not behave rationally

Ideals: Philantrophist. Flaws: Antagonistic, Shy. Bonds: Slave, Attractive. Occupation: Guard

Voice: Tuts and clicks tongue

Attributes [hide]

Nimble Running, Female Tabaxi Sorcerer 1
Medium (6'1") Tabaxi, Neutral Good (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 10 (+0)14 (+2) 5 (-3)13 (+1)
Skills History +4, Religion +4
Senses Passive Perception 7
Languages Common, Dwarven, Halfling
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 2000 cp. Hematite (11 gp).


Social Check DCs


Yvonne Arnuanna, Female Half-Elf [Permalink]

Personal [hide]

Description: This southern woman is generally well dressed albeit a few years behind the times. Her clothes are grease stained in places. Her silver hair is cut short with large spiked bangs in the front. Her green eyes have a joyful gleam in them most of the time.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is obsessed with finding treasure.

History: Yvonne was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Roofer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature trident.

Motivation: To reunite with her old friends.

Ideals: Optimist. Bonds: Attractive, Poor, Immigrant, Adventurer. Occupation: Roofer

Voice: Hollow voice

Attributes [hide]

Yvonne Arnuanna, Female Half-Elf Sorcerer 3
Medium (5'9") Half-Elf, Lawful Evil (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)17 (+3) 13 (+1)16 (+3)
Skills Athletics +2, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven, Aquan, Druidic, Goblin
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: Just what you see.


Social Check DCs


Oskar Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His white hair, when down, is lengthy. His blue eyes are slightly larger than normal.

Personality: He is very quiet and rarely speaks above a whisper. He is able to make almost anything out of random pieces of junk.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fletcher. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to raise his children well; and wants to open a new tavern

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Job, Nature, Family. Occupation: Fletcher

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Oskar Helcral, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)10 (+0) 8 (-1)11 (+0)
Skills Acrobatics +1, Animal Handling +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1600 sp.


Social Check DCs


Darrow Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: This dark-skinned male wears a red top hat and red clothes. He is tall, broad shouldered and powerfully built. His golden hair is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born at the edge of vast desert. He has chosen to use the inheritance that was left to him frivolously. After a long history of fighting, Darrow and his spouse have recently divorced.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and a deep hatred of dire rats

Ideals: Passionate. Flaws: Antagonistic. Bonds: Attractive, Nature, Rich, Enemies. Occupation: Miller

Voice: Speaks in third person

Attributes [hide]

Darrow Jamjar, Male Halfling Sorcerer 2
Small (2'11") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)14 (+2) 14 (+2)9 (-1)
Skills History +4, Investigation +4
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 500 sp. 3 Holy water.


Social Check DCs

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