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NPC Generator

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Advanced [show]


Jade Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her gray fur is kept up in a ponytail inside a wide-brimmed hat. Her hazel eyes dart from person to person to random spaces in the air.

Personality: Jade is depressed about a lot of things. She tends to be a nihilist. Flattery will make her almost putty in your hands.

History: She was born the only child of a wealthy merchant. She found a children's book about a Tabaxi Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Entrepeneur. Flaws: Depressed, Selfish. Bonds: Attractive, Adventurer. Occupation: Ploughman

Voice: Loud with bravado

Attributes [hide]

Jade Candle, Female Tabaxi Sorcerer 2
Medium (5'2") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)11 (+0) 13 (+1)10 (+0)
Skills Investigation +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: Chrysoberyl (60 gp).


Social Check DCs


Rimple Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears dark leathers with embroidery. His black hair is unkempt and raggedy. He has a dull look in his brown eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a pair of adventurers, Rimple grew up listening to his mother's many stories. Rimple abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. During his travels, Rimple and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Rimple discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Rimple fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Entrepeneur. Flaws: Ugly, Disease. Bonds: Poor, Adventurer. Occupation: Sailor

Voice: Italian accent

Attributes [hide]

Rimple Miggledy, Male Gnome Sorcerer 2
Small (3'7") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 16 (+3)8 (-1) 11 (+0)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp.


Social Check DCs


Andry Tosscobble, Female Halfling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she typically wears white cloth garments or leather armor. Her hair is silver and curly. Her eyes are amber and she is always smoking a pipe.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Andry was born in the south. At a young age she loved to build and create. Her father was a soldier and died while she was still young. Andry was left her father's suit of armor and trained in its use and care. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Andry fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Persistence. Flaws: Shy. Bonds: Nature, Military. Occupation: Masseuse

Voice: Scottish accent

Attributes [hide]

Andry Tosscobble, Female Halfling Sorcerer 1
Small (3'1") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)14 (+2) 12 (+1)15 (+2)
Skills Arcana +4, History +4
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Peridot (80 gp).


Social Check DCs


Pallabar Daergel, Male Gnome [Permalink]

Personal [hide]

Description: This man wears just a blue suit. He is muscular with a powerful set of arms. His long black hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are violet.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He always tries to repair and not replace. It was this mentality that drove him into the Ploughman business.

History: He served in the navy to pay for his family's outstanding loans. Cursed with lycanthropy at a very young age, Pallabar has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Gnomish compassion; and he wants nothing more than to rejoin the army

Ideals: Persistence. Flaws: Insomniac, Disease, Racist. Bonds: Military. Occupation: Ploughman

Voice: Speaks with back of mouth

Attributes [hide]

Pallabar Daergel, Male Gnome Sorcerer 2
Small (3'5") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 17 (+3)12 (+1)
Skills Intimidation +3, Nature +3
Senses Passive Perception 13
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 2000 sp. 1 Masterwork Common Melee.


Social Check DCs


Flask Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she dresses in brown turtlenecks beneath a black coat with violet slacks. Her cinnamon fur is greasy and uncared for. She wears crescent spectacles with a black brim.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She pushes her goals aggressively. She is also a coward if confronted.

History: Gifted from a young age, Flask studied abroad. A few years later when the south was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: She is terrified, and will act out of fear; and she feels threatened by others

Ideals: Opinionated, Gifted. Flaws: Ugly, Fearful. Bonds: Immigrant. Occupation: Seamstress

Voice: Speaks like tongue is numb

Attributes [hide]

Flask Treat, Female Tabaxi Sorcerer 2
Medium (5'11") Tabaxi, Neutral Good (CR 2)
Armor Class 8
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 10 (+0)12 (+1) 14 (+2)12 (+1)
Skills Arcana +3, Medicine +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 500 sp. 2 Holy water.


Social Check DCs


Eridred Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing a long, grey cloak. She carries with her a set of quarterstaffs, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. She has moderate length silver hair. She wears round tiny glasses practically rammed into her face.

Personality: This woman loves painting and to teach people painting more than just about anything. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born on a small isolated farm. She found a children's book about a Dwarf Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting, Artistic. Bonds: Religious, Nature, Adventurer. Occupation: Miner

Voice: Prounounces S like Z

Attributes [hide]

Eridred Strongheart, Female Dwarf Sorcerer 1
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)16 (+3) 14 (+2)11 (+0)
Skills Athletics +3, Deception +2
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Infernal, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 20 pp.


Social Check DCs


Orryn Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man typically wears tan cloth garments or leather armor. His hair is short and blonde. His eyes are brown and he is always smoking a pipe.

Personality: Cocky and sure of himself, he believes he is the best Barkeep born in the past three hundred years. Flattery will make him almost putty in your hands.

History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been saving his money to try and buy his sister's freedom.

Motivation: Further expansion of business.

Flaws: Selfish. Bonds: Poor, Job, Mentor, Family. Occupation: Barkeep

Voice: Creaky witch voice

Attributes [hide]

Orryn Nopenstallen, Male Gnome Sorcerer 1
Small (3'7") Gnome, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 15 (+2)12 (+1) 17 (+3)14 (+2)
Skills History +3, Nature +3
Senses Passive Perception 13
Languages Common, Gnome, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 110 gp.


Social Check DCs


Shaena Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across her face, she wears many layers of old clothing at all times. Her golden hair is drawn into a tight pony tail with a dagger scrunchie. Her eyes are blue and she is always smoking a pipe.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her family was turned out during the war. She and her family wandered north to less war torn lands. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Wants to raise her children well; and an old rival family wants her found

Ideals: Artistic. Flaws: Ugly, Antagonistic, PTSD. Bonds: Poor, Family. Occupation: Mayor

Voice: Middle-eastern accent

Attributes [hide]

Shaena Shadowquick, Female Halfling Sorcerer 2
Small (2'8") Halfling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 18 (+4)15 (+2) 13 (+1)8 (-1)
Skills Religion +4, Stealth +2
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 1900 sp. 1 Everburning torch.


Social Check DCs


Bagga Winchester, Male Half-Orc [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'10" and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his chestnut hair up in a very large beehive style do. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. As long as the job gets done he does not care how it got done.

History: Bagga hails from a village terrorized by giants. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Days after completing his studies, news broke out that his hometown was attacked by giants. Bagga was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: A rival would like him out of the picture; and he is wracked by social anxiety

Ideals: Optimist, Professionalism. Flaws: Ugly, Fearful. Bonds: Enemies, Criminal record. Occupation: Bowyer

Voice: Sleepy voice

Attributes [hide]

Bagga Winchester, Male Half-Orc Sorcerer 1
Medium (5'10") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 15 (+2)14 (+2) 6 (-2)10 (+0)
Skills Animal Handling +0, Persuasion +2
Senses Passive Perception 8
Languages Common, Orc, Gnome, Undercommon
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Jet (120 gp).


Social Check DCs

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