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NPC Generator

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Advanced [show]


Trym Silvereyes, Female Halfling [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light white in addition to tight pants. She carries with her a set of swords, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her hair is cut close to her head. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Trym hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She is the product a well kept family trust fund and as such has never really known need. She went to a religious school and was inspired by the priests there in charitable deeds. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: A deep hatred of gnolls; and she is compelled to act according to her religious beliefs

Ideals: Fighting, Artistic. Bonds: Attractive, Rich, Religious, Enemies. Occupation: Ruler

Voice: Creaky witch voice

Attributes [hide]

Trym Silvereyes, Female Halfling Sorcerer 1
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)9 (-1) 15 (+2)12 (+1)
Skills Medicine +4, Performance +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Quillathe Coulson, Female Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a violet tunic with white highlights, and long black pants that bunch up around her shoes. She has slicked back chestnut hair. She wears round tiny glasses practically rammed into her face.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born into a rich family. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Quillathe grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Quillathe. Recently she has begun working with bootleggers and crooks.

Motivation: To protect her home; and seeks redemption

Ideals: Impeccable. Bonds: Adventurer, Rich, Criminal record, Guardian. Occupation: Architect

Voice: Sleepy voice

Attributes [hide]

Quillathe Coulson, Female Half-Elf Sorcerer 3
Medium (5'5") Half-Elf, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 4 (-3)12 (+1) 10 (+0)4 (-3)
Skills Acrobatics +0, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 200 gp.


Social Check DCs


Arara Caerdonel, Female Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She dresses in blue turtlenecks beneath a white coat with black slacks. Her brown hair is drawn into a tight pony tail with a card scrunchie. Her face is scarred and worn.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: The child of a Bowyer, who enjoyed hunting, Arara was taken on many hunting expeditions. When Arara reached her early adolescence her Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Flaws: Ugly, Shy. Bonds: Religious, Nature, Military. Occupation: Masseuse

Voice: Gruff and masculine

Attributes [hide]

Arara Caerdonel, Female Elf Sorcerer 1
Medium (4'8") Elf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 11 (+0)16 (+3) 13 (+1)7 (-2)
Skills Athletics +5, Persuasion +0
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Giant, Goblin
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 120 gp.


Social Check DCs


River Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has a penchant for wearing a ring with an oversized amber on her left hand. She has no fur. She wears large thick round spectacles.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Fortune-teller arts, while her mother instructed her in etiquette, music and courtly manner. She struck it rich when she found rare goods in large quantities. She was granted divine powers by her dying sister.

Motivation: Wants to work out more often; and money/treasure

Ideals: Opinionated, Gifted, Athletic. Flaws: Ugly, Sensitive. Bonds: Rich. Occupation: Fortune-teller

Voice: Farmer accent

Attributes [hide]

River Of Snakes, Female Tabaxi Sorcerer 3
Medium (6'3") Tabaxi, Neutral Good (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)10 (+0) 13 (+1)17 (+3)
Skills Sleight of Hand +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1 Masterwork Thieves’ tools.


Social Check DCs


Modean Twist, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear green pants and tee shirts. He has done his best to style his brown hair to look like a famous performer. He has gold eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He never wears the same outfit twice, unless he absolutely has to.

History: His mother raised him in a mountain cabin. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Fortune-teller they were divorced and he won custody of their son. He worked as a Stylist, and he later adopted a second son.

Motivation: An old rival family wants him found.

Ideals: Athletic, Passionate, Artistic. Bonds: Nature, Family. Occupation: Stylist

Voice: Sore throat, cough

Attributes [hide]

Modean Twist, Male Tiefling Sorcerer 2
Medium (5'6") Tiefling, Neutral Good (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)13 (+1) 10 (+0)18 (+4)
Skills Animal Handling +2, History +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: Moonstone (30 gp).


Social Check DCs


Uadjit Baharoosh, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She is dressed in a clean black cloak covering her clean studded leather. Her copper crest is lengthy. Her otherwise smooth face is marked with small tiny scars.

Personality: She is calm most of the time but flees social interaction. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: From birth she was tutored by a cruel and relentless mentor. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.

Motivation: To prove her worth to the world.

Flaws: Shy, Impulsive. Bonds: Attractive, Mentor, Rich. Occupation: Apothecary

Voice: Prounounces S like Z

Attributes [hide]

Uadjit Baharoosh, Female Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)17 (+3) 13 (+1)9 (-1) 6 (-2)10 (+0)
Skills Persuasion +2, Sleight of Hand +5
Senses Passive Perception 8
Languages Common
Attacks Melee +7 / 1d4+5, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp. Coral (160 gp).


Social Check DCs


Vicky Tattersall, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman usually wears her brown robe and has her whip always slung over her shoulder. Her black hair is braided into rings. She wears crescent spectacles with a black brim.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born on a small isolated farm. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Optimist. Bonds: Poor, Family, Nature, Adventurer. Occupation: Soapmaker

Voice: Mumbles to self between sentences

Attributes [hide]

Vicky Tattersall, Female Human Sorcerer 2
Medium (5'5") Human, Lawful Evil (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 12 (+1)16 (+3) 4 (-3)9 (-1)
Skills Performance +1, Religion +5
Senses Passive Perception 7
Languages Common, Goblin, Druidic, Celestial
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 90 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Meena Welber, Female Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she prefers to wear flannel. She has dyed her greying auburn hair a little too much giving a sharp auburn color. Her eyes are a pleasant blue.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Around other people she will do her best to conceal her emotions and appear jolly.

History: Meena was raised in a hard working conservative environment. There was a wharf not far from home where she often wandered off to fish. She used her abilities to trick people and travel the world for free.

Motivation: Her religion dominates her actions; and a rival would like her out of the picture

Flaws: Shy. Bonds: Job, Nature, Criminal record, Religious. Occupation: Dilettante

Voice: Dutch accent

Attributes [hide]

Meena Welber, Female Gnome Sorcerer 1
Small (3'0") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 17 (+3)10 (+0) 9 (-1)10 (+0)
Skills Investigation +2, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 500 sp.


Social Check DCs


Anverth Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He carries a battered whip and tarnished falchion as well. He keeps his silver hair in a flapper bob. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He invites people to come help in his community garden.

History: He was born to a criminal king-pin and mafia family He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He used his abilities to trick people and travel the world for free.

Motivation: He has comitted a past crime that haunts him to this day; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting, Philantrophist, Gifted. Flaws: Disease. Bonds: Criminal record. Occupation: Painter

Voice: Breathy voice

Attributes [hide]

Anverth Timbers, Male Gnome Sorcerer 1
Small (3'7") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)13 (+1) 12 (+1)14 (+2)
Skills Deception +4
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 1000 cp.


Social Check DCs

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