Cressel Knack, Male Tiefling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses in collared shirts and wears a proper scarf over his head. His black hair is singed and shortened. His eyes are likewise white.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born blind and as such lacked many opportunities for work. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently he has begun working with bootleggers and crooks.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Optimist. Flaws: Ugly, Disease, Insane. Bonds: Criminal record. Occupation: Laborer
Voice: Speaks with a cold
Attributes [hide]
Medium (6'6") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 13 (+1) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 2000 cp. Silver pearl (40 gp). 1 Good lock.
Daar Caavylteradyn, Female Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged woman wears an entirely black suit with violet socks and a vest with buckled shoes and is in decent physical shape. Her red crest is braided into rings. Her eyes are red and she is always smoking a pipe.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born into a rich family. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has dedicated herself to building a better kind of golem.
Motivation: A strong sense of loyalty to Dragonborn people; and a need for knowledge about a nearby landmark
Flaws: Racist. Bonds: Attractive, Adventurer, Rich, Family. Occupation: Farmer
Voice: German accent
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 6 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 gp. 2 Acid flasks.
Pelaios Mockery, Male Tiefling [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries with him a set of spears, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He wears his purple hair down. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has a small toy that he constantly fidgets with.
History: The child of a Bookbinder, who enjoyed hunting, Pelaios was taken on many hunting expeditions. At a young age his father died while driving off some brigands. His mother being the stubborn sort decided to stay and helped train him in spear use. He got away from his former life and has fallen to alcoholism.
Motivation: Many brigands want him driven away; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Optimist. Flaws: Addict. Bonds: Nature, Enemies. Occupation: Fisher
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 16 (+3) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Terran, Elven, Draconic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Mara Floshem, Female Elf [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She carries a battered sickle and tarnished sword as well. She is bald on top and has large brown tufts of hair around her ears. Her face is scarred and worn.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She can't help but pocket interesting objects she comes across
History: The child of eastern immigrants she idolized her father. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She moves from town to town, unable to find a place to settle.
Motivation: A need for knowledge about a nearby landmark; and she has passion for adventuring and risk
Ideals: Fighting. Flaws: Ugly. Bonds: Adventurer, Criminal record, Immigrant. Occupation: Dilettante
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'2") Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 110 gp. 1 Chain shirt.
Flask Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a brown cloak and cross-gartered violet stockings. His lavender fur is kept up in a ponytail inside a feathered hat. His face is covered beneath a completely black helmet.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born to a Merchant, his father struggled to pay the bills. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To be a Merchant again.
Ideals: Persistence. Bonds: Job, Poor, Religious. Occupation: Carter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 310 gp.
Luthra Reese, Female Gnome [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears an entirely tan suit with blue socks and a vest with buckled shoes. She has shaved her head bald. Her face is covered beneath a completely black helmet.
Personality: Confrontational and typically high on some drug or another. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Luthra lived on a farm with her mother, near the main road leading to a nearby town. She has had some formal dancing training, and achieved minor success. Now she works as a dancing tutor during her time off.
Motivation: To unite with her sister; and wants to raise her children well
Ideals: Logical, Artistic. Flaws: Addict. Bonds: Family. Occupation: Marshal
Voice: High pitched, excited
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 16 (+3) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 60 gp.
Harvest Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: A 5'6" western man, he very much looks the part of a Armorer. He keeps his red fur in a pixie cut. His hazel eyes have a joyful gleam in them most of the time.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He also hits on women, regardless of circumstances.
History: The child of a Junk Dealer, who enjoyed hunting, Harvest was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Harvest took refuge in the ruined castle and found the beat up mace and armor he uses now. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is unsatisfied with his job.
Ideals: Justice. Bonds: Job, Has a crush, Nature, Criminal record. Occupation: Armorer
Voice: Jittery and nervous
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Auran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 170 gp.
Ovina Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She dresses in collared shirts and wears a proper scarf over her head. Her hair is chestnut and curly. Her hazel eyes dart from person to person to random spaces in the air.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Sold as a small child to a wizard, Ovina was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She worked as a nervous Doctor and found it very stressful. She has achieved small success as a Doctor.
Motivation: She'd like to take her coworkers down a peg; and further expansion of business
Ideals: Optimist, Justice. Bonds: Immigrant, Mentor, Job. Occupation: Doctor
Voice: Russian accent
Attributes [hide]
Medium (3'9") Dwarf, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 19 (+4) | 7 (-2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 9000 cp.
Cloud Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She tends to wear a brown poncho over her likewise colored trousers and shirt. Her fur is cinnamon, silky, and of moderate length. She wears round tiny glasses practically rammed into her face.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Cloud is combative with any and all who dare try her patience in the slightest.
History: She was born in the east. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To get a good night's sleep; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Joker, Justice. Bonds: Poor, Attractive, Immigrant. Occupation: Crown-heir
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'10") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 16 (+3) | 11 (+0) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 300 sp. Black velvet mask with numerous citrines (50 gp).
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