Norman Ainsworth, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'1". He wears a grey tunic with white highlights, and long grey pants that bunch up around his shoes. His tied-back hair is chestnut. His brown eyes dart from person to person.
Personality: He acts crazy and hedonistic. He receives visions of the future at random moments
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fisher arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has passion for adventuring and risk.
Ideals: Gifted. Flaws: Hedonist. Bonds: Rich, Adventurer. Occupation: Fisher
Voice: Italian accent
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 5 (-3) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 140 gp.
Feldûsh Ainsworth, Male Half-Orc [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is always cut to a buzz. His amber eyes are passionate and lively.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with a spirit at a very young age, Feldûsh has worked very hard to control his curse. He now mingles about in high society.
Motivation: Money/treasure; and wants to work out more often
Ideals: Athletic, Disciplined. Flaws: Disease. Bonds: Religious, Rich. Occupation: Ploughman
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 15 (+2) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Druidic
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 400 sp.
Hirrathak Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'8" has a big stupid grin on his face most of the time. He wears green painted combat armor at almost all times. His scarlet crest is thinning but still full. He wears large thick round spectacles.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: His parents moved while he was still in utero so he is the first generation to be born here. He has had some formal music training, and achieved minor success. He moves from town to town, unable to find a place to settle.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Joker, Artistic. Bonds: Immigrant. Occupation: Sailor
Voice: Pronounces O like U
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 110 gp.
Emerald Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is very fat, and wears just a brown suit. His fur is greying and his face has many wrinkles. His blue eyes have a joyful gleam in them most of the time.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born in a small desert village. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He loathes his own lifestyle; and to clean up the streets
Ideals: Extrovert, Gifted. Flaws: Ugly, Depressed. Bonds: Nature. Occupation: Glassblower
Voice: Relaxed voice
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 90 gp.
Vaina Tiltathana, Female Elf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy white stubble. She wears a blue tunic with yellow highlights, and long brown pants that bunch up around her shoes. She has a hunchback. She has done her best to style her white hair to look like a famous performer. She wears a mask on her face.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was born blind and as such lacked many opportunities for work. She helped her mother out around the business and became quite the natural. She has since lost track of the people in her past.
Motivation: Wants to raise her children well; and money/treasure
Flaws: Ugly, Disease. Bonds: Family, Job, Rich. Occupation: Laborer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Giant, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 400 sp. Jet (60 gp).
Vaina Firahel, Female Elf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'4" has a big stupid grin on her face most of the time. She is wearing a long, tan, dusty cloak. Her white hair is unkempt and raggedy. Her fierce brown eyes like to dwell on things.
Personality: Calm and collected, she is a well trained Map Maker. She is a logical person and will generally grow upset if things defy logic and science.
History: Vaina was raised in a hard working conservative environment. Because her father participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. She was preparing to flee to the east, but the outbreak of war prevented her and her mother from journeying east to reunite her family. She tends to her Map Maker job now, and dutifully fulfills any obligations she has.
Motivation: Revenge; and someone believes her a fraud
Ideals: Logical. Flaws: Ugly. Bonds: Poor, Job, Immigrant, Enemies. Occupation: Map Maker
Voice: Dutch accent
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 8 (-1) | 6 (-2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 350 gp. Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp).
Gormogord Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: A plain young-adult man, he is well dressed, but even with his fine clothing he looks run-down. His silver hair has been sun bleached extensively. His eyes, though not visible through his cowl, are brown.
Personality: Calm and collected, he is a well trained Architect. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born in the north, but his parents moved at a very young age to the west. He made a point of taking high paying jobs and getting most of it up front. He struck the Architect job and began his own company from there.
Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and he wants random interesting trinkets and junk, hates to throw anything away
Flaws: Greedy. Bonds: Job, Adventurer, Immigrant. Occupation: Architect
Voice: Slow speaker
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 14 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 13 (+1) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 6 |
Possessions: 300 gp. 1 Masterwork Musical instrument. 1 Bullseye lantern. 1 Masterwork Musical instrument.
Prosperine Fright, Female Tiefling [Permalink]
Personal [hide]
Description: 5'1" and lanky with angular features, she is an attractive figure. She wears long strands of amber and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her hair is black, silky, and of moderate length. She is very pretty but has cold, dead eyes.
Personality: She is witty, but her monotone delivery comes off as unnerving Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was raised by priests from a young age. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions
Ideals: Joker. Bonds: Rich, Attractive, Religious, Mentor. Occupation: Hunter
Voice: Hissing voice
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 10 (+0) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Auran, Infernal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 1000 cp.
Lagazi Stafford, Female Half-Orc [Permalink]
Personal [hide]
Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She prefers to wear black pants and tee shirts. She wears a wide-brimmed hat to hide her balding. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. When she's not drinking or sleeping the drinks off, she's doing poetry.
History: She was born in a small island village. Her mother took her hunting and taught her how to get in the mind of other creatures. She's since become an addict/alcoholic.
Motivation: Wants to raise her children well.
Ideals: Joker, Artistic. Flaws: Ugly, Addict. Bonds: Nature. Occupation: Navigator
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Evil (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 110 gp. Freshwater pearl (15 gp). Jade (50 gp).
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