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NPC Generator

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Advanced [show]


Elegant Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: She is lean but muscular and sports brown clothing, slightly heavier than average wear. Her gray fur is unkempt and raggedy. Her eyes are likewise amber.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She served in the navy to pay for her family's outstanding loans. When money was particularly tight she was walking through alleys when she overheard a Ploughman hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Her religion dominates her actions; and she wants nothing more than to rejoin the army

Flaws: Ugly, Depressed. Bonds: Poor, Religious, Military. Occupation: Ploughman

Voice: Rhymes sentences (sorry)

Attributes [hide]

Elegant Peak, Female Tabaxi Sorcerer 1
Medium (4'10") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)14 (+2) 14 (+2)13 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 12
Languages Common, Draconic, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 30 gp.


Social Check DCs


Arara Xistsrith, Female Elf [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, she is an attractive figure. She is generally well dressed albeit a few years behind the times. She keeps her long brown hair kept up in a rat tail. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.

Personality: She snorts whenever she laughs or is feeling confident. She would rather hide behind her crafts than deal with other people.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To end her boredom; and she seems to be bored by most things

Ideals: Artistic. Flaws: Shy, Mundane. Bonds: Attractive, Immigrant. Occupation: Bather

Voice: Creaky witch voice

Attributes [hide]

Arara Xistsrith, Female Elf Sorcerer 1
Medium (5'1") Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)13 (+1) 12 (+1)15 (+2)
Skills Animal Handling +3, Athletics +4
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 20 gp. Golden yellow topaz (300 gp). 1 Antitoxin.


Social Check DCs


Ur-Edin Marleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses in black turtlenecks beneath a brown coat with tan slacks. He sports a long blonde beard, and similarly colored long hair. His blue eyes are passionate and lively.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He has all his life been fascinated with poetry.

History: He was born to a criminal king-pin and mafia family Ur-Edin liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has achieved small success as a Mortician.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he'd like to take his coworkers down a peg

Ideals: Artistic. Bonds: Criminal record, Nature, Job, Debt. Occupation: Mortician

Voice: Soft and mumbly

Attributes [hide]

Ur-Edin Marleigh, Male Half-Orc Sorcerer 2
Medium (5'4") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)12 (+1) 11 (+0)4 (-3)
Skills Insight +2, Performance -1
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 110 gp.


Social Check DCs


Thamuz Principle, Male Tiefling [Permalink]

Personal [hide]

Description: He wears green leather gloves, a green jacket, and tight pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long black hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are white.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Thamuz enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Thamuz was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and someone believes him a fraud

Ideals: Philantrophist. Flaws: Antagonistic, Hedonist. Bonds: Attractive. Occupation: Spy

Voice: Complex vocabulary, royal

Attributes [hide]

Thamuz Principle, Male Tiefling Sorcerer 2
Medium (5'2") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 0 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 5 (-3)13 (+1) 13 (+1)13 (+1)
Skills Athletics +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1 Half-Plate.


Social Check DCs


Lidda Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: She wears just a red suit, and she perpetually has her flail ready. Her auburn hair is knotted and matted. Her eyes are violet and beady.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Painter. She now owns her own business.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Painter

Voice: Sensual and smooth

Attributes [hide]

Lidda Strongbones, Female Halfling Sorcerer 2
Small (2'9") Halfling, Lawful Good (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 16 (+3)9 (-1) 9 (-1)7 (-2)
Skills Animal Handling +1, Performance +0
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp.


Social Check DCs


Tordrid Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a grey Stetson hat and grey clothes. Her skin is fair and her fingers are delicate and long. She has dyed her greying auburn hair a little too much giving a sharp auburn color. Her otherwise smooth face is marked with small tiny scars.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born in the east. Tordrid was born on a far eastern plains where she grew up under the tutelage of her father, an expert Layabout. Since then, she has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and she is content

Ideals: Optimist, Philantrophist. Flaws: Mundane. Bonds: Immigrant. Occupation: Layabout

Voice: Speaks fast with a slight lisp

Attributes [hide]

Tordrid Deepdelver, Female Dwarf Sorcerer 2
Medium (3'9") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)4 (-3) 15 (+2)7 (-2)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 200 sp.


Social Check DCs


Silaqui Almeida, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman wears yellow leather gloves, a yellow jacket, and tight pants, and sports empty pouches on her belt. She sports a flattop hair cut. Her fair skin shows little sign of her aristocratic breeding.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is harsh and unforgiving.

History: She was born to loving parents in a slum to the west. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. After a long history of fighting, Silaqui and her spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is content

Ideals: Fighting. Flaws: Mundane, Antagonistic. Bonds: Attractive, Poor. Occupation: Fletcher

Voice: Slurs words

Attributes [hide]

Silaqui Almeida, Female Half-Elf Sorcerer 1
Medium (5'7") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)14 (+2) 9 (-1)14 (+2)
Skills Intimidation +4, Medicine +1
Senses Passive Perception 9
Languages Common, Elven, Abyssal, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 6000 cp.


Social Check DCs


Tana Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. She wears her chestnut hair down. She is very pretty but has cold, dead eyes.

Personality: She is fixated on the number 32. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was born to a pair of big game hunters, but was frequently ill as a child. In her 11th year, her parents were killed by a orcs raid, leaving Tana alone in the world. After a stint in an orphanage, she was adopted. She is untrained/undisciplined, which makes her dangerous.

Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it; and to share knowledge with the world

Ideals: Logical. Flaws: Insane, Disease. Bonds: Attractive, Enemies. Occupation: Stylist

Voice: Old Prospector

Attributes [hide]

Tana Nucklestamp, Female Gnome Sorcerer 2
Small (3'0") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)10 (+0) 13 (+1)16 (+3)
Skills Arcana +2, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 6000 cp. Solid gold idol (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Solid gold idol (500 gp). 1 Chain shirt.


Social Check DCs


John Beckwith, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is constantly adorned with expensive silk clothing, often dyed in bright brown and black, and wears rings and necklaces with large, colorful gems. His hair is greying and his face has many wrinkles. His eyes are a pleasant green.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: John was born in the north. At a young age he loved to build and create. He made a point of taking high paying jobs and getting most of it up front. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has decided he is irredeemable; and money/treasure

Ideals: Optimist, Persistence. Flaws: Shy. Bonds: Rich, Adventurer, Criminal record. Occupation: Sellsword

Voice: High pitched, excited

Attributes [hide]

John Beckwith, Male Human Sorcerer 1
Medium (6'5") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)14 (+2) 7 (-2)13 (+1)
Skills Stealth +5, Survival +0
Senses Passive Perception 8
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 100 gp. Black pearl (200 gp).


Social Check DCs

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