Skirt In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is very fat, and sports brown clothing, slightly heavier than average wear. He wears a feathered hat to cover his moderate length beige fur. His hazel eyes dart from person to person to random spaces in the air.
Personality: He is happy with his job as a Merchant. He turns his eye from what people do, preferring to live and let live. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He comes from a rich western family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He struck the Merchant job and began his own company from there.
Motivation: Wants to open a new tavern; and balancing his hectic life and new merchant responsibilities is difficult
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Job, Rich. Occupation: Merchant
Voice: High pitched, excited
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 12 (+1) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 |
Possessions: 60 gp. 1 Masterwork Common Melee.
Mehen Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He has styled his gold crest well, parting it to the left. His skin is flawless and his red eyes scan people very quickly.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not believe in violence as a means to an end. He is a dedicated Blacksmith but believes his peers are too gung-ho.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. Like his mother and his brother before him, after school he went straight into learning to become a Blacksmith. He has drifted from career to career and currently works as a Blacksmith.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Ideals: Pacifist, Fighting. Bonds: Attractive, Job, Religious. Occupation: Blacksmith
Voice: Smooth and feminine
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 10 (+0) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Druidic, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 800 sp. 1 Breastplate.
Sweet Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He wears a tight fitting brown shirt and pants. He wears his red fur down. His yellow eyes dart from person to person.
Personality: Prone to second guessing himself, he comes off as nervous. He pushes his goals aggressively. He is also a coward if confronted.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Body Guard work with an outfit from a few towns over. Body Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He feels the way he acts is they only way to get by in the world; and balancing his hectic life and new body guard responsibilities is difficult
Ideals: Impeccable. Flaws: Shy, Fearful. Bonds: Religious, Job. Occupation: Body Guard
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 16 (+3) | 10 (+0) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 |
Possessions: 1100 sp.
Nim Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: This man wears tight fitting clothing which further accentuates his frame. He is muscular with a powerful set of arms. He wears his hair in dreadlocks. He is very pretty but has cold, dead eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He misses his home and complains about the freezing weather, even in summer.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Nim was born on a far western desert where he grew up under the tutelage of his father, an expert Marshal. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to find somewhere to settle down
Ideals: Persistence. Flaws: Mundane, Greedy. Bonds: Attractive, Immigrant, Guardian. Occupation: Marshal
Voice: Spits words with contempt
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 9 (-1) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: 70 gp. Golden yellow topaz (200 gp).
Kipper Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep blue leather and dull red iron scale mail, and carries quarterstaffs. His black hair is greying along the sides and has receded to reveal a widow's peak. He has brown eyes and a blue hat with a red feather.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He takes great joy in being the best Map Maker in town.
History: He was raised in a white middle class family as the only child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Kipper never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: Wants to have a good time and be beloved; and to find somewhere to settle down
Ideals: Fighting, Optimist. Flaws: Mundane. Bonds: Job, In love. Occupation: Map Maker
Voice: Raspy
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 11 (+0) | 13 (+1) | 17 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Gnoll, Infernal
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp. 1 Breastplate.
Olunt Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 3'11", this man wears grey painted combat armor at almost all times. He has styled his golden hair well, parting it to the left. His skin is flawless and his hazel eyes scan people very quickly.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He plays an instrument quite well.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He has money and likes to spend it.
Ideals: Artistic. Flaws: Depressed. Bonds: Attractive, Rich. Occupation: Engraver
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 16 (+3) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: 700 sp.
Hupe Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he tends to wear a large red jacket. His silver hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes have a joyful gleam in them most of the time.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is an amazing painter.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Hupe abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He wants to meet his childhood hero; and human compassion
Ideals: Gifted. Flaws: Depressed, Racist. Bonds: Religious, Adventurer. Occupation: Bather
Voice: Excited and jittery
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 17 (+3) | 15 (+2) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Gnome
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: Star rose quartz (30 gp). 1 Masterwork Common Ranged Weapon.
Makaria Instinct, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a green vest and prefers grey and blue shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her hair, while still mostly white, has prominent grey streaks. Her eyes are silver and beady.
Personality: She never swears and excessively uses polite adverbs when speaking. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born in the north to a Engraver, Makaria learned a great deal about her father's area of expertise. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She's also a talented Spy, but doesn't like to broadcast it.
Motivation: She feels threatened by others; and she has a rivalry with the church that dominates her actions
Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Job, Religious. Occupation: Engraver
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'4") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 1 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 4 (-3) | 8 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 160 gp.
Two Llamas Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a brown vest and prefers tan and grey shirts. Her boots appear to have been at one point steel toed but are quite worn down. She wears a wide-brimmed hat to cover her moderate length gray fur. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is obsessed with a lost civilization.
History: She was born on a small isolated farm. She was an apprentice working in her father's forge. She ran away from her former home and has been making her living as a Beggar for the past few years.
Motivation: She is unsatisfied with her job; and she has passion for adventuring and risk
Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Nature, Job. Occupation: Beggar
Voice: Russian accent
Attributes [hide]
Medium (4'8") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 17 (+3) | 10 (+0) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 4000 cp. A roughly beaten golden orb (150 gp).
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