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NPC Generator

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Advanced [show]


Kallista Ennui, Female Tiefling [Permalink]

Personal [hide]

Description: She is wearing a tight black one piece outfit complete with pants, hood, and a cape. She is physically well-built. Her white hair is knotted and matted. Her black eyes dart from person to person to random spaces in the air.

Personality: Confrontational and typically high on some drug or another. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Kallista is combative with any and all who dare try her patience in the slightest.

History: She got into the Sellsword business at a young age. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She then took over the family business and is one of the better Sellsword for hire.

Motivation: Doesn't want to be a Sellsword and was forced into it by her family; and an old rival family wants her found

Ideals: Justice, Gifted. Flaws: Addict. Bonds: Job, Family. Occupation: Sellsword

Voice: Voice breaks

Attributes [hide]

Kallista Ennui, Female Tiefling Sorcerer 2
Medium (5'1") Tiefling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 16 (+3)11 (+0) 11 (+0)19 (+4)
Skills Nature +2, Performance +6
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 300 gp.


Social Check DCs


Wella Porridgepot, Female Halfling [Permalink]

Personal [hide]

Description: She wears a red shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. She is bristling with hidden weapons, mostly axes and longswords. Her red hair has been sun bleached extensively. Her hazel eyes are slightly larger than normal.

Personality: She can speak with the recently deceased. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. Since then, she has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Gifted, Optimist. Bonds: Criminal record, In love, Religious. Occupation: Fortune-teller

Voice: Pirate accent

Attributes [hide]

Wella Porridgepot, Female Halfling Sorcerer 1
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)11 (+0) 14 (+2)11 (+0)
Skills Persuasion +2, Stealth +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 700 sp. 1 Average lock.


Social Check DCs


Oriff Thrahak, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a fine chain shirt which she covers with brown colored cloaks and clothing. She wears her blonde hair up. Her gray eyes dart from person to person.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Oriff enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Laborer arts, while her mother instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She feels kind of lost in life; and she is greedy

Ideals: Optimist. Flaws: Hedonist, Depressed. Bonds: Rich, Adventurer. Occupation: Laborer

Voice: Mousy voice

Attributes [hide]

Oriff Thrahak, Female Dwarf Sorcerer 1
Medium (3'10") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)12 (+1) 11 (+0)11 (+0)
Skills Acrobatics +3, Investigation +3
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 1000 cp.


Social Check DCs


Blossom Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is generally shirtless and showing off her tattooed chest. She has no hair. She has green eyes and a red hat with a green feather.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born a particularly ugly child, much to the horror of her parents. Her mother was a mechanic, and taught her how to fix just about anything. She has since lost track of the people in her past.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and find a way to reverse the transformation of her sister

Ideals: Passionate, Philantrophist, Persistence. Flaws: Ugly, Greedy. Bonds: Family. Occupation: Adventurer

Voice: Pronounces O like U

Attributes [hide]

Blossom Greenleaf, Female Halfling Sorcerer 2
Small (2'11") Halfling, Lawful Evil (CR 2)
Armor Class 15
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)19 (+4) 12 (+1)12 (+1) 13 (+1)14 (+2)
Skills Deception +4, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Terran
Attacks Melee -1 / 1d6-3, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: Obsidian (10 gp).


Social Check DCs


Valafar Malevolence, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hammer, but if one is not available he will default to his scimitar. Beneath his clothing is a huge mess of scar tissue. His Stetson hat is riddled with cuts and holes. His gold eyes lackadaisically let the world flow into them.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in the south to a Crown-heir, Valafar learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Crown-heir work with an outfit from a few towns over. Crown-heir work suited him well, and with each successful project, he earned more gold and more respect from his peers. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Balancing his hectic life and new Crown-heir responsibilities is difficult.

Flaws: Ugly, Shy. Bonds: Slave, Job. Occupation: Crown-heir

Voice: Old Prospector

Attributes [hide]

Valafar Malevolence, Male Tiefling Sorcerer 1
Medium (5'11") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)17 (+3) 13 (+1)11 (+0)
Skills Performance +2, Religion +5
Senses Passive Perception 11
Languages Common, Aquan, Abyssal, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 200 sp. Black velvet mask with numerous citrines (120 gp).


Social Check DCs


Solomon Compton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He prefers to wear flannel. He has a auburn handlebar mustache and slicked back auburn hair. He has a dull look in his violet eyes.

Personality: He is extraordinarily eccentric. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was raised in a plains tribe. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the north, certain he would find work there.

Motivation: A rival would like him out of the picture; and he is not mentally stable, and does not behave rationally

Flaws: Insane. Bonds: Immigrant, Nature, Attractive. Occupation: Carter

Voice: Nasally tone

Attributes [hide]

Solomon Compton, Male Human Sorcerer 2
Medium (5'9") Human, True Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)12 (+1) 13 (+1)18 (+4)
Skills Nature +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1100 sp. Jade (140 gp).


Social Check DCs


Azgrom Byron, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear white pants and tee shirts. He wears his hair in dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a great chef.

History: He was born in the east, but his parents moved at a very young age to the north. Like his mother and his brother before him, after school he went straight into learning to become a Brewer. He has set out to sabotage the competition.

Motivation: Dwarven compassion; and sabotage a competitor

Ideals: Gifted. Flaws: Antagonistic, Racist. Bonds: Immigrant, Job. Occupation: Brewer

Voice: Slow speaker

Attributes [hide]

Azgrom Byron, Male Half-Orc Sorcerer 1
Medium (6'1") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)15 (+2) 15 (+2)6 (-2)
Skills Arcana +4, Religion +4
Senses Passive Perception 12
Languages Common, Orc, Goblin, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 40 gp.


Social Check DCs


Theodoric Beitz, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He sports grey clothing, slightly heavier than average wear. His brown hair has been sun bleached extensively. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Gifted. Flaws: Ugly, Emotional, Disease. Bonds: Rich. Occupation: Bricklayer

Voice: Complex vocabulary, royal

Attributes [hide]

Theodoric Beitz, Male Human Sorcerer 1
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)12 (+1) 14 (+2)16 (+3)
Skills Persuasion +5, Survival +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 200 sp.


Social Check DCs


Cloak Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears an entirely brown suit with pastel socks and a vest with buckled shoes. He is muscular with a powerful set of arms. He keeps his long beige fur kept up in a rat tail. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a habit of throwing himself into exceedingly dangerous situations.

History: Cloak was born with his father's beautiful face. Cloak was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Cloak decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: To share knowledge with the world; and a rival would like him out of the picture

Ideals: Logical. Flaws: Insomniac, Impulsive. Bonds: Attractive, Criminal record. Occupation: Soapmaker

Voice: Pronounces O like U

Attributes [hide]

Cloak Grass, Male Tabaxi Sorcerer 2
Medium (5'0") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)10 (+0) 8 (-1)16 (+3)
Skills Insight +1, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 100 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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