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NPC Generator

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Advanced [show]


Adran Othronus, Male Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears silk and lounges about seductively. He wears his red hair down. He has a dull look in his brown eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He got into the Sculptor business at a young age. A gifted student he started as a Locksmith, but he got bored and became a Sculptor. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He feels threatened by others; and he is unsatisfied with his job

Flaws: Antagonistic, Fearful. Bonds: Attractive, Rich, Job. Occupation: Sculptor

Voice: Strong lisp

Attributes [hide]

Adran Othronus, Male Elf Sorcerer 2
Medium (4'10") Elf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)13 (+1) 11 (+0)11 (+0)
Skills Intimidation +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 8 Acid flasks.


Social Check DCs


Fenriz Tranquil, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a perfectly clean shirt and pair of pants. He wears a feathered hat to hide his balding. His skin is flawless and his white eyes scan people very quickly.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a small toy that he constantly fidgets with.

History: Born in the south to a Architect, Fenriz learned a great deal about his father's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To be a Armorer again; and his spouse's relatives view him with great suspicion

Ideals: Persistence. Flaws: Addict. Bonds: Attractive, Job, Has a crush, Family. Occupation: Architect

Voice: Posh accent

Attributes [hide]

Fenriz Tranquil, Male Tiefling Sorcerer 2
Medium (6'4") Tiefling, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)15 (+2) 13 (+1)15 (+2)
Skills Athletics +2, Survival +3
Senses Passive Perception 11
Languages Common, Goblin, Draconic
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 800 sp. 1 Half-Plate.


Social Check DCs


Vassago Dodge, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He dresses in green turtlenecks beneath a yellow coat with violet slacks. His silver hair is lengthy and is close to two feet long. His black eyes dart from person to person.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: The child of a Ploughman, who enjoyed hunting, Vassago was taken on many hunting expeditions. Vassago liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He's since become an addict/alcoholic.

Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend

Flaws: Antagonistic, Forgetful, Addict. Bonds: Nature, Adventurer. Occupation: Laborer

Voice: Slurs words

Attributes [hide]

Vassago Dodge, Male Tiefling Sorcerer 1
Medium (5'6") Tiefling, Lawful Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)13 (+1) 12 (+1)14 (+2)
Skills Deception +4, Stealth +1
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 70 gp.


Social Check DCs


Armara Belief, Female Tiefling [Permalink]

Personal [hide]

Description: She is a husky woman, who wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her small hat is riddled with cuts and holes. She wears an eyepatch.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Money/treasure; and she is unsatisfied with her job

Ideals: Gifted. Flaws: Ugly, Antagonistic, Disease. Bonds: Job, Rich. Occupation: Sage

Voice: Booming voice

Attributes [hide]

Armara Belief, Female Tiefling Sorcerer 1
Medium (5'7") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 6 (-2)17 (+3) 10 (+0)16 (+3)
Skills Animal Handling +2, Persuasion +5
Senses Passive Perception 10
Languages Common, Ignan, Gnoll, Aquan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 150 gp.


Social Check DCs


Qualen Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His moppish black hair is in a traditional bowl cut. His ears are large.

Personality: He is a Barkeep first and foremost. He believes firmly that knowledge should be universal. He has all his life been fascinated with music.

History: He got into the Barkeep business at a young age. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He ran away from his former home and has been making his living as a Barkeep for the past few years.

Motivation: Marry his sister to traveling adventurers; and wants to raise his children well

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Family. Occupation: Barkeep

Voice: Tuts and clicks tongue

Attributes [hide]

Qualen Tarkelby, Male Gnome Sorcerer 2
Small (3'7") Gnome, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 10 (+0)6 (-2) 16 (+3)15 (+2)
Skills Medicine +5, Persuasion +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 290 gp.


Social Check DCs


Hlin Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: This malnourished woman is generally shirtless and showing off her tattooed chest. She wears her chestnut hair down. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Born to a poor family in the city she treasured whatever gifts she got. A gifted student she started as a Animal Trainer, but she got bored and became a Guard. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Doesn't want to be a Guard and was forced into it by her family; and to unite with her sister

Flaws: Fearful, Secretive. Bonds: Poor, Attractive, Job, Family. Occupation: Guard

Voice: Soothing and warm

Attributes [hide]

Hlin Ungart, Female Dwarf Sorcerer 2
Medium (3'10") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)11 (+0) 9 (-1)11 (+0)
Skills Persuasion +2, Stealth +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 220 gp.


Social Check DCs


Nithther Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears light armors faded through time and improper care. His rusty crest is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not believe in violence as a means to an end. He is a dedicated Guard but believes his peers are too gung-ho.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an athlete and attended two major summer competitions. He never won. He now spends his time doing works of charity.

Motivation: Wants to work out more often; and sabotage a competitor

Ideals: Athletic, Philantrophist, Pacifist. Bonds: Poor. Occupation: Guard

Voice: Speaks with squeezed throat

Attributes [hide]

Nithther Grrrmmballhyst, Male Dragonborn Sorcerer 3
Medium (6'4") Dragonborn, Chaotic Good (CR 3)
Armor Class 8
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 11 (+0)8 (-1) 6 (-2)18 (+4)
Skills Acrobatics +0, Animal Handling +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Orla Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears a tan broad hat and tan clothes. Her hair is auburn and curly. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She acts crazy and hedonistic. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She is the product a well kept family trust fund and as such has never really known need. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She's also a talented Cartwright, but doesn't like to broadcast it.

Motivation: She desires power and/or immortality; and she has passion for adventuring and risk

Ideals: Gifted. Flaws: Hedonist. Bonds: Rich, Job, Adventurer. Occupation: Knight

Voice: Speaks through clenched teeth

Attributes [hide]

Orla Scheppen, Female Gnome Sorcerer 3
Small (3'6") Gnome, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 16 (+3)10 (+0) 8 (-1)14 (+2)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 6000 cp.


Social Check DCs


Oriff Brawnanvil, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a grey vest and prefers brown and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has styled her chestnut hair well, parting it to the left. Her eyes are violet and she is always smoking a pipe.

Personality: Oriff hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born to loving parents in a slum to the west. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Ideals: Artistic. Flaws: Ugly, PTSD. Bonds: Religious, Poor. Occupation: Engraver

Voice: Slow speaker

Attributes [hide]

Oriff Brawnanvil, Female Dwarf Sorcerer 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)13 (+1) 11 (+0)8 (-1)
Skills Nature +3, Performance +1
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1800 sp. 1 Chain shirt.


Social Check DCs

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