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NPC Generator

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Advanced [show]


Aline Hornsby, Female Human [Permalink]

Personal [hide]

Description: She typically wears brown cloth garments or leather armor. She carries a battered kukri and tarnished quarterstaff as well. Her hair is cut close to her head. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Eccentric and domineering, Aline will drive conversation. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She got into the Adventurer business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Adventurer work with an outfit from a few towns over. Adventurer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She's also a talented Soapmaker, but doesn't like to broadcast it.

Motivation: Expand her business; and further expansion of business

Ideals: Fighting, Extrovert. Flaws: Insomniac. Bonds: Slave, Job. Occupation: Adventurer

Voice: Uses sign language

Attributes [hide]

Aline Hornsby, Female Human Sorcerer 1
Medium (4'10") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)13 (+1) 15 (+2)12 (+1)
Skills Athletics +3, Survival +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 2000 cp. Alexandrite (300 gp).


Social Check DCs


Leucis Horror, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears baggy green pantaloons and a pastel scarf. His white hair is thinning but still full. His otherwise smooth face is marked with small tiny scars.

Personality: He can speak with the recently deceased. He is afraid of women and trembles around them

History: Born in the west to a Barkeep, Leucis learned a great deal about his mother's area of expertise. Like his mother and his brother before him, after school he went straight into learning to become a Barkeep. He's also a talented Butcher, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and to share knowledge with the world

Ideals: Athletic, Gifted, Logical. Flaws: Shy. Bonds: Job. Occupation: Barkeep

Voice: Australian accent

Attributes [hide]

Leucis Horror, Male Tiefling Sorcerer 2
Medium (5'10") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)13 (+1) 7 (-2)13 (+1)
Skills Insight +0, Religion +3
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 150 gp.


Social Check DCs


Calcitro Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: This man is very fat, and typically wears a sleeveless long coat of deep white leather and dull tan iron scale mail. His hair is cut close to his head. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: He was born a particularly ugly child, much to the horror of his parents. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life; and regain custody of his son

Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Family, Rich. Occupation: Marshal

Voice: Eastern European accent

Attributes [hide]

Calcitro Cherrycheeks, Male Halfling Sorcerer 2
Small (3'4") Halfling, Lawful Good (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)10 (+0) 10 (+0)14 (+2)
Skills Athletics +2, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 40 pp.


Social Check DCs


Thorpe Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears red trousers with violet and yellow striped suspenders. He wears various colorful collared shirts. He wears a feathered hat to cover his moderate length red hair. His fierce blue eyes like to dwell on things.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. As long as the job gets done he does not care how it got done.

History: He comes from a rich northern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Athletic, Justice, Professionalism, Logical. Bonds: Rich. Occupation: Herbalist

Voice: Spits and sputters

Attributes [hide]

Thorpe Appleblossom, Male Halfling Sorcerer 1
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)11 (+0) 9 (-1)13 (+1)
Skills Athletics +3, Nature +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 150 gp. Moss agate (7 gp).


Social Check DCs


Duvamil Murnig, Female Gnome [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She is wearing the road beaten gear of a warrior. Her whole body is exceptionally muscular. She has no hair. Her eyes are a pleasant hazel.

Personality: Confrontational and typically high on some drug or another. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born in a small village she learned the ways of the warrior from her father. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Duvamil's homeland. Duvamil decided to take the middle way and become a bodyguard. She moves from town to town, unable to find a place to settle.

Motivation: She is compelled to act according to her religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Immigrant, Religious, Poor. Occupation: Layabout

Voice: Sore throat, cough

Attributes [hide]

Duvamil Murnig, Female Gnome Sorcerer 1
Small (3'4") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)17 (+3) 17 (+3)16 (+3)
Skills Acrobatics +2, Performance +5
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Undercommon, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 40 gp. Jade (130 gp).


Social Check DCs


Adelaide Dayton, Female Human [Permalink]

Personal [hide]

Description: She has a missing left leg. She likes to wear grey tank tops with black skirt. She wears a colorful flower in her red hair. She has a dull look in her brown eyes.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was born at the edge of vast island. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Adelaide took refuge in the large cave and found the beat up shortbow and armor she uses now. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety

Ideals: Disciplined. Flaws: Fearful. Bonds: Attractive, Nature. Occupation: Carter

Voice: Pirate accent

Attributes [hide]

Adelaide Dayton, Female Human Sorcerer 1
Medium (4'9") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)11 (+0) 10 (+0)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 400 sp. 1 Banded mail.


Social Check DCs


Tim Weld, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. His whole body is exceptionally muscular. His hair is golden and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is overprotective of those who hire his services. He misses his home and complains about the freezing weather, even in summer.

History: Tim was born the youngest of three triplets. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: An old rival family wants him found.

Flaws: Insane. Bonds: Immigrant, Guardian, Family, Adventurer. Occupation: Engraver

Voice: Puts emphasis on the wrong words

Attributes [hide]

Tim Weld, Male Human Sorcerer 1
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)11 (+0) 9 (-1)10 (+0)
Skills Arcana +2, Sleight of Hand +5
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 130 gp.


Social Check DCs


Dayereth Iathrana, Male Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tan vest and prefers green and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his silver hair up in a very large beehive style do. His eyes are a pleasant amber.

Personality: He loves telling others what to do and how they should feel about things. Dayereth is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born several months after his mother was called into army service. A few years later when the north was not economically sound they moved to his current location. He left for the west, certain he would find work there.

Motivation: To reunite with his absent mother.

Ideals: Opinionated. Flaws: Ugly. Bonds: Immigrant, Family, Military. Occupation: Brewer

Voice: Russian accent

Attributes [hide]

Dayereth Iathrana, Male Elf Sorcerer 2
Medium (5'5") Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 1 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 5 (-3)13 (+1) 14 (+2)10 (+0)
Skills Arcana +3, Religion +3
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1600 sp. Coral (160 gp). Pink pearl (160 gp). 1 Breastplate.


Social Check DCs


Odo Fasharash, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He is physically well-built. He has dyed his greying red hair a little too much giving a sharp red color. His fierce hazel eyes like to dwell on things.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: His parents moved while he was still in utero so he is the first generation to be born here. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He moves from town to town, unable to find a place to settle.

Motivation: Wants to open a new tavern; and balancing his hectic life and new fletcher responsibilities is difficult

Flaws: Shy. Bonds: Rich, Immigrant, Criminal record, Job. Occupation: Fletcher

Voice: Smoker's lung

Attributes [hide]

Odo Fasharash, Male Half-Elf Sorcerer 3
Medium (5'3") Half-Elf, True Neutral (CR 3)
Armor Class 9
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)10 (+0) 14 (+2)12 (+1)
Skills Medicine +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 2300 sp. 1 Breastplate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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