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NPC Generator

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Advanced [show]


Greethen Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a green shirt with thin grey vertical stripes and black pants, and a wedding ring on his left hand. His brass crest is greasy and uncared for. His fierce red eyes like to dwell on things.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He served in the navy to pay for his family's outstanding loans. When Greethen reached his early adolescence his Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wishes to resurrect an old love; and money/treasure

Flaws: Ugly, Shy. Bonds: In love, Rich, Military. Occupation: Knight

Voice: Nasally tone

Attributes [hide]

Greethen Jerynomonis, Male Dragonborn Sorcerer 3
Medium (6'8") Dragonborn, Lawful Good (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)11 (+0) 18 (+4)13 (+1)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 6000 cp.


Social Check DCs


Frederick Ogden, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a grey coat over a brown low-cut shirt, and a wide-brimmed hat upon his head. He has styled his white hair well, parting it to the right. His face is covered beneath a completely black helmet.

Personality: He is overprotective of those who hire his services. He believes the world needs to unite to get rid of giants once and for all.

History: Frederick lived on a farm with his father, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Fighting. Bonds: Guardian, Enemies, Family. Occupation: Bowyer

Voice: Speaks with squeezed throat

Attributes [hide]

Frederick Ogden, Male Human Sorcerer 1
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)14 (+2) 14 (+2)14 (+2)
Skills Deception +4, Investigation +4
Senses Passive Perception 12
Languages Common, Terran, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 90 gp. Chrysoberyl (60 gp).


Social Check DCs


Helja Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is well dressed, but even with her fine clothing she looks run-down. She has done her best to style her red hair to look like a famous performer. Her eyes, though not visible through her cowl, are amber.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. By chance she met her brother recently and the two have been together since.

Motivation: She feels kind of lost in life; and find a way to reverse the transformation of her brother

Ideals: Optimist. Flaws: Forgetful, Depressed. Bonds: Military, Family. Occupation: Sailor

Voice: Speaks with a cold

Attributes [hide]

Helja Balderk, Female Dwarf Sorcerer 2
Medium (3'9") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)15 (+2) 14 (+2)8 (-1)
Skills Investigation +4, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Auran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 400 gp.


Social Check DCs


Olgoth Ainsley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He dresses well, wearing black shirts, loose pants, and blazers most of the time. He has a very tight haircut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Cocky and sure of himself, he believes he is the best Stableman born in the past three hundred years. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Olgoth is combative with any and all who dare try his patience in the slightest.

History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stableman work with an outfit from a few towns over. Stableman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He hasn't been sleeping well lately.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Justice. Flaws: Insomniac, Disease. Bonds: Attractive, Job. Occupation: Stableman

Voice: Aggressive tone

Attributes [hide]

Olgoth Ainsley, Male Half-Orc Sorcerer 2
Medium (6'7") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)12 (+1) 15 (+2)4 (-3)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 500 sp. 1 Good lock.


Social Check DCs


Frouse Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a worn and beaten armor. He has a very tight haircut. His fierce amber eyes like to dwell on things.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the east to a Bellfounder, Frouse learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. Recently the stress of being a Bellfounder has made it difficult for him to sleep.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and further expansion of business

Ideals: Extrovert. Flaws: Antagonistic, Insomniac. Bonds: Job, Enemies. Occupation: Bellfounder

Voice: Thin and wheezing

Attributes [hide]

Frouse Maekkelferce, Male Gnome Sorcerer 2
Small (3'8") Gnome, Neutral Evil (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)11 (+0) 14 (+2)11 (+0)
Skills Nature +2, Religion +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 200 gp. Chrysoberyl (90 gp). 1 Banded mail.


Social Check DCs


Eran Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears an entirely red suit with brown socks and a vest with buckled shoes. Her silver hair is long and unkept. Her otherwise smooth face is marked with small tiny scars.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Eran was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Courier. She now owns her own business.

Motivation: Balancing her hectic life and new Courier responsibilities is difficult; and to be a fortune-teller again

Ideals: Optimist. Flaws: Ugly, Depressed. Bonds: In love, Job. Occupation: Courier

Voice: Irish accent

Attributes [hide]

Eran Copperkettle, Female Halfling Sorcerer 2
Small (2'8") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 10 (+0)12 (+1) 8 (-1)8 (-1)
Skills Acrobatics +4, Intimidation +1
Senses Passive Perception 9
Languages Common, Halfling, Gnoll
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1 Buckler.


Social Check DCs


Orianna Open, Female Tiefling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her black hair is greasy and uncared for. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: From birth she was tutored by a cruel and relentless mentor. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Merchant work with an outfit from a few towns over. Merchant work suited her well, and with each successful project, she earned more gold and more respect from her peers. She then took over the family business and is one of the better Merchant for hire.

Motivation: She's repulsed by the PC.

Flaws: Ugly, Antagonistic. Bonds: Immigrant, Mentor, Job. Occupation: Merchant

Voice: Deep voice with rolling R's

Attributes [hide]

Orianna Open, Female Tiefling Sorcerer 2
Medium (4'11") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)12 (+1) 16 (+3)14 (+2)
Skills Performance +4, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 370 gp. Amethyst (160 gp). Moss agate (9 gp). Citrine (30 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Traubon Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear brown pants and tee shirts. He has moderate length auburn hair. He has green eyes.

Personality: He has a massive crush on the younger sibling of the Mortician who has hired him part-time. He enjoys reading and quiet.

History: Traubon hails from a village terrorized by giants. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Logical. Bonds: Attractive, Has a crush, Enemies, Criminal record. Occupation: Mortician

Voice: Pirate accent

Attributes [hide]

Traubon Daerdahk, Male Dwarf Sorcerer 3
Medium (3'11") Dwarf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)6 (-2) 15 (+2)7 (-2)
Skills Perception +4, Stealth +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp.


Social Check DCs


Merihim Passion, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his black boots flare out at the collars. He carries with him a set of tridents, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He wears a colorful flower in his red hair. He has a dull look in his black eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Merihim was left his mother's suit of armor and trained in its use and care. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Merihim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker, Impeccable. Bonds: Attractive, Military. Occupation: Ploughman

Voice: Mumbles to self between sentences

Attributes [hide]

Merihim Passion, Male Tiefling Sorcerer 3
Medium (5'5") Tiefling, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)13 (+1) 12 (+1)11 (+0)
Skills Athletics +4, Survival +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs

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