Frug Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears light armors faded through time and improper care. He is an epitome of beauty. His hair is silver, silky, and of moderate length. He wears large thick round spectacles.
Personality: He is a Gardener first and foremost. He believes firmly that knowledge should be universal. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He ran away from his former home and has been making his living as a Gardener for the past few years.
Motivation: He is unsatisfied with his job; and he is a bit of a kleptomaniac
Ideals: Gifted. Bonds: Attractive, Job, Criminal record. Occupation: Gardener
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 17 (+3) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 200 sp.
Trynnicus Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult man, he prefers to wear green clothing when he does not wear armor. He wears a deerstalker hat to cover his moderate length scarlet crest. He wears an eyepatch.
Personality: He is very quiet and rarely speaks above a whisper. He is frequently practicing swordplay.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Sorcerer school at a young age so that he could practice his divine talents. He moves from town to town, unable to find a place to settle.
Motivation: A strong sense of loyalty to Gnomish people; and gnomish compassion
Ideals: Gifted. Flaws: Ugly, Shy, Racist. Bonds: Military, Immigrant. Occupation: Bather
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 2)
Armor Class 14
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 12 (+1) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 330 gp. Silver comb with moonstones (500 gp). Silver comb with moonstones (500 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Half-Plate.
Beleth Divinity, Female Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a custom-built plate barding that's adorned with green lining and desert motifs. Her silver hair is heavily combed to the left. Her fierce gold eyes like to dwell on things.
Personality: She is happy with her job as a Spice Merchant. She turns her eye from what people do, preferring to live and let live. She is obsessed with a lost civilization.
History: Sold as a small child to a wizard, Beleth was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. There was a wharf not far from home where she often wandered off to fish. She now travels the world, in search of power and loot.
Motivation: Meet up once more with her childhood friend; and an old rival family wants her found
Bonds: Job, Adventurer, Mentor, Nature, Family. Occupation: Spice Merchant
Voice: Eastern European accent
Attributes [hide]
Medium (4'7") Tiefling, Lawful Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 270 gp.
Carlin Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She wears a tan collared shirt and black skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt. Beneath her clothing is a huge mess of scar tissue. Her hair is brown and curly. She has a dull look in her brown eyes.
Personality: Confrontational and typically high on some drug or another. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Born in the north her family was never financially stable. Carlin abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She desires power and/or immortality; and she wants to meet her childhood hero
Flaws: Addict. Bonds: Slave, Military, Poor, Adventurer. Occupation: Fortune-teller
Voice: Sounds elderly
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 2)
Armor Class 14
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: Chrysoprase (80 gp). Chrysoprase (80 gp). Golden pearl (40 gp). 1 Masterwork Artisan’s tools.
Rûkdûg Langley, Male Half-Orc [Permalink]
Personal [hide]
Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He wears just a black suit. He has wavy golden hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Energy wise he seems alert and responsive.
History: The child of western immigrants he idolized his father. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants to meet his childhood hero.
Ideals: Professionalism. Bonds: Adventurer, Immigrant. Occupation: Bellfounder
Voice: Relaxed voice
Attributes [hide]
Medium (5'4") Half-Orc, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 10 (+0) | 11 (+0) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 60 gp. Moonstone (70 gp).
Helja Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has styled her brown hair well, parting it to the left. Her skin is flawless and her violet eyes scan people very quickly.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born in the east. She took every job she could get her hands on, but the opportunities for Dwarves in the east were limited. She moves from town to town, unable to find a place to settle.
Motivation: She loathes her own lifestyle; and she feels kind of lost in life
Flaws: Depressed, Hedonist. Bonds: Attractive, Poor, Immigrant. Occupation: Gardener
Voice: Excited and jittery
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 13 (+1) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 200 sp. Large well-done wool tapestry (300 gp). 8 Acid flasks.
Dariff Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a weathered and beat up set of banded mail beneath an oversized brown coat. She has styled her brown hair well, parting it to the left. Her eyes, though not visible through her cowl, are hazel.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Dariff was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her necromantic talents. She left for the north, certain she would find work there.
Motivation: Wants to have a good time and be beloved; and she wants nothing more than to rejoin the army
Ideals: Optimist, Gifted. Bonds: Immigrant, Poor. Occupation: Stylist
Voice: Nasally tone
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 8 (-1) | 13 (+1) | 13 (+1) | 4 (-3) |
Senses Passive Perception 13
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 130 gp.
Juliana Tatum, Female Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a robe, a symbol of strength around her neck, and a halberd on her belt. She wears a broad hat to cover her moderate length silver hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: She is witty, but her monotone delivery comes off as unnerving She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: A powerful brothel owner made her what she is. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Some 10 years later her spouse died after the birth of her daughter. Heartbroken, Juliana never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: Wishes to resurrect an old love.
Ideals: Fighting, Joker, Entrepeneur. Bonds: Mentor, In love. Occupation: Painter
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 17 (+3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Giant, Gnoll, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp.
Thoradin Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: He typically wears grey cloth garments or leather armor. He has a moderate pudge and is not very fit. His head has been shaved. His eyes are hazel.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born several months after his mother was called into army service. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Opinionated. Flaws: Ugly. Bonds: Adventurer, Military, Family. Occupation: Sailor
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 300 sp. Rose (20 gp).
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Their contribution stands as a beacon of hope for all adventurers!
