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NPC Generator

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Advanced [show]


Oloric Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he typically wears a sleeveless long coat of deep grey leather and dull green iron scale mail. He keeps his white hair in a pixie cut. His thin eyebrows rest above his beady amber eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the south to a Brewer, Oloric learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Brewer work with an outfit from a few towns over. Brewer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 13 years.

Motivation: Sabotage a competitor; and wants to have a good time and be beloved

Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Poor, Job. Occupation: Brewer

Voice: Uses sign language

Attributes [hide]

Oloric Torevir, Male Dwarf Sorcerer 1
Medium (4'3") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)15 (+2) 11 (+0)7 (-2)
Skills Acrobatics +3, Investigation +4
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Auran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 30 pp. 3 Alchemist’s fire.


Social Check DCs


Erevan Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His feathered hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Gardener arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He has been a successful dealer in antiques buying low and selling high.

Motivation: Money/treasure.

Ideals: Entrepeneur, Professionalism. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Gardener

Voice: Sensual and smooth

Attributes [hide]

Erevan Xiloscient, Male Elf Sorcerer 3
Medium (4'7") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)12 (+1) 8 (-1)14 (+2)
Skills Animal Handling +1, Nature +3
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 200 gp. Alexandrite (400 gp). Tiger eye turquoise (12 gp).


Social Check DCs


Bertram Zhanini, Male Half-Elf [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He carries a battered shield and tarnished whip as well. His hair is chestnut and very short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Brewer mother left him crippled. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Revenge; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Opinionated. Flaws: Terse, Disease. Occupation: Ploughman

Voice: French accent

Attributes [hide]

Bertram Zhanini, Male Half-Elf Sorcerer 1
Medium (5'4") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)13 (+1) 8 (-1)10 (+0)
Skills Arcana +3, Religion +3
Senses Passive Perception 9
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 20 gp. Tourmaline (130 gp).


Social Check DCs


Lone In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He is wearing colorful clothing, dressed as a Servant. His white fur is kept up in a ponytail inside a top hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born a particularly ugly child, much to the horror of his parents. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Servant work with an outfit from a few towns over. Servant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 13 years.

Motivation: He feels the way he acts is they only way to get by in the world; and he is a bit of a kleptomaniac

Ideals: Artistic, Impeccable. Flaws: Insane, Ugly. Bonds: Criminal record, Job. Occupation: Servant

Voice: Ums and uhs a lot

Attributes [hide]

Lone In Woods, Male Tabaxi Sorcerer 1
Medium (5'6") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)14 (+2) 13 (+1)13 (+1)
Skills Intimidation +3, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 130 gp.


Social Check DCs


Nordak Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many tan ritualistic tattoos. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His brown hair is cut short with large spiked bangs in the front. His eyes are green and he is always smoking a pipe.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Nordak was born with his father's beautiful face. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: He's looking for his big break; and he is terrified, and will act out of fear

Flaws: Antagonistic, Racist, Fearful. Bonds: Attractive, Adventurer. Occupation: Dilettante

Voice: American accent

Attributes [hide]

Nordak Daraln, Male Dwarf Sorcerer 3
Medium (4'3") Dwarf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)18 (+4) 10 (+0)7 (-2)
Skills History +6, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Giant, Gnome, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14650000000

Possessions: 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Forcas Wit, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is generally shirtless and showing off his tattooed chest. He keeps his long blue hair kept up in a rat tail. His black eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Gardener arts, while his father instructed him in etiquette, music and courtly manner. He found a children's book about a Tiefling Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He ran away from his former home and has been making his living as a Gardener for the past few years.

Motivation: Doesn't want to be a Gardener and was forced into it by his family; and further expansion of business

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Rich, Adventurer, Family. Occupation: Gardener

Voice: Puts emphasis on the wrong words

Attributes [hide]

Forcas Wit, Male Tiefling Sorcerer 2
Medium (5'0") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)12 (+1) 15 (+2)16 (+3)
Skills Perception +4, Performance +5
Senses Passive Perception 15
Languages Common, Undercommon
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1000 sp.


Social Check DCs


Emerald Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears bulky pastel painted plate armor. Her white fur is long and unkept. Her otherwise smooth face is marked with small tiny scars.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: Emerald was born in the west. At a young age she loved to build and create. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. She has since lost track of the people in her past.

Motivation: Marry her sister to traveling adventurers; and her spouse's relatives view her with great suspicion

Ideals: Persistence. Flaws: Ugly, Mundane. Bonds: Family. Occupation: Detective

Voice: Slow speaker

Attributes [hide]

Emerald Candle, Female Tabaxi Sorcerer 3
Medium (6'0") Tabaxi, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)12 (+1) 15 (+2)14 (+2)
Skills Insight +4, Stealth +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 300 gp.


Social Check DCs


Falkrunn Brazzik, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She dresses well, wearing brown shirts, loose pants, and blazers most of the time. She is an epitome of beauty. Her auburn hair is still thick. She wears a mask on her face.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is a great chef.

History: She was born to a criminal king-pin and mafia family There was a wharf not far from home where she often wandered off to fish. She struck the Farmer job and began her own company from there.

Motivation: Expand her business; and she feels that her past leaves her morally obligated to help

Ideals: Gifted. Bonds: Attractive, Criminal record, Nature, Job. Occupation: Farmer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Falkrunn Brazzik, Female Dwarf Sorcerer 1
Medium (4'0") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 17 (+3)11 (+0) 15 (+2)13 (+1)
Skills Arcana +2, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Pink pearl (140 gp).


Social Check DCs


Dee Cherrycheeks, Female Halfling [Permalink]

Personal [hide]

Description: The light-skinned woman stands 3'2" and is dressed in earthy colors with a white and pastel handkerchief worn on her left side. She wears a colorful flower in her red hair. Her eyes are a pleasant gray.

Personality: She is business-like. She takes instructions and follows them to the letter. She has a small toy that she constantly fidgets with.

History: When she was but 3 years old her parents immigrated from the south. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Shepherd work with an outfit from a few towns over. Shepherd work suited her well, and with each successful project, she earned more gold and more respect from her peers. She moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor

Ideals: Professionalism, Fighting. Flaws: Addict. Bonds: Attractive, Immigrant, Job. Occupation: Shepherd

Voice: Boston accent

Attributes [hide]

Dee Cherrycheeks, Female Halfling Sorcerer 3
Small (3'2") Halfling, Neutral Evil (CR 3)
Armor Class 14
Hit Points 12 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 11 (+0)10 (+0) 7 (-2)12 (+1)
Skills Animal Handling +0
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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