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NPC Generator

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Advanced [show]


Oriel Anderton, Female Human [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her whole body is exceptionally muscular. Her hair is greying and her face has many wrinkles. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born in the south. She struck it rich when she found rare goods in large quantities. She's since become an addict/alcoholic.

Motivation: Money/treasure; and wants to have a good time and be beloved

Ideals: Joker, Optimist. Flaws: Addict. Bonds: Rich, Immigrant. Occupation: Sailor

Voice: Thin and wheezing

Attributes [hide]

Oriel Anderton, Female Human Sorcerer 1
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)8 (-1) 14 (+2)13 (+1)
Skills Insight +4, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Malachite (13 gp).


Social Check DCs


Braak Clapham, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tight fitting clothing which further accentuates his frame. He wears a colorful flower in his golden hair. His violet eyes lackadaisically let the world flow into them.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Animals are drawn to him, and he is able to talk to them.

History: Born in the south his family was never financially stable. He found a children's book about a Half-Orc Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: He feels threatened by others; and balancing his hectic life and new dilettante responsibilities is difficult

Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Dilettante

Voice: Rhymes sentences (sorry)

Attributes [hide]

Braak Clapham, Male Half-Orc Sorcerer 1
Medium (5'8") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)9 (-1) 13 (+1)12 (+1)
Skills Medicine +3, Religion +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp.


Social Check DCs


Ulla Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has dyed her greying black hair a little too much giving a sharp black color. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Energy wise she seems alert and responsive.

History: She was born the only child of a wealthy merchant. Her father worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled father and took her father's old job. She has been saving her money to try and buy her brother's freedom.

Motivation: Marry her brother to traveling adventurers.

Ideals: Disciplined, Professionalism, Entrepeneur. Bonds: Poor, Family. Occupation: Scribe

Voice: Speaks through clenched teeth

Attributes [hide]

Ulla Scheppen, Female Gnome Sorcerer 2
Small (3'3") Gnome, Lawful Evil (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)14 (+2) 13 (+1)13 (+1)
Skills Athletics +4, Deception +3
Senses Passive Perception 11
Languages Common, Gnome, Terran, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: Just what you see.


Social Check DCs


Sybil Ashton, Female Human [Permalink]

Personal [hide]

Description: This woman wears a simple burlap shirt and baggy pants. She conceals her lance with her veritable burlap sack of a shirt, and sports empty pouches on her belt. She has done her best to style her golden hair to look like a famous performer. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has recently gotten a pet goose that steals things from people.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Criminal record, Family. Occupation: Shipwright

Voice: Rhymes sentences (sorry)

Attributes [hide]

Sybil Ashton, Female Human Sorcerer 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)11 (+0) 14 (+2)11 (+0)
Skills Athletics +4, Deception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 1700 sp.


Social Check DCs


Hamil Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing the road beaten gear of a warrior. His silver hair is knotted and matted. His ears are large.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Gifted from a young age, Hamil studied abroad. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Fighting, Athletic, Justice, Gifted. Flaws: Ugly. Bonds: Criminal record. Occupation: Junk Dealer

Voice: Smoker's lung

Attributes [hide]

Hamil Nimblefingers, Male Halfling Sorcerer 2
Small (3'1") Halfling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)10 (+0) 16 (+3)13 (+1)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: Chrysoberyl (70 gp). Rhodochrosite (5 gp). Pink pearl (70 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bulzo Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a custom-built plate barding that's adorned with red lining and desert motifs. He sports a flattop hair cut. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Bulzo was raised in a hard working conservative environment. His childhood dream was to be a Bellfounder, but he was a colossal failure. Due to his spouse's obsession with being a Bellfounder they were divorced and he won custody of their son. He worked as a Brewer, and he later adopted a second son.

Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found

Ideals: Athletic. Flaws: Addict, Shy. Bonds: Job, Family. Occupation: Brewer

Voice: Russian accent

Attributes [hide]

Bulzo Tallfellow, Male Halfling Sorcerer 2
Small (3'2") Halfling, Neutral Good (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 14 (+2)12 (+1) 17 (+3)10 (+0)
Skills Intimidation +2, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 370 gp.


Social Check DCs


Beatrice Winthrop, Female Human [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She wears an entirely brown suit with grey socks and a vest with buckled shoes. Her moppish brown hair is in a traditional bowl cut. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: She was born blind and as such lacked many opportunities for work. Like her mother and her sister before her, after school she went straight into learning to become a Stableman. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: She wants to get laid; and balancing her hectic life and new stableman responsibilities is difficult

Ideals: Gifted. Flaws: Disease. Bonds: Enemies, Job, Has a crush. Occupation: Stableman

Voice: Scratchy, weak

Attributes [hide]

Beatrice Winthrop, Female Human Sorcerer 1
Medium (5'4") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)14 (+2) 11 (+0)15 (+2)
Skills Athletics +3, Nature +4
Senses Passive Perception 10
Languages Common, Orc, Ignan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 70 gp. A pair of silk slippers encrusted with tiny pearls. (100 gp).


Social Check DCs


Darrow Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is blonde, silky, and of moderate length. His face is covered beneath a completely black helmet.

Personality: A skeptical and narcissistic man, Darrow's first love is himself. His second love is also himself. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born to a pair of adventurers, Darrow grew up listening to his father's many stories. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Impeccable. Bonds: Adventurer, Attractive, Family. Occupation: Doctor

Voice: Smoker's lung

Attributes [hide]

Darrow Wildheart, Male Halfling Sorcerer 2
Small (2'11") Halfling, Lawful Good (CR 2)
Armor Class 8
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 13 (+1)14 (+2) 11 (+0)11 (+0)
Skills Athletics +3
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Abyssal
Attacks Melee +3 / 1d6+1, Ranged -1 / 1d6-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Gruk Wade, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears his hair in dreadlocks. He wears crescent spectacles with a black brim.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Gifted from a young age, Gruk studied abroad. His childhood dream was to be a Butcher, but he was a colossal failure. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted, Logical, Fighting. Flaws: Mundane. Bonds: Job. Occupation: Fisher

Voice: Mousy voice

Attributes [hide]

Gruk Wade, Male Half-Orc Sorcerer 1
Medium (5'5") Half-Orc, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)10 (+0) 11 (+0)8 (-1)
Skills Insight +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 110 gp. Chrysoberyl (120 gp). 1 Chain shirt.


Social Check DCs

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