Thradal Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a robe, a symbol of his god around his neck, and a ceremonial dagger on his belt. His red hair is greying along the sides and has receded to reveal a widow's peak. He wears crescent spectacles with a black brim.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is able to fit into much smaller and tighter spaces than normal.
History: He was born in the east. Thradal was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Laborer. He left for the east, certain he would find work there.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic, Joker, Gifted. Bonds: Immigrant. Occupation: Laborer
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 16 (+3) | 16 (+3) | 9 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Druidic, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 sp. 1 Antitoxin.
Vanchu Oakley, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is very fat, and wears skinny pants and wears a white and tan robe with the hood down. Her golden hair is long and unkept. She wears a mask on her face.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was always a brilliant, if unscrupulous mind. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Passionate, Fighting, Logical. Flaws: Ugly, Insane. Occupation: Miller
Voice: Spits and sputters
Attributes [hide]
Medium (4'7") Half-Orc, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 11 (+0) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 60 gp.
Daar Raghthroknaar, Female Dragonborn [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Bookbinder. Her brass crest is braided into rings. Her red eyes are passionate and lively.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. The war was a terrible time for her, and Daar does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Born in the east to a Bookbinder, Daar learned a great deal about her father's area of expertise. She helped her father out around the business and became quite the natural. She moves from town to town, unable to find a place to settle.
Motivation: She has passion for adventuring and risk; and balancing her hectic life and new bookbinder responsibilities is difficult
Flaws: Depressed. Bonds: Attractive, Military, Job, Immigrant, Adventurer. Occupation: Bookbinder
Voice: Excited and jittery
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 30 pp. 1 Magnifying glass. 1 Good lock.
Eleanor Everleigh, Female Human [Permalink]
Personal [hide]
Description: She wears a fine chain shirt which she covers with brown colored cloaks and clothing. She carries a battered mace and tarnished shortspear as well. She has a long chestnut ponytail with little hanging trinkets. She wears round tiny glasses practically rammed into her face.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born blind and as such lacked many opportunities for work. Eleanor abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: To reunite with her old friends.
Ideals: Fighting, Entrepeneur. Flaws: Antagonistic, Disease. Bonds: Adventurer. Occupation: Miner
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'11") Human, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 1 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 6 (-2) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 800 sp.
Laucian Fasharash, Male Elf [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He sports tan clothing, slightly heavier than average wear. His blonde hair is thinning but still full. His eyes are violet.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When Laucian reached his early adolescence his Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants nothing more than to rejoin the army; and retire the richest man in the west
Ideals: Entrepeneur. Flaws: Ugly, Shy, Antagonistic. Bonds: Military. Occupation: Bellfounder
Voice: Strong lisp
Attributes [hide]
Medium (5'4") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 10 (+0) | 8 (-1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp.
Gûndza Kirby, Male Half-Orc [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears bulky black painted plate armor. His chestnut hair is kept up in a ponytail inside a feathered hat. His face is scarred and worn.
Personality: He is extraordinarily eccentric. His job bores him to no end. He has decided to make it more interesting.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He feels that his past leaves him morally obligated to help; and he wants to meet his childhood hero
Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Adventurer, Criminal record. Occupation: Ruler
Voice: Boston accent
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 14 (+2) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Ignan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 20 gp. 1 Masterwork Common Melee.
Blossom Brushgather, Female Halfling [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively. She has a slight overbite and is overall scrawny. She has slicked back auburn hair. Her eyes, though not visible through her cowl, are amber.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Born to a pair of adventurers, Blossom grew up listening to her mother's many stories. In her 13th year, her parents were killed by a illithids raid, leaving Blossom alone in the world. After a stint in an orphanage, she was adopted. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature mace.
Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and she has passion for adventuring and risk
Ideals: Logical. Bonds: Attractive, Family, Adventurer, Enemies. Occupation: Brewer
Voice: Jamaican accent
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 10 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 100 gp.
Don Myerscough, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a well pressed and immaculate suit (or dress). His hair is blonde and curly. He has green eyes and a grey hat with a blue feather.
Personality: He snorts whenever he laughs or is feeling confident. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He comes from a rich northern family. His father had invested heavily in several trade routes and wanted him to inherit them. He was always very intelligent and has formed a secret society of freemasons.
Motivation: Money/treasure; and he feels the way he acts is they only way to get by in the world
Ideals: Justice, Impeccable. Flaws: Secretive. Bonds: Rich. Occupation: Mason
Voice: Speaks in third person
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Celestial, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 300 sp. Aquamarine (200 gp).
Naeris Galanodel, Male Elf [Permalink]
Personal [hide]
Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and sports empty pouches on his belt. He wears a colorful flower in his golden hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born blind and as such lacked many opportunities for work. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Days after completing his studies, news broke out that his hometown was attacked by illithids. Naeris was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: Someone believes him a fraud.
Flaws: Disease. Bonds: Rich, Attractive, Enemies, Criminal record. Occupation: Fisher
Voice: Low and grunting
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. Solid gold idol (200 gp).
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