Pallabar Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He typically wears tan cloth garments or leather armor. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Aggressive, abrasive, and angry, Pallabar embodies much of what other species detest in the Gnomes. He is a very good compulsive liar and kleptomaniac.
History: Born to a poor family in the city he treasured whatever gifts he got. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wishes to resurrect an old love; and he feels that his past leaves him morally obligated to help
Flaws: Antagonistic. Bonds: Poor, Attractive, In love, Criminal record. Occupation: Carter
Voice: Rolls R's
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 3)
Armor Class 12
Hit Points 20 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 18 (+4) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Orc, Goblin
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 400 gp.
Nimble In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She is in excellent shape and is wearing colorful clothing, dressed as a Hunter. Her broad hat is riddled with cuts and holes. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is a hateful person. She taunts others and blames them for her problems. She has all her life been fascinated with singing.
History: She was raised in a plains tribe. A gifted student she started as a Tailor, but she got bored and became a Hunter. She became a Hunter soon after.
Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern
Ideals: Athletic, Artistic. Flaws: Ugly, Antagonistic. Bonds: Nature, Job. Occupation: Hunter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 5000 cp. 1 Masterwork studded leather.
Riswynn Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: She usually wears her brown robe and has her longbow always slung over her shoulder. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. With wild black hair. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Abrasive and pushy, she has a hard time making friends. She is obsessed with a lost civilization.
History: Riswynn was born with her father's beautiful face. She found a children's book about a Dwarf Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She's since become an addict/alcoholic.
Motivation: To reunite with her old friends; and she's looking for her big break
Flaws: Addict, Antagonistic. Bonds: Attractive, Adventurer. Occupation: Dyer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 200 gp. 1 Minor magic item.
Silvo Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears tight fighting clothing, which leaves very little to the imagination. He is an epitome of beauty. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His eyes are amber and he is always smoking a pipe.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has been saving his money to try and buy his brother's freedom.
Motivation: Wants to open a new tavern; and his spouse's relatives view him with great suspicion
Ideals: Fighting. Bonds: Attractive, Job, Family, Military. Occupation: Engraver
Voice: Farmer accent
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 400 gp.
Fallthra Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: This tall, slender woman wears clothing that is held on in multiple layers but all of it is in poor condition. She wears her silver hair up in a very large beehive style do. Her amber eyes dart from person to person.
Personality: She can speak with the recently deceased. Fallthra enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Fallthra was born in the north. At a young age she loved to build and create. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Marry her sister to traveling adventurers; and sabotage a competitor
Ideals: Gifted, Persistence. Flaws: Hedonist. Bonds: Poor, Attractive. Occupation: Gardener
Voice: Russian accent
Attributes [hide]
Medium (3'10") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 10 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 80 gp. Red-brown spinel (110 gp).
Erky Murnig, Male Gnome [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is typically in his Sculptor uniform. His hair is cut close to his head. His otherwise smooth face is marked with small tiny scars.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was raised in a white middle class family as the only child. He worked as a nervous Sculptor and found it very stressful. He used his abilities to trick people and travel the world for free.
Motivation: He is content; and balancing his hectic life and new sculptor responsibilities is difficult
Ideals: Fighting. Flaws: Mundane. Bonds: Job, Immigrant, Criminal record. Occupation: Sculptor
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 3)
Armor Class 9
Hit Points 14 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 12 (+1) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Halfling, Orc
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 17000 cp.
Zepar Tolerance, Male Tiefling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a faded coat and loose pants complete with feathered hat. His feathered hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are black.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Zepar is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: His mother raised him in a mountain cabin. His first spouse was a Cartwright, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.
Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion
Ideals: Optimist. Flaws: Ugly. Bonds: Immigrant, Family, Nature. Occupation: Soapmaker
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'4") Tiefling, Neutral Good (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 390 gp.
Percival Wilberforce, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he prefers to wear grey pants and tee shirts, and is pretty ugly. His auburn hair is still thick. He wears large thick round spectacles.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Born to a pair of adventurers, Percival grew up listening to his mother's many stories. His childhood dream was to be a Fisher, but he was a colossal failure. He now travels the world, in search of power and loot.
Motivation: Balancing his hectic life and new Slave Trader responsibilities is difficult; and a need for knowledge about a nearby landmark
Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Adventurer, Job. Occupation: Slave Trader
Voice: Farmer accent
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 12 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 600 sp.
Lucan Iathrana, Male Half-Elf [Permalink]
Personal [hide]
Description: This dark-skinned male is well dressed, constantly wearing a violet suit, red shirt, and brown tie. He is tall, broad shouldered and powerfully built. His hair is long and silver with streaks of auburn, and is pulled back with small violet clips. His beard is auburn, braided, and well cared for. His brown unseeing eyes seem to look past you.
Personality: Always inclined to offer people food he seems plenty friendly. He pushes his goals aggressively. He is also a coward if confronted.
History: He is the product a well kept family trust fund and as such has never really known need. A freak accident while working with his Shoemaker father left him crippled. He moves from town to town, unable to find a place to settle.
Motivation: He feels threatened by others; and he is terrified, and will act out of fear
Ideals: Philantrophist. Flaws: Disease, Fearful. Bonds: Rich, Immigrant. Occupation: Navigator
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Terran, Ignan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
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