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NPC Generator

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Advanced [show]


Ida Pinkerton, Female Human [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. She is physically well-built. She wears a colorful flower in her chestnut hair. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Ida was born on a far southern mountains where she grew up under the tutelage of her mother, an expert Laborer. She left for the south, certain she would find work there.

Motivation: She feels kind of lost in life; and she loathes her own lifestyle

Ideals: Fighting, Philantrophist. Flaws: Addict, Depressed. Bonds: Attractive, Immigrant. Occupation: Laborer

Voice: Mousy voice

Attributes [hide]

Ida Pinkerton, Female Human Sorcerer 1
Medium (4'10") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)16 (+3) 18 (+4)11 (+0)
Skills Acrobatics +1, Animal Handling +6
Senses Passive Perception 14
Languages Common, Orc, Giant, Celestial
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 500 sp.


Social Check DCs


Quick Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. She has a moderate pudge and is not very fit. She wears her white fur up. Her thin eyebrows rest above her beady amber eyes.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She has decided she is irredeemable; and seeks redemption

Flaws: Ugly, PTSD. Bonds: Job, Criminal record, Rich. Occupation: Dyer

Voice: Speaks in third person

Attributes [hide]

Quick Of Clay, Female Tabaxi Sorcerer 1
Medium (5'7") Tabaxi, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)15 (+2) 14 (+2)9 (-1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Abyssal, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 500 sp.


Social Check DCs


Three Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears dark leathers with embroidery. He is muscular with a powerful set of arms. His red fur is heavily combed to the left. He has a tattooed face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He always tries to repair and not replace. It was this mentality that drove him into the Glassblower business.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new glassblower responsibilities is difficult

Ideals: Persistence. Flaws: Antagonistic, Insane. Bonds: Religious, Job. Occupation: Glassblower

Voice: High pitched and raspy

Attributes [hide]

Three Of Passion, Male Tabaxi Sorcerer 2
Medium (5'7") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)16 (+3) 13 (+1)10 (+0)
Skills History +5, Persuasion +2
Senses Passive Perception 11
Languages Common, Terran, Infernal, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 150 gp. Obsidian (5 gp). Rock crystal (80 gp). 1 Silk rope.


Social Check DCs


Henk Churchill, Male Half-Orc [Permalink]

Personal [hide]

Description: He sports white clothing, slightly heavier than average wear. He has a moderate pudge and is not very fit. His silver hair is cut short with large spiked bangs in the front. He wears an eyepatch.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. After a long history of fighting, Henk and his spouse have recently divorced.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Logical. Flaws: Ugly, Antagonistic, Impulsive, Insane. Occupation: Stylist

Voice: Tuts and clicks tongue

Attributes [hide]

Henk Churchill, Male Half-Orc Sorcerer 1
Medium (5'8") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)9 (-1) 10 (+0)12 (+1)
Skills Insight +2, Religion +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Paggen Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears an entirely tan suit with yellow socks and a vest with buckled shoes. His blonde hair is cut jaggedly and amateurishly. His blue eyes dart from person to person.

Personality: He is calm most of the time but flees social interaction. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Paggen was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Beggar work with an outfit from a few towns over. Beggar work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently he has begun working with bootleggers and crooks.

Motivation: He has passion for adventuring and risk; and an old rival family wants him found

Flaws: Shy. Bonds: Family, Job, Criminal record, Adventurer. Occupation: Beggar

Voice: Pirate accent

Attributes [hide]

Paggen Pilwicken, Male Gnome Sorcerer 2
Small (3'3") Gnome, Neutral Evil (CR 2)
Armor Class 13
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 19 (+4)11 (+0) 12 (+1)9 (-1)
Skills Deception +1, Religion +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 1500 sp.


Social Check DCs


Alberich Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear ponchos typically of a light brown in addition to tight pants. He has a chestnut handlebar mustache and slicked back chestnut hair. He has amber eyes and a brown hat with a violet feather.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Assassin arts, while his mother instructed him in etiquette, music and courtly manner. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is not mentally stable, and does not behave rationally; and he has decided he is irredeemable

Ideals: Persistence, Justice. Flaws: Racist, Insane. Bonds: Criminal record, Rich. Occupation: Assassin

Voice: Australian accent

Attributes [hide]

Alberich Stoutale, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)12 (+1) 12 (+1)13 (+1)
Skills History +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 80 gp. Brown-green garnet (60 gp). Pink pearl (60 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Egelina Myerscough, Female Human [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears skinny pants and wears a brown and black robe with the hood down. She keeps her silver hair in a flapper bob. Her eyes are violet and beady.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure; and she is greedy

Flaws: Ugly, Cynical, Antagonistic. Bonds: Mentor, Rich. Occupation: Fletcher

Voice: Boston accent

Attributes [hide]

Egelina Myerscough, Female Human Sorcerer 1
Medium (4'9") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 11 (+0)10 (+0) 12 (+1)14 (+2)
Skills Deception +4, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 700 sp.


Social Check DCs


Dalaba Sympony, Female Gnome [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She carries with her a set of sais, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her hair is brown and very short. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.

Personality: She is almost excessively polite to everyone, even when angry. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: The child of a Spy, who enjoyed hunting, Dalaba was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Dalaba took refuge in the ruined castle and found the beat up sai and armor she uses now. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting. Flaws: Shy, Hedonist. Bonds: Attractive, Nature. Occupation: Tailor

Voice: Irish accent

Attributes [hide]

Dalaba Sympony, Female Gnome Sorcerer 2
Small (3'0") Gnome, Lawful Good (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 15 (+2)14 (+2) 16 (+3)7 (-2)
Skills Intimidation +0, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Orc, Infernal
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 260 gp.


Social Check DCs


Nimble Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears brown painted combat armor at almost all times. His whole body is exceptionally muscular. His gray fur is long and unkept. He has a tattooed face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Nimble enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His parents moved while he was still in utero so he is the first generation to be born here. His first spouse was a Priest, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.

Motivation: Regain custody of his son; and find a way to reverse the transformation of his brother

Flaws: Ugly, Hedonist. Bonds: Immigrant, Family. Occupation: Server

Voice: High pitched and raspy

Attributes [hide]

Nimble Candle, Male Tabaxi Sorcerer 2
Medium (6'9") Tabaxi, Chaotic Good (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)14 (+2) 15 (+2)19 (+4)
Skills Arcana +4, Intimidation +6
Senses Passive Perception 12
Languages Common, Giant, Druidic
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: Just what you see.


Social Check DCs

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