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NPC Generator

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Advanced [show]


Maynild Deighton, Female Human [Permalink]

Personal [hide]

Description: This woman prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady, and sports empty pouches on her belt. Her silver hair is heavily combed to the left. She tend to wears goggles to shield her eyes.

Personality: She is extraordinarily eccentric. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She served in the navy to pay for her family's outstanding loans. Brilliant and gifted she never wanted to apply herself. She was granted arcane powers by her dying sister.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Extrovert, Gifted. Flaws: Insane. Bonds: Rich, Military. Occupation: Bellfounder

Voice: Pirate accent

Attributes [hide]

Maynild Deighton, Female Human Sorcerer 1
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 7
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)4 (-3) 10 (+0)14 (+2) 11 (+0)9 (-1)
Skills Investigation +4, Persuasion +1
Senses Passive Perception 10
Languages Common, Giant, Auran
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 110 gp.


Social Check DCs


Ida Tattersall, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman wears a tight fitting grey shirt and pants. Her chestnut hair is greasy and uncared for. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.

History: Ida lived on a farm with her father, near the main road leading to a nearby town. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC; and find a way to reverse the transformation of her brother

Flaws: Ugly, Insomniac, Antagonistic. Bonds: Poor, Family. Occupation: Animal Trainer

Voice: Speaks with a cold

Attributes [hide]

Ida Tattersall, Female Human Sorcerer 1
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)10 (+0) 16 (+3)15 (+2)
Skills Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 120 gp. Azurite (8 gp).


Social Check DCs


Aura Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she dresses well, typically a more casual-formal manner. She keeps her lavender fur in a flapper bob. Her half smiles and amber eyes are beguiling and draw you in.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was born in the west, but her parents moved at a very young age to the north. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She was granted druidic powers by her dying brother.

Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it.

Ideals: Gifted. Bonds: Attractive, Job, Enemies, Immigrant. Occupation: Locksmith

Voice: Raspy

Attributes [hide]

Aura Grass, Female Tabaxi Sorcerer 1
Medium (4'8") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)17 (+3) 14 (+2)14 (+2)
Skills Medicine +4, Stealth +4
Senses Passive Perception 12
Languages Common, Infernal, Goblin, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 140 gp.


Social Check DCs


Jasmine Underbough, Female Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her deerstalker hat is riddled with cuts and holes. She wears crescent spectacles with a black brim.

Personality: While she acts the brute, she is far gentler than she would appear. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born to loving parents in a slum to the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Jasmine's homeland. Jasmine decided to take the middle way and become a bodyguard. After a long history of fighting, Jasmine and her spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Server

Voice: Eastern European accent

Attributes [hide]

Jasmine Underbough, Female Halfling Sorcerer 2
Small (2'10") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)9 (-1) 14 (+2)11 (+0)
Skills Acrobatics +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp.


Social Check DCs


Cask Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She is renowned for her bright brown dresses and hats. Beneath her clothing is a huge mess of scar tissue. Her fur is cut close to her head. Her thin eyebrows rest above her beady green eyes.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born at the edge of vast desert. Cask abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.

Motivation: Meet up once more with her childhood friend; and a need for knowledge about a nearby landmark

Flaws: Ugly, Antagonistic, Shy. Bonds: Slave, Nature, Adventurer. Occupation: Barrister

Voice: Strong lisp

Attributes [hide]

Cask Shoe, Female Tabaxi Sorcerer 2
Medium (5'10") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 1 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 5 (-3)14 (+2) 14 (+2)15 (+2)
Skills Deception +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnoll, Orc
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 5000 cp.


Social Check DCs


Dazzazn Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a worn and beaten armor. His white crest is smooth and relatively long. He wears a mask on his face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Dazzazn was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Dazzazn's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Dazzazn and his spouse have recently divorced.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Philantrophist. Flaws: Antagonistic, Ugly. Bonds: Adventurer. Occupation: Adventurer

Voice: Low range voice

Attributes [hide]

Dazzazn Grrrmmballhyst, Male Dragonborn Sorcerer 1
Medium (6'4") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 17 (+3)15 (+2) 13 (+1)15 (+2)
Skills Performance +4, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 800 sp.


Social Check DCs


Ûshgol Mitchell, Male Half-Orc [Permalink]

Personal [hide]

Description: He sports black clothing, slightly heavier than average wear. His attire stands in sharp contrast to his monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a butterfly on it. He has dyed his greying silver hair a little too much giving a sharp silver color. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Ûshgol is depressed about a lot of things. He tends to be a nihilist. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born the only child of a wealthy merchant. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He loathes his own lifestyle.

Ideals: Entrepeneur, Fighting. Flaws: Addict, Depressed. Bonds: Attractive. Occupation: Mason

Voice: Jittery and nervous

Attributes [hide]

Ûshgol Mitchell, Male Half-Orc Sorcerer 1
Medium (5'6") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)11 (+0) 11 (+0)7 (-2)
Skills Insight +2, Persuasion +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 20 gp.


Social Check DCs


Marastyr Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft violet waves gently in the breeze. She is muscular with a powerful set of arms. With wild brown hair. She is baby faced.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was born several months after her mother was called into army service. Her homeland was ravaged by war and she spent much of her life rebuilding it. She now mingles about in high society.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Gifted. Flaws: Emotional, PTSD. Bonds: Rich, Military. Occupation: Bookbinder

Voice: Speaks fast with a slight lisp

Attributes [hide]

Marastyr Helcral, Female Dwarf Sorcerer 1
Medium (4'3") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)12 (+1) 6 (-2)10 (+0)
Skills Acrobatics +3, Athletics +3
Senses Passive Perception 8
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 10 pp. Brass mug with jade inlays (300 gp). 1 Silk rope.


Social Check DCs


Mardred Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who is wearing a long, brown, dusty cloak, she is not a threatening figure. Her white hair is cut jaggedly and amateurishly. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.

Personality: Overbrimming with self-confidence, Mardred isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. Around other people she will do her best to conceal her emotions and appear jolly.

History: Mardred was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Glassblower. She has been saving her money to try and buy her sister's freedom.

Motivation: Her spouse's relatives view her with great suspicion; and wants to raise her children well

Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Job, Family. Occupation: Glassblower

Voice: Speaks with squeezed throat

Attributes [hide]

Mardred Dankil, Female Dwarf Sorcerer 1
Medium (4'2") Dwarf, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)14 (+2) 8 (-1)13 (+1)
Skills Perception +1, Stealth +5
Senses Passive Perception 15
Languages Common, Dwarven, Auran, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 5000 cp.


Social Check DCs

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