Blossom Greenbottle, Female Halfling [Permalink]
Personal [hide]
Description: She likes to wear ponchos typically of a light red in addition to tight pants. Her long brown hair is drawn into a two foot long braid. Her eyes are gray and beady.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She has a small toy that she constantly fidgets with.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Sabotage a competitor; and she is unsatisfied with her job
Flaws: Ugly, Addict. Bonds: Religious, Adventurer, Job. Occupation: Servant
Voice: Boston accent
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1 Half-Plate.
Avelina Kenley, Female Human [Permalink]
Personal [hide]
Description: She wears a simple brown robe with green stripes complete with hood. Her hair is short and black. Her hazel unseeing eyes seem to look past you.
Personality: Always inclined to offer people food she seems plenty friendly. Energy wise she seems alert and responsive.
History: Avelina was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Cursed with unlife at a very young age, Avelina has worked very hard to control her curse. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She desires power and/or immortality.
Ideals: Philantrophist, Professionalism. Flaws: Disease. Bonds: Poor, Adventurer. Occupation: Beggar
Voice: Old Prospector
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 7
Hit Points 21 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 5 (-3) | 17 (+3) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 1300 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Eva Remein, Female Half-Elf [Permalink]
Personal [hide]
Description: She tends to wear a large violet jacket. She is physically well-built. She has shaved her head bald. Her ears are large.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: A powerful brothel owner made her what she is. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Mortician work with an outfit from a few towns over. Mortician work suited her well, and with each successful project, she earned more gold and more respect from her peers. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She wants nothing more than to rejoin the army; and to be a stylist again
Ideals: Philantrophist. Flaws: Ugly, Mundane. Bonds: Job, Mentor, Military. Occupation: Mortician
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Celestial, Terran
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 7000 cp.
Aline Vance, Female Human [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a grey vest and prefers white and green shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her blonde hair is styled in orderly dreadlocks. Her eyes are a pleasant gray.
Personality: She is happy with her job as a Slave Trader. She turns her eye from what people do, preferring to live and let live. She always tries to repair and not replace. It was this mentality that drove her into the Slave Trader business.
History: She was born several months after her mother was called into army service. She was taken as a slave by a traveling circus and forced to perform She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants nothing more than to rejoin the army; and sabotage a competitor
Ideals: Persistence. Flaws: Ugly. Bonds: Job, Military, Slave. Occupation: Slave Trader
Voice: Creaky witch voice
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 17 (+3) | 11 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 160 gp. Rhodochrosite (10 gp).
Namfoodle Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tan tunic with violet highlights, and long tan pants that bunch up around his shoes. His auburn hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is overprotective of those who hire his services. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Namfoodle took refuge in the ruined castle and found the beat up mace and armor he uses now. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A deep hatred of dire rats; and to end his boredom
Flaws: Mundane. Bonds: Guardian, Enemies, Religious, Nature. Occupation: Doctor
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 16 (+3) | 18 (+4) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Dwarven, Orc, Halfling
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Right-Handed Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears pastel leather gloves, a pastel jacket, and tight pants. She has a moderate pudge and is not very fit. She has dyed her greying black fur a little too much giving a sharp black color. Her eyes are a pleasant yellow.
Personality: Prone to second guessing herself, she comes off as nervous. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She is the product a well kept family trust fund and as such has never really known need. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She now mingles about in high society.
Motivation: Seeks redemption; and she is a bit of a kleptomaniac
Ideals: Joker, Gifted. Flaws: Shy. Bonds: Rich, Criminal record. Occupation: Beggar
Voice: Shortens vowels
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 8 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 170 gp.
Halander Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears red painted combat armor at almost all times. His golden hair is heavily combed to the left. He wears round tiny glasses practically rammed into his face.
Personality: He is a hateful person. He taunts others and blames them for his problems. A friendly and beautiful Halfling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: His parents moved while he was still in utero so he is the first generation to be born here. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.
Motivation: He has comitted a past crime that haunts him to this day; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Antagonistic. Bonds: Attractive, Immigrant, Criminal record. Occupation: Brewer
Voice: Speaks in third person
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 11 (+0) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 350 gp.
Vorka Branson, Female Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged woman wears skinny pants and wears a white and green robe with the hood down and is in decent physical shape. Her brown hair is unkempt and raggedy. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Vorka hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She receives visions of the future at random moments
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She was granted necromantic powers by her dying sister.
Motivation: She is currently in port desperately looking for someone to get her out.
Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Poor, Slave. Occupation: Barber
Voice: pre-pubescent
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 16 (+3) | 15 (+2) | 13 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 100 gp.
Bethrynna Firahel, Female Elf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a fancy tan dress. She has dyed her greying black hair a little too much giving a sharp black color. Her eyes are a pleasant blue.
Personality: She is very quiet and rarely speaks above a whisper. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Bethrynna lived on a farm with her father, near the main road leading to a nearby town. Before the accident, she was one of the most outspoken anti-Tiefling activists. She was mortally wounded, saved by a kind and fast-acting Tiefling doctor. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: A deep hatred of illithids; and her name or reputation has been wronged in the past by illithids, and she desires to right it
Flaws: Shy, Racist. Bonds: Attractive, Adventurer, Family, Enemies. Occupation: Herbalist
Voice: Pronounces O like U
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 13 (+1) | 10 (+0) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 240 gp.
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Their contribution stands as a beacon of hope for all adventurers!