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NPC Generator

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Advanced [show]


Seraphina Tosscobble, Female Halfling [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a red costume with the symbols of her god on her torso. She wears her blonde hair up. She has brown eyes and a red hat with a tan feather.

Personality: She hates giants. She views them as having robbed her home of its proper glory. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born the only child of a wealthy merchant. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She was granted psionic powers by her dying sister.

Motivation: Seeks redemption; and she has decided she is irredeemable

Ideals: Philantrophist, Entrepeneur, Gifted. Bonds: Enemies, Criminal record. Occupation: Barkeep

Voice: Uses lots of figures of speech

Attributes [hide]

Seraphina Tosscobble, Female Halfling Sorcerer 2
Small (3'1") Halfling, Chaotic Evil (CR 2)
Armor Class 16
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)20 (+5) 13 (+1)17 (+3) 12 (+1)13 (+1)
Skills Acrobatics +7, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Auran, Elven, Druidic
Attacks Melee +1 / 1d6-1, Ranged +7 / 1d6+5, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 50 gp.


Social Check DCs


Oda Nackle, Female Gnome [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She sports blue clothing, slightly heavier than average wear. She sports a flattop hair cut. Her otherwise smooth face is marked with small tiny scars.

Personality: Oda hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. Flattery will make her almost putty in your hands.

History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Artistic. Flaws: Ugly, Selfish. Bonds: Religious, Mentor. Occupation: Baker

Voice: Speaks with lips pursed

Attributes [hide]

Oda Nackle, Female Gnome Sorcerer 2
Small (3'6") Gnome, Chaotic Good (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 16 (+3)13 (+1) 11 (+0)12 (+1)
Skills Athletics +1, Performance +3
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1500 sp.


Social Check DCs


Mary Perry, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her golden hair is long and unkept. Her eyes are green and she is always smoking a pipe.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Born to a Sage, her father struggled to pay the bills. Mary was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Mary decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels the way she acts is they only way to get by in the world; and she has comitted a past crime that haunts her to this day

Ideals: Athletic, Impeccable. Flaws: Ugly, Insane. Bonds: Criminal record, Poor. Occupation: Doctor

Voice: Soft and melodious

Attributes [hide]

Mary Perry, Female Human Sorcerer 2
Medium (5'9") Human, True Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)10 (+0) 10 (+0)11 (+0)
Skills Acrobatics +4, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 400 gp.


Social Check DCs


Adelaide Washington, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears rags and sports a simple walking cane. She wears her hair in dreadlocks. She has a dull look in her blue eyes.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Born in a small village she learned the ways of the warrior from her mother. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Her religion dominates her actions; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Fighting. Flaws: Impulsive. Bonds: Poor, Criminal record, Religious. Occupation: Apothecary

Voice: Italian accent

Attributes [hide]

Adelaide Washington, Female Human Sorcerer 1
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)8 (-1) 13 (+1)11 (+0)
Skills Nature +1, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Traulam Holimion, Female Elf [Permalink]

Personal [hide]

Description: This malnourished woman wears an entirely tan suit with grey socks and a vest with buckled shoes. She has a long blonde ponytail with little hanging trinkets. Her skin is flawless and her blue eyes scan people very quickly.

Personality: Traulam wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was born to loving parents in a slum to the west. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Wishes to resurrect an old love.

Ideals: Disciplined, Optimist. Bonds: Poor, Attractive, In love. Occupation: Stableman

Voice: growls and snarls, animalistic

Attributes [hide]

Traulam Holimion, Female Elf Sorcerer 3
Medium (5'3") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 8 (-1)12 (+1) 13 (+1)14 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 20000 cp.


Social Check DCs


Godfrey Browning, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear brown clothing when he does not wear armor. He has a small bristly mustache and wavy black hair. His violet eyes have a joyful gleam in them most of the time.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born in a small forest village. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Godfrey took refuge in the large cave and found the beat up hammer and armor he uses now. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: A deep hatred of giants; and he feels that his past leaves him morally obligated to help

Ideals: Justice. Flaws: Ugly. Bonds: Criminal record, Nature, Has a crush, Enemies. Occupation: Servant

Voice: Speaks in third person

Attributes [hide]

Godfrey Browning, Male Human Sorcerer 1
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)10 (+0) 16 (+3)9 (-1)
Skills Animal Handling +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 1000 cp. Red garnet (70 gp).


Social Check DCs


Thorin Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown cloak and cross-gartered black stockings. He is bristling with hidden weapons, mostly morningstars and warhammers. His blonde hair is still thick. His otherwise smooth face is marked with small tiny scars.

Personality: He is irascible and easily irritated. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently he has begun working with bootleggers and crooks.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and seeks redemption

Ideals: Opinionated. Flaws: Antagonistic, Disease. Bonds: Criminal record, Rich. Occupation: Doctor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Thorin Trollbleeder, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)10 (+0) 12 (+1)8 (-1)
Skills Insight +3, Nature +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1700 sp. Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs


Tim Mori, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a brown tunic with blue highlights, and long brown pants that bunch up around his shoes. His golden hair is cut short. He has hazel eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: Born to a pair of adventurers, Tim grew up listening to his father's many stories. After coming to the age of reason, Tim took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is not mentally stable, and does not behave rationally; and a need for knowledge about a nearby landmark

Ideals: Fighting, Artistic, Gifted. Flaws: Insane. Bonds: Family, Adventurer. Occupation: Courier

Voice: Speaks fast with a slight lisp

Attributes [hide]

Tim Mori, Male Human Sorcerer 1
Medium (6'4") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)10 (+0) 15 (+2)13 (+1)
Skills Investigation +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 300 sp. Chalcedony (60 gp).


Social Check DCs


Cloak Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She wears her beige fur up. Her fierce copper eyes like to dwell on things.

Personality: Cloak hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Born in a small village she learned the ways of the warrior from her father. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She was granted necromantic powers by her dying sister.

Motivation: She is currently in port desperately looking for someone to get her out; and obtaining odd cultural human artifacts is her passion

Ideals: Artistic, Fighting, Gifted. Bonds: Poor, Slave. Occupation: Hunter

Voice: Booming voice

Attributes [hide]

Cloak Wind, Female Tabaxi Sorcerer 3
Medium (5'9") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)8 (-1) 9 (-1)10 (+0)
Skills Animal Handling +1, Intimidation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs

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