Syllin Iathrana, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears a fancy yellow dress. Her hair is short and golden. She has a tattooed face.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She pushes her goals aggressively. She is also a coward if confronted.
History: Her mother raised her in a mountain cabin. Through the years after Syllin was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Syllin's father didn't care for her much, and the feeling was mutual. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants to work out more often; and she's repulsed by the pc
Ideals: Athletic, Impeccable. Flaws: Fearful, Antagonistic. Bonds: Attractive, Nature. Occupation: Carter
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'8") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 11 (+0) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Aquan, Sylvan, Druidic
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp.
Arannis Sylvaranth, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'4" and muscular, this southern man wears a yellow feathered hat and yellow clothes. He has styled his black hair well, parting it to the left. His gray eyes dart from person to person.
Personality: He snorts whenever he laughs or is feeling confident. He always tries to repair and not replace. It was this mentality that drove him into the Junk Dealer business.
History: Arannis lived on a farm with his father, near the main road leading to a nearby town. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is wracked by social anxiety.
Ideals: Athletic, Persistence. Flaws: Fearful. Bonds: Family. Occupation: Junk Dealer
Voice: Soothing and warm
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 9 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 50 gp. Large well-done wool tapestry (300 gp).
Meriele Ariessus, Female Elf [Permalink]
Personal [hide]
Description: She is wearing a long, tan cloak. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her blonde hair, when down, is lengthy. She has hazel eyes.
Personality: Abrasive and pushy, she has a hard time making friends. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in a small village she learned the ways of the warrior from her mother. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Find a way to reverse the transformation of her sister; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Extrovert, Fighting. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Barber
Voice: Spits words with contempt
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 13 (+1) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Jade (130 gp).
Cressel Knack, Male Tiefling [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'8" has a big stupid grin on his face most of the time. He wears a green vest and prefers pastel and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His white hair is long and unkept. He has gleaming, smiling gold eyes.
Personality: Always inclined to offer people food he seems plenty friendly. He plays an instrument quite well.
History: Cressel was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Sellsword hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is searching for what he claims is his rightful reward.
Motivation: He desires power and/or immortality.
Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Sellsword
Voice: Irish accent
Attributes [hide]
Medium (6'8") Tiefling, Lawful Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 9 (-1) | 10 (+0) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Undercommon, Elven
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 140 gp. 1 Masterwork Common Melee.
Nirgel Flaw, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears a robe, a symbol of the sun god around his neck, and a quarterstaff on his belt. He is muscular with a powerful set of arms. His hair is cut close to his head. His white eyes dart around the room hyper actively observing anyone and anything.
Personality: He is overprotective of those who hire his services. He is a great chef.
History: Born in the east his family was never financially stable. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nirgel fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To protect his home; and to clean up the streets
Ideals: Fighting, Gifted, Entrepeneur. Bonds: Guardian, Poor. Occupation: Jeweler
Voice: Hissing voice
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 16 (+3) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Goblin, Draconic, Celestial
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 390 gp. Solid gold idol (500 gp).
Tervaround Offund, Female Gnome [Permalink]
Personal [hide]
Description: She wears suspenders and blue workpants. Her shirt is red, and she wears a heavy blue leather apron most of the time. She is portly but not overly obese. Her head has been shaved. She wears a mask on her face.
Personality: She speaks before she thinks and is too direct. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. A gifted student she started as a Priest, but she got bored and became a Sculptor. She tends to her Sculptor job now, and dutifully fulfills any obligations she has.
Motivation: Further expansion of business; and she'd like to take her coworkers down a peg
Ideals: Artistic. Flaws: Ugly, Impulsive, Secretive. Bonds: Job. Occupation: Sculptor
Voice: Uses sign language
Attributes [hide]
Small (3'0") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Orc, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 110 gp.
Millicent Acton, Female Human [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her golden hair is thinning but still full. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She has all her life been fascinated with writing.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She has had some formal writing training, and achieved minor success. Since then, she has sought to make the best of life.
Motivation: To get a good night's sleep; and wants to have a good time and be beloved
Ideals: Optimist, Artistic. Flaws: Ugly, Disease, Insomniac. Bonds: Poor. Occupation: Carpenter
Voice: Farmer accent
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Infernal, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 200 gp.
Matilda Pickering, Female Human [Permalink]
Personal [hide]
Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She is portly but not overly obese. She wears her white hair down. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. When she's not drinking or sleeping the drinks off, she's doing writing.
History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She's since become an addict/alcoholic.
Motivation: Retire the richest woman in the south.
Ideals: Artistic. Flaws: Addict. Bonds: Poor, Attractive, Mentor. Occupation: Cartwright
Voice: Excited and jittery
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 9 (-1) | 16 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Goblin
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp. Obsidian (12 gp). 1 Masterwork Common Melee.
Ulla Boondiggles, Female Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is typically in her Bowyer uniform. Her golden hair is still thick. She wears round tiny glasses practically rammed into her face.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is a font of random trivia from the lore and stories she has discovered
History: Ulla was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. After a long history of fighting, Ulla and her spouse have recently divorced.
Motivation: Sabotage a competitor; and balancing her hectic life and new bowyer responsibilities is difficult
Ideals: Joker, Logical. Flaws: Antagonistic. Bonds: Job, Poor. Occupation: Bowyer
Voice: Creaky witch voice
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 8 (-1) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
