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NPC Generator

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Advanced [show]


Mella Ilphelkiir, Female Elf [Permalink]

Personal [hide]

Description: This woman stands a little under 4'7" and is a bit bulky. She is very muscular particularly in the legs. She wears tan leather gloves, a tan jacket, and tight pants. She has shaved her head bald. She has a tattooed face.

Personality: She speaks before she thinks and is too direct. She has all her life been fascinated with painting.

History: She is a Succubi in disguise. She dropped out of school before completing her studies. She is searching for what she claims is her rightful reward.

Motivation: She has a rivalry with the Church that dominates her actions; and she has passion for adventuring and risk

Ideals: Artistic, Logical. Flaws: Impulsive. Bonds: Adventurer, Religious. Occupation: Server

Voice: Aggressive tone

Attributes [hide]

Mella Ilphelkiir, Female Elf Sorcerer 3
Medium (4'7") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 11 (+0)14 (+2) 10 (+0)9 (-1)
Skills Performance +1, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Celestial, Goblin
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 100 gp. Violet garnet (500 gp). Chalcedony (40 gp). Rhodochrosite (9 gp).


Social Check DCs


Raam Violence, Male Tiefling [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has no hair. He has several tiny aquamarine earrings on each ear.

Personality: Raam is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has chosen to use the inheritance that was left to him frivolously. After a long history of fighting, Raam and his spouse have recently divorced.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Rich, Military. Occupation: Cook

Voice: Sore throat, cough

Attributes [hide]

Raam Violence, Male Tiefling Sorcerer 2
Medium (6'2") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)17 (+3) 11 (+0)14 (+2)
Skills Performance +4, Religion +5
Senses Passive Perception 10
Languages Common, Elven, Ignan, Druidic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 400 gp.


Social Check DCs


Ahlyssa Hadley, Female Human [Permalink]

Personal [hide]

Description: She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. Her skin is fair and her fingers are delicate and long. She has done her best to style her chestnut hair to look like a famous performer. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is used to getting what she wants. In part because she is a meticulous planner.

History: A powerful brothel owner made her what she is. Her psionic abilities were realized during a raid on her village. She was granted psionic powers by her dying sister.

Motivation: Wants to open a new tavern; and to be a mortician again

Ideals: Justice, Professionalism, Gifted. Bonds: Mentor, Job. Occupation: Healer

Voice: German accent

Attributes [hide]

Ahlyssa Hadley, Female Human Sorcerer 2
Medium (5'3") Human, Lawful Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)13 (+1) 12 (+1)12 (+1)
Skills Animal Handling +3, Investigation +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 170 gp. Peridot (70 gp). Aquamarine (200 gp). 1 Masterwork Musical instrument.


Social Check DCs


Aura Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her beige fur is smooth and relatively long. Her eyes are likewise green. Her teeth are yellowed and unaligned.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed her at a young age, leading to her ugly appearance. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Ugly, Disease, Fearful, Mundane. Occupation: Tailor

Voice: French accent

Attributes [hide]

Aura Mist, Female Tabaxi Sorcerer 1
Medium (5'11") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)15 (+2) 7 (-2)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 8
Languages Common, Sylvan, Draconic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 80 gp.


Social Check DCs


Mormo Fortune, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and does not wear sleeves and tends to eschew shirts when he can avoid it. His black hair is lengthy and is close to two feet long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is skeptical of what others tell him and is slow to trust.

History: The child of a Dyer, who enjoyed hunting, Mormo was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Mormo took refuge in the large cave and found the beat up axe and armor he uses now. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and many goblins want him driven away

Ideals: Athletic, Philantrophist. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Marshal

Voice: Uses sign language

Attributes [hide]

Mormo Fortune, Male Tiefling Sorcerer 1
Medium (5'3") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)16 (+3) 14 (+2)14 (+2)
Skills Intimidation +4, Stealth +3
Senses Passive Perception 12
Languages Common, Auran, Infernal, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 6000 cp. 1 Darkwood Buckler.


Social Check DCs


Korag Westbrook, Male Half-Orc [Permalink]

Personal [hide]

Description: He sports white clothing, slightly heavier than average wear. He carries with him a set of longswords, each one with a opal on the hilt. He only wears one on his belt and the other on his back. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a small toy that he constantly fidgets with.

History: Born to a Fisher, his father struggled to pay the bills. Through the years after Korag was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Korag's father didn't care for him much, and the feeling was mutual. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Korag fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To unite with his sister; and his spouse's relatives view him with great suspicion

Ideals: Fighting. Flaws: Antagonistic, Addict. Bonds: Poor, Family. Occupation: Courier

Voice: Booming voice

Attributes [hide]

Korag Westbrook, Male Half-Orc Sorcerer 1
Medium (6'4") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)9 (-1) 15 (+2)14 (+2)
Skills Religion +1, Stealth +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp.


Social Check DCs


Nedda Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. She carries a battered bow and tarnished quarterstaff as well. She wears a deerstalker hat to cover her moderate length blonde hair. She wears a mask on her face.

Personality: She is fixated on the number 87. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is skeptical of what others tell her and is slow to trust.

History: She was born to a criminal king-pin and mafia family In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Flaws: Insane, Shy. Bonds: Attractive, Criminal record. Occupation: Adventurer

Voice: Speaks in third person

Attributes [hide]

Nedda Strongbones, Female Halfling Sorcerer 2
Small (2'10") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)13 (+1) 15 (+2)11 (+0)
Skills Acrobatics +3, Nature +3
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 2000 cp.


Social Check DCs


Krakhorn Halsey, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries with him a set of shields, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His head has been shaved. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. A true patriot, Krakhorn would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: The child of a Baker, who enjoyed hunting, Krakhorn was taken on many hunting expeditions. His mother was a soldier and died while he was still young. Krakhorn was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and his religion dominates his actions

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Military, Nature. Occupation: Shipwright

Voice: Puts emphasis on the wrong words

Attributes [hide]

Krakhorn Halsey, Male Half-Orc Sorcerer 1
Medium (6'4") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)8 (-1) 14 (+2)10 (+0)
Skills Investigation +1, Stealth +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Jet (130 gp).


Social Check DCs


Azaki Amakiir, Male Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears an entirely tan suit with pastel socks and a vest with buckled shoes. His blonde hair has been sun bleached extensively. He wears a mask on his face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is obsessed with his god.

History: He was born to a criminal king-pin and mafia family He moved out south to avoid the crime he committed. He became a Sage soon after.

Motivation: Regain custody of his son; and find a way to reverse the transformation of his brother

Ideals: Optimist. Bonds: Religious, Criminal record, Job, Family. Occupation: Sage

Voice: Complex vocabulary, royal

Attributes [hide]

Azaki Amakiir, Male Elf Sorcerer 1
Medium (4'9") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 7 (-2)15 (+2) 16 (+3)12 (+1)
Skills Arcana +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Goblin
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 800 sp.


Social Check DCs

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