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NPC Generator

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Advanced [show]


Mozikth Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'7" and muscular, this southern man wears silk and lounges about seductively. He has moderate length green crest. His half smiles and gold eyes are beguiling and draw you in.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: When he was but 4 years old his parents immigrated from the south. When money was particularly tight he was walking through alleys when he overheard a Brewer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the south, certain he would find work there.

Motivation: Wants to work out more often; and tabaxi compassion

Ideals: Athletic, Joker. Bonds: Attractive, Immigrant, Poor. Occupation: Brewer

Voice: Scratchy, weak

Attributes [hide]

Mozikth Jharthraxyn, Male Dragonborn Sorcerer 3
Medium (6'7") Dragonborn, True Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)14 (+2) 13 (+1)16 (+3)
Skills Acrobatics +3, Performance +5
Senses Passive Perception 11
Languages Common, Ignan, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 80 pp.


Social Check DCs


Roger Woodhouse, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is dressed in a clean violet cloak covering his clean studded leather. He has wavy silver hair. His eyes are violet and beady.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Roger hails from a village terrorized by drow. In his 17th year, his parents were killed by a drow raid, leaving Roger alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by drow. Roger was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: Many drow want him driven away; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Athletic, Logical. Flaws: Ugly, Forgetful. Bonds: Enemies. Occupation: Map Maker

Voice: Sensual and smooth

Attributes [hide]

Roger Woodhouse, Male Half-Elf Sorcerer 3
Medium (4'10") Half-Elf, Lawful Good (CR 3)
Armor Class 9
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 11 (+0)17 (+3) 9 (-1)14 (+2)
Skills Arcana +5, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Elven, Sylvan, Auran, Draconic
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 90 pp. Silver comb with moonstones (200 gp). 1 Masterwork studded leather.


Social Check DCs


Wrenn Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is well dressed, constantly wearing a tan suit, yellow shirt, and blue tie. His hair is always cut to a buzz. He has brown eyes and a tan hat with a yellow feather.

Personality: He is calm most of the time but flees social interaction. He does not believe in violence as a means to an end. He is a dedicated Banker but believes his peers are too gung-ho.

History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Pacifist. Flaws: Shy, Secretive. Bonds: Nature, Adventurer. Occupation: Banker

Voice: Cold and demanding tone

Attributes [hide]

Wrenn Glittergem, Male Gnome Sorcerer 2
Small (3'2") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)17 (+3) 15 (+2)8 (-1)
Skills Athletics +2, Performance +1
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Giant, Aquan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 290 gp.


Social Check DCs


Juliana Malcolms, Female Half-Elf [Permalink]

Personal [hide]

Description: She typically wears yellow cloth garments or leather armor. She carries a battered greataxe and tarnished shield as well. She keeps her blonde hair in a pixie cut. Her skin is flawless and her gray eyes scan people very quickly.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a Sage, her mother struggled to pay the bills. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Since then, she has sought to make the best of life.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Flaws: Cynical. Bonds: Attractive, Poor. Occupation: Stylist

Voice: Creaky witch voice

Attributes [hide]

Juliana Malcolms, Female Half-Elf Sorcerer 1
Medium (4'11") Half-Elf, Chaotic Good (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 13 (+1)14 (+2) 14 (+2)13 (+1)
Skills Investigation +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Goblin, Celestial
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 90 gp. 1 Masterwork Common Melee.


Social Check DCs


Aline Watson, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman stands a little under 5'2" and is a bit bulky. She is very muscular particularly in the legs. She prefers to wear yellow clothing when she does not wear armor. Her black hair is greasy and uncared for. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She hates goblins. She views them as having robbed her home of its proper glory. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born a particularly ugly child, much to the horror of her parents. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To reunite with her old friends.

Flaws: Ugly. Bonds: Enemies, Rich, Job, Adventurer. Occupation: Junk Dealer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Aline Watson, Female Half-Elf Sorcerer 1
Medium (5'2") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 9 (-1)15 (+2) 14 (+2)11 (+0)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Celestial, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 80 gp. 1 Magnifying glass.


Social Check DCs


Fonkin Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: A 3'6" southern man, he has the majority of his body covered in plate. He has a small bristly mustache and wavy brown hair. His eyes are gray.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is harsh and unforgiving.

History: Born to a poor family in the city he treasured whatever gifts he got. As a young adult he joined a group advocating for an improvement in Gnomish conditions. After a long history of fighting, Fonkin and his spouse have recently divorced.

Motivation: He doesn't get along with people that don't share his tastes; and tabaxi compassion

Ideals: Impeccable. Flaws: Antagonistic, Racist. Bonds: Poor. Occupation: Jeweler

Voice: Deep voice with rolling R's

Attributes [hide]

Fonkin Albaratie, Male Gnome Sorcerer 2
Small (3'6") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 18 (+4)10 (+0) 9 (-1)17 (+3)
Skills Arcana +2, Insight +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 900 sp.


Social Check DCs


Gomory Delight, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears suspenders and black workpants. Her shirt is white, and she wears a heavy black leather apron most of the time. Her black hair is matted, messy, and big. She has black eyes and a black hat with a white feather.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She would rather hide behind her crafts than deal with other people.

History: She was born to loving parents in a slum to the south. She moved from fad to fad and when she turned 15 she discovered music. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and she is terrified, and will act out of fear

Ideals: Athletic, Artistic. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Merchant

Voice: Loud with bravado

Attributes [hide]

Gomory Delight, Female Tiefling Sorcerer 1
Medium (5'6") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)18 (+4) 16 (+3)16 (+3)
Skills Intimidation +5, Medicine +5
Senses Passive Perception 13
Languages Common, Draconic, Infernal, Druidic, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 10 pp. Amethyst (130 gp). 1 Masterwork Common Melee.


Social Check DCs


Gilthur Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His black hair is cut jaggedly and amateurishly. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He always tries to repair and not replace. It was this mentality that drove him into the Hunter business.

History: Born in the west to a Hunter, Gilthur learned a great deal about his mother's area of expertise. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Further expansion of business; and expand his business

Ideals: Joker, Persistence. Bonds: Attractive, Job, Rich. Occupation: Hunter

Voice: Stutters

Attributes [hide]

Gilthur Brazzik, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)12 (+1) 8 (-1)6 (-2)
Skills Animal Handling +1, Deception +0
Senses Passive Perception 9
Languages Common, Dwarven, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: Aquamarine (400 gp). Star ruby (500 gp). Amber (140 gp). 1 Superior lock.


Social Check DCs


Daar Qyxpahrgh, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman stands a little under 6'1" and is a bit bulky. She is very muscular particularly in the legs. She dresses well, wearing black shirts, loose pants, and blazers most of the time. Her gold crest, when down, is lengthy. She has gleaming, smiling red eyes.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She does not believe in violence as a means to an end. She is a dedicated Assassin but believes her peers are too gung-ho.

History: She is the product a well kept family trust fund and as such has never really known need. Daar abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She is greedy.

Ideals: Pacifist. Bonds: Attractive, Family, Rich, Adventurer. Occupation: Assassin

Voice: High pitched and raspy

Attributes [hide]

Daar Qyxpahrgh, Female Dragonborn Sorcerer 1
Medium (6'1") Dragonborn, Neutral Good (CR 1)
Armor Class 7
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)4 (-3) 15 (+2)15 (+2) 7 (-2)13 (+1)
Skills Investigation +4, Medicine +0
Senses Passive Perception 8
Languages Common, Elven, Infernal
Attacks Melee +5 / 1d4+3, Ranged -1 / 1d4-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 800 sp. Brown-green garnet (160 gp).


Social Check DCs

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