Right-Handed Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longsword, but if one is not available he will default to his lance. He wears a wide-brimmed hat to hide his balding. His blue eyes have a joyful gleam in them most of the time.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now owns his own business.
Motivation: He is greedy; and wants to open a new tavern
Flaws: Ugly, Antagonistic. Bonds: Job, Rich. Occupation: Baker
Voice: Pirate accent
Attributes [hide]
Medium (5'1") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 18 (+4) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 160 gp. Bloodstone (80 gp).
Pelt On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears tattered old clothes. His beige fur is thinning but still full. He has green eyes and a pastel hat with a white feather.
Personality: Stoic and calm, he prefers to meditate than take action. Pelt enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born in the north his family was never financially stable. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A deep hatred of dire rats; and someone believes him a fraud
Ideals: Disciplined. Flaws: Ugly, Hedonist. Bonds: Poor, Enemies. Occupation: Mason
Voice: Australian accent
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 11 (+0) | 6 (-2) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 350 gp. 7 Acid flasks.
Tordek Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky man dresses well, typically a more casual-formal manner. His golden hair is lengthy. He has a tattooed face.
Personality: He is mildly Dwarf supremacist, though he does not identify as such. He is a very good compulsive liar and kleptomaniac.
History: He was born into a rich family. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He has decided he is irredeemable.
Flaws: Racist. Bonds: Attractive, Criminal record, Rich, Family. Occupation: Mayor
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 19 (+4) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 80 gp. Tiger eye turquoise (12 gp). Zircon (30 gp).
Rosalind Kane, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears baggy yellow pantaloons and a tan scarf. She carries with her a set of longbows on her belt, each one with a jet on the hilt. She has no hair. Her eyes are blue and beady.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born at the edge of vast desert. Rosalind liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a longbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Further expansion of business.
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Job, Nature. Occupation: Banker
Voice: German accent
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Ignan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
Herleva Vance, Female Human [Permalink]
Personal [hide]
Description: This woman wears tight fitting clothing which further accentuates her frame. She is muscular with a powerful set of arms. She wears a feathered hat to hide her balding. She has brown eyes.
Personality: Herleva wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Gifted from a young age, Herleva studied abroad. From there she went from mercenary job to mercenary job. She's also a talented Carter, but doesn't like to broadcast it.
Motivation: She desires power and/or immortality; and expand her business
Ideals: Disciplined, Gifted. Bonds: Attractive, Adventurer, Job. Occupation: Ruler
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'10") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 8 (-1) | 12 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 5000 cp.
Megren Raghthroknaar, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She is dressed in an above average manner. Her copper crest is lengthy. Her eyes are a pleasant red.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. A friendly and beautiful Dragonborn, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was a soldier and died while she was still young. Megren was left her father's suit of armor and trained in its use and care. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Joker. Flaws: Insane. Bonds: Attractive, Military. Occupation: Stylist
Voice: Spits words with contempt
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 13 (+1) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 70 gp. 1 Masterwork Common Ranged Weapon.
Hugolina Kimberley, Female Human [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with broad hat. Her skin is fair and her fingers are delicate and long. She has wavy blonde hair. This violet eyed northerner is not easily forgotten.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her first spouse was a Spy, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. Due to her spouse's obsession with being a Spy they were divorced and she won custody of their son. She worked as a Mayor, and she later adopted a second son.
Motivation: To get a good night's sleep; and she has money and likes to spend it
Flaws: Insomniac, Secretive, Mundane. Bonds: Family, Rich. Occupation: Mayor
Voice: American accent
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
Vapula Fascination, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she dresses in green turtlenecks beneath a grey coat with green slacks. Her white hair is smooth and relatively long. Her white eyes are passionate and lively.
Personality: Calm and collected, she is a well trained Barkeep. Further she is a bit of a stoner and is frequently out of it.
History: Born to a Fletcher, her mother struggled to pay the bills. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has achieved small success as a Barkeep.
Motivation: A rival would like her out of the picture; and find a way to reverse the transformation of her brother
Flaws: Addict. Bonds: Job, Poor, Family, Criminal record. Occupation: Barkeep
Voice: Booming voice
Attributes [hide]
Medium (5'9") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 10 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 60 gp.
Geva Mitchell, Female Human [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears just a grey suit. She has no hair. Her violet eyes have a joyful gleam in them most of the time.
Personality: She hates Humans with a passion. As such she is filled with self loathing. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. A gypsy cursed her at a young age, leading to her ugly appearance. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it.
Ideals: Logical. Flaws: Ugly, Racist, Disease. Bonds: Rich. Occupation: Glassblower
Voice: Sleepy voice
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 800 sp. Red garnet (110 gp).
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