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NPC Generator

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Advanced [show]


Mantus Frailty, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing colorful clothing, dressed as a Miller. He has dyed his greying silver hair a little too much giving a sharp silver color. His fierce gold eyes like to dwell on things.

Personality: He speaks before he thinks and is too direct. He does not trust anyone and sleeps with one eye open.

History: Mantus was born with his mother's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hasn't been sleeping well lately.

Motivation: Wants to work out more often; and wants his loneliness to end

Ideals: Athletic, Fighting. Flaws: Impulsive, Insomniac. Bonds: Attractive, Has a crush. Occupation: Miller

Voice: Speaks with back of mouth

Attributes [hide]

Mantus Frailty, Male Tiefling Sorcerer 2
Medium (6'2") Tiefling, True Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)17 (+3) 13 (+1)14 (+2)
Skills Acrobatics +4, Religion +5
Senses Passive Perception 11
Languages Common, Undercommon, Auran, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 1 Half-Plate.


Social Check DCs


Gillyd Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears a simple burlap shirt and baggy pants. She conceals her lance with her veritable burlap sack of a shirt, and sports empty pouches on her belt. She keeps her white hair in a pixie cut. Her eyes are likewise blue. Her teeth are white and perfect.

Personality: She acts crazy and hedonistic. She does not trust anyone and sleeps with one eye open.

History: When she was but 3 years old her parents immigrated from the west. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She left for the west, certain she would find work there.

Motivation: She feels kind of lost in life; and to get a good night's sleep

Flaws: Hedonist, Insomniac, Depressed. Bonds: Attractive, Immigrant. Occupation: Fortune-teller

Voice: Forgets to breathe while speaking

Attributes [hide]

Gillyd Fireforge, Female Dwarf Sorcerer 1
Medium (4'2") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)16 (+3) 10 (+0)5 (-3)
Skills Athletics +4, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Draconic, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 1000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Mella Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: She wears baggy blue pantaloons and a grey scarf. Her attire stands in sharp contrast to her kukri, which is beautifully polished and possesses an ornate carving of a dagger on it. She has slicked back blonde hair. Her ears are large.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Mella is combative with any and all who dare try her patience in the slightest.

History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Nothing but the best is good enough for her; and she is not mentally stable, and does not behave rationally

Ideals: Justice, Logical. Flaws: Ugly, Shy, Insane. Occupation: Unemployed

Voice: Excited and jittery

Attributes [hide]

Mella Qualanthri, Female Elf Sorcerer 1
Medium (5'1") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)10 (+0) 13 (+1)10 (+0)
Skills Acrobatics +4, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 140 gp. 1 Darkwood Buckler.


Social Check DCs


Emma Royal, Female Human [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. She is portly but not overly obese. Her moppish auburn hair is in a traditional bowl cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is witty, but her monotone delivery comes off as unnerving Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She was born the only child of a wealthy merchant. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To reunite with her absent father; and regain custody of her daughter

Ideals: Joker, Entrepeneur. Flaws: Insomniac. Bonds: Attractive, Family. Occupation: Carter

Voice: Sleepy voice

Attributes [hide]

Emma Royal, Female Human Sorcerer 2
Medium (4'10") Human, Lawful Good (CR 2)
Armor Class 10
Hit Points 1 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 7 (-2)12 (+1) 14 (+2)11 (+0)
Skills Religion +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1 Half-Plate.


Social Check DCs


Balimaar Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries a battered quarterstaff and tarnished kukri as well. His blonde hair is smooth and relatively long. His blue eyes are slightly larger than normal.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born in a small desert village. Balimaar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He feels kind of lost in life; and to reunite with his old friends

Ideals: Fighting, Philantrophist. Flaws: Depressed. Bonds: Nature, Adventurer. Occupation: Sellsword

Voice: Hissing voice

Attributes [hide]

Balimaar Ilphelkiir, Male Half-Elf Sorcerer 1
Medium (4'9") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)13 (+1) 12 (+1)15 (+2)
Skills Stealth +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 3000 cp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Balimaar York, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is generally shirtless and showing off his tattooed chest. His red hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are likewise green.

Personality: Stoic and calm, he prefers to meditate than take action. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Barkeep arts, while his father instructed him in etiquette, music and courtly manner. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Balimaar and his spouse have recently divorced.

Motivation: Expand his business; and to be a miller again

Ideals: Disciplined, Fighting. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Barkeep

Voice: Aggressive tone

Attributes [hide]

Balimaar York, Male Human Sorcerer 1
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)14 (+2) 11 (+0)10 (+0)
Skills Medicine +2, Religion +4
Senses Passive Perception 10
Languages Common, Terran, Goblin
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 140 gp. Cloth of gold vestments (130 gp).


Social Check DCs


Horhog Gracey, Male Half-Orc [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a slight overbite and is overall scrawny. His auburn hair is matted, messy, and big. He is baby faced.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Horhog was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He has decided he is irredeemable; and balancing his hectic life and new armorer responsibilities is difficult

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Adventurer, Job, Criminal record. Occupation: Armorer

Voice: Low and grunting

Attributes [hide]

Horhog Gracey, Male Half-Orc Sorcerer 3
Medium (6'10") Half-Orc, Neutral Evil (CR 3)
Armor Class 10
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 6 (-2)11 (+0) 13 (+1)11 (+0)
Skills Medicine +3, Nature +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 10000 cp.


Social Check DCs


Giselle Brandon, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many black ritualistic tattoos. She is typically in her Masseuse uniform. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. She has a tattooed face.

Personality: She has a massive crush on the younger sibling of the Masseuse who has hired her part-time. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Over the years she perfected her riding and shooting skills. She has since lost track of the people in her past.

Motivation: Wants to open a new tavern; and sabotage a competitor

Bonds: Job, Has a crush, Family, Slave, Nature. Occupation: Masseuse

Voice: Voice breaks

Attributes [hide]

Giselle Brandon, Female Human Sorcerer 1
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)10 (+0) 6 (-2)8 (-1)
Skills Arcana +2, Deception +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 30 pp. A large tome filled with over one hundred recipes written by a former royal chef. (170 gp).


Social Check DCs


Godfrey Tattersall, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses in grey turtlenecks beneath a red coat with pastel slacks. His long red hair reaches down to his waist. His eyes are violet and beady.

Personality: He can speak with the recently deceased. He is harsh and unforgiving.

History: Godfrey was born in the south. At a young age he loved to build and create. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Retire the richest man in the south; and he's repulsed by the pc

Ideals: Gifted, Persistence, Entrepeneur. Flaws: Ugly, Antagonistic. Occupation: Gardener

Voice: Hard of hearing, loud

Attributes [hide]

Godfrey Tattersall, Male Human Sorcerer 1
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)17 (+3) 11 (+0)8 (-1)
Skills Nature +5, Stealth +3
Senses Passive Perception 10
Languages Common, Celestial, Ignan, Draconic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 200 sp.


Social Check DCs

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