Jabbie Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: He wears a tan cloak and cross-gartered brown stockings. He carries a battered scythe and tarnished rapier as well. His long blonde hair is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Confrontational and typically high on some drug or another. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He now spends his time doing works of charity.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Philantrophist, Gifted. Flaws: Insane, Addict. Occupation: Bather
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 7 (-2) | 9 (-1) | 6 (-2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 60 gp.
Ahrim Tragedy, Male Tiefling [Permalink]
Personal [hide]
Description: He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a lance, but if one is not available he will default to his falchion. He carries with him a set of falchions, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He keeps his brown hair in a pixie cut. His ears are large.
Personality: This man loves poetry and to teach people poetry more than just about anything. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: Ahrim lived on a farm with his mother, near the main road leading to a nearby town. He has had some formal poetry training, and achieved minor success. He has never given up on his poetry dream.
Motivation: Find a way to reverse the transformation of his brother; and regain custody of his son
Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Family. Occupation: Bather
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'8") Tiefling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 11 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Aquan, Draconic
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 50 gp. Golden pearl (110 gp). 1 Climber’s kit.
Tree On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is very fat, and wears a worn and beaten armor. He has done his best to style his beige fur to look like a famous performer. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: He is greedy; and to find somewhere to settle down
Flaws: Ugly, Mundane, Disease, Insomniac. Bonds: Rich. Occupation: Barkeep
Voice: Squeaky
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 16 (+3) | 16 (+3) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Sylvan, Ignan, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp.
Varis Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He prefers to wear blue clothing when he does not wear armor. He wears a Stetson hat to cover his moderate length blonde hair. He wears an eyepatch.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a minor phobia of water and hates getting wet.
History: He was born a particularly ugly child, much to the horror of his parents. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Varis never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: Meet up once more with his childhood friend; and he is wracked by social anxiety
Flaws: Ugly, Shy, Fearful. Bonds: Debt, In love, Adventurer. Occupation: Architect
Voice: Nasally tone
Attributes [hide]
Medium (5'2") Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 13 (+1) | 13 (+1) | 11 (+0) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: 2000 cp.
Vepar Pursuit, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a worn and beaten armor, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'10" when asserting herself. Her dark red hair is still thick. Her half smiles and red eyes are beguiling and draw you in.
Personality: Vepar is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born several months after her father was called into army service. From her teen years she was always beautiful and desirable, so people have always doted on her. She has dedicated herself to building a better kind of golem.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with her childhood friend
Ideals: Extrovert. Flaws: Secretive. Bonds: Attractive, Adventurer, Military. Occupation: Mortician
Voice: Loud with bravado
Attributes [hide]
Medium (5'10") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 13 (+1) | 16 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Auran, Halfling, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp.
Susannah Reed, Female Human [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She wears a fancy brown dress. She has wavy white hair. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is lazy and tries to find solutions quickly.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature falchion.
Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and she wants to meet her childhood hero
Ideals: Joker, Gifted. Flaws: Lazy. Bonds: Attractive, Poor, Adventurer. Occupation: Laborer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 16 (+3) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 120 gp. 1 Masterwork Common Melee.
Darrow Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: Standing 3'3", this man wears a white vest and prefers black and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears a small hat to hide his balding. His violet eyes lackadaisically let the world flow into them.
Personality: His tongue was cut out and he uses sign language. He is afraid of women and trembles around them
History: Darrow lived on a farm with his father, near the main road leading to a nearby town. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Doesn't want to be a Merchant and was forced into it by his family; and a rival would like him out of the picture
Flaws: Ugly, Disease, Shy. Bonds: Family, Criminal record. Occupation: Merchant
Voice: Spits words with contempt
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 9 (-1) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: 500 sp. A miniature golden chest with tiny emeralds lining the top (100 gp).
Azzakh Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is very fat, and wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He keeps his long silver crest kept up in a rat tail. His thin eyebrows rest above his beady gold eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not trust anyone and sleeps with one eye open.
History: Born to a pair of adventurers, Azzakh grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend
Flaws: Ugly, Disease, Insomniac. Bonds: Poor, Adventurer. Occupation: Fisher
Voice: Whispers
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 12 (+1) | 16 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan, Elven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 320 gp.
Arava Kerrhylon, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'1" when asserting herself. Her gold crest is thinning but still full. Her eyes are red and catlike.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is a bit of a xeno-phobe, disliking non-Dragonborns.
History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. As a young adult she joined a group advocating for an improvement in Dragonborn conditions. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arava fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Many giants want her driven away; and a strong sense of loyalty to dwarven people
Ideals: Fighting. Flaws: Selfish, Racist. Bonds: Religious, Enemies. Occupation: Baker
Voice: Old thin voice
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 16 (+3) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 2600 sp.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

