Purah Blessing, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She dresses in green turtlenecks beneath a white coat with green slacks. She wears a deerstalker hat to cover her moderate length white hair. Her eyes are silver and she is always smoking a pipe.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: She was born several months after her father was called into army service. She struck it rich when she found rare goods in large quantities. She has been saving her money to try and buy her sister's freedom.
Motivation: To reunite with her absent father; and to unite with her sister
Ideals: Athletic, Philantrophist. Bonds: Family, Military, Rich. Occupation: Painter
Voice: Low and grunting
Attributes [hide]
Medium (5'11") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 50 gp. Obsidian (8 gp).
Andry High-hill, Female Halfling [Permalink]
Personal [hide]
Description: She is typically in her Baker uniform. She is portly but not overly obese. Her hair is brown and curly. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: A skeptical and narcissistic woman, Andry's first love is herself. Her second love is also herself. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Born in the north to a Baker, Andry learned a great deal about her mother's area of expertise. After coming to the age of reason, Andry took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She left for the north, certain she would find work there.
Motivation: She'd like to take her coworkers down a peg; and wishes to resurrect an old love
Ideals: Impeccable, Gifted. Bonds: Job, In love, Immigrant. Occupation: Baker
Voice: Farmer accent
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 10 (+0) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 250 gp. 1 Masterwork Common Ranged Weapon.
Paymon Wary, Male Tiefling [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he prefers to wear flannel. He keeps his long chestnut hair kept up in a rat tail. His black eyes lackadaisically let the world flow into them.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He believes the world needs to unite to get rid of orcs once and for all.
History: His parents moved while he was still in utero so he is the first generation to be born here. A gifted student he started as a Healer, but he got bored and became a Mortician. Since then, he has sought to make the best of life.
Motivation: He is compelled to act according to his religious beliefs; and further expansion of business
Ideals: Optimist. Bonds: Enemies, Immigrant, Job, Religious. Occupation: Mortician
Voice: Stutters
Attributes [hide]
Medium (6'10") Tiefling, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 12 (+1) | 15 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Undercommon, Goblin
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 220 gp.
Chad Gracey, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a brown shirt with thin yellow vertical stripes and green pants. His hair, while still mostly golden, has prominent grey streaks. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born to a Scribe, his mother struggled to pay the bills. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.
Motivation: Further expansion of business.
Ideals: Professionalism. Flaws: Addict, Antagonistic. Bonds: Poor, Job. Occupation: Server
Voice: Soothing and warm
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal, Ignan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 1800 sp. Freshwater pearl (4 gp).
Borun Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears silk and lounges about seductively. He has a small bristly mustache and wavy white hair. His fierce brown eyes like to dwell on things.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not believe in violence as a means to an end. He is a dedicated Spy but believes his peers are too gung-ho.
History: The child of a Layabout, who enjoyed hunting, Borun was taken on many hunting expeditions. Like his father and his sister before him, after school he went straight into learning to become a Spy. He's since become an addict/alcoholic.
Motivation: Further expansion of business.
Ideals: Pacifist. Flaws: Addict. Bonds: Attractive, Nature, Job. Occupation: Spy
Voice: Loud with bravado
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Halfling, Goblin
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Just what you see.
Smoking Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. His black fur is knotted and matted. He is baby faced.
Personality: Stoic and calm, he prefers to meditate than take action. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born several months after his mother was called into army service. In his 12th year, his parents were killed by a drow raid, leaving Smoking alone in the world. After a stint in an orphanage, he was adopted. He has dedicated himself to building a better village for his children.
Motivation: He's in love; and meet up once more with his childhood friend
Ideals: Disciplined. Bonds: Adventurer, Military, Enemies, Has a crush. Occupation: Spice Merchant
Voice: Rolls R's
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Evil (CR 4)
Armor Class 13
Hit Points 19 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 18 (+4) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Druidic, Halfling, Aquan, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 pp. 1 Minor magic item.
Bimpnottin Miggledy, Female Gnome [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is well dressed, but even with her fine clothing she looks run-down. Her long red hair reaches down to her waist. Her amber eyes are slightly larger than normal.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born several months after her mother was called into army service. She dropped out of school before completing her studies. She struck the Sellsword job and began her own company from there.
Motivation: To pay off her debts; and she is unsatisfied with her job
Ideals: Logical. Flaws: Ugly. Bonds: Military, Job, Debt. Occupation: Sellsword
Voice: Hissing voice
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Gnome, Infernal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 270 gp.
Ombul Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He sports a long black beard, and similarly colored long hair. His face is scarred and worn.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He plays an instrument quite well.
History: He was born at the edge of vast desert. In his 12th year, his parents were killed by a dire rats raid, leaving Ombul alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge
Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Nature, Enemies. Occupation: Fisher
Voice: Pirate accent
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 2)
Armor Class 15
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 14 (+2) | 8 (-1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 5000 cp.
Gunnloda Broodfist, Female Dwarf [Permalink]
Personal [hide]
Description: This woman wears loose pants and a collared shirt complete with sweater beneath her coat, and sports empty pouches on her belt. She is bald on top and has large red tufts of hair around her ears. Her eyes are violet and she is always smoking a pipe.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She always tries to repair and not replace. It was this mentality that drove her into the Stableman business.
History: She was born in a small desert village. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She bought a bow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Regain custody of her daughter.
Ideals: Persistence. Flaws: Ugly. Bonds: Job, Nature, Family. Occupation: Stableman
Voice: Raspy
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 13 (+1) | 10 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 30 gp. 4 Thunderstones.
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