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NPC Generator

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Advanced [show]


Vadania Othronus, Female Elf [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a custom-built plate barding that's adorned with tan lining and desert motifs. She has wavy silver hair. She has several tiny topaz earrings on each ear.

Personality: She has always had a great fascination with Half-Orc culture. A true patriot, Vadania would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Vadania was raised in a hard working conservative environment. She struck it rich when she found rare goods in large quantities. She became a Barrister soon after.

Motivation: Half-Orc compassion; and she has money and likes to spend it

Flaws: Ugly, Racist. Bonds: Rich, Military, Job. Occupation: Barrister

Voice: Creaky witch voice

Attributes [hide]

Vadania Othronus, Female Elf Sorcerer 2
Medium (5'0") Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)15 (+2) 10 (+0)8 (-1)
Skills Investigation +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Terran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 100 gp. 3 Thunderstones.


Social Check DCs


Nemeia Heal, Female Tiefling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She wears many layers of old clothing at all times. Beneath her clothing is a huge mess of scar tissue. She wears her purple hair down. Her silver eyes dart from person to person to random spaces in the air.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Around other people she will do her best to conceal her emotions and appear jolly.

History: Sold as a small child to a brothel owner, Nemeia was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was taken from her home at a very young age. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is currently in port desperately looking for someone to get her out; and wishes to resurrect an old love

Flaws: Ugly, Terse, Shy. Bonds: Poor, Slave, Mentor. Occupation: Sailor

Voice: Australian accent

Attributes [hide]

Nemeia Heal, Female Tiefling Sorcerer 1
Medium (5'1") Tiefling, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 18 (+4)15 (+2) 17 (+3)13 (+1)
Skills Intimidation +3, Stealth +5
Senses Passive Perception 13
Languages Common, Dwarven, Terran
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 120 gp.


Social Check DCs


Quillathe Yaeldrin, Female Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a shirt that is too small, which lets her gut show, with a ratty violet coat over it. She has done her best to style her brown hair to look like a famous performer. Her violet eyes peer out from beneath her wide-brimmed violet hat.

Personality: This woman loves painting and to teach people painting more than just about anything. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was raised in a plains tribe. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has never given up on her painting dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Artistic, Fighting. Flaws: Ugly, Disease. Bonds: Nature. Occupation: Marshal

Voice: Speaks in third person

Attributes [hide]

Quillathe Yaeldrin, Female Half-Elf Sorcerer 3
Medium (4'10") Half-Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)14 (+2) 15 (+2)13 (+1)
Skills Deception +3, Stealth +2
Senses Passive Perception 12
Languages Common, Elven, Halfling, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 200 gp. Eye agate (5 gp). 1 Everburning torch. 4 Alchemist’s fire. 4 Smokesticks.


Social Check DCs


Merihim Benevolence, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a long, green, dusty cloak. He keeps his brown hair in a pixie cut. His face is scarred and worn.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is obsessed with a lost civilization.

History: He was born a particularly ugly child, much to the horror of his parents. A few years later when the north was not economically sound they moved to his current location. He has built up a small fortune and can afford his own way.

Motivation: A need for knowledge about a nearby landmark; and doesn't want to be a miller and was forced into it by his family

Flaws: Ugly. Bonds: Adventurer, Immigrant, Rich, Family. Occupation: Miller

Voice: Rolls R's

Attributes [hide]

Merihim Benevolence, Male Tiefling Sorcerer 2
Medium (5'10") Tiefling, True Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)15 (+2) 12 (+1)14 (+2)
Skills Medicine +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 80 pp. 1 Masterwork Musical instrument.


Social Check DCs


Three Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 6'7" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear brown clothing when he does not wear armor. His beige fur has been sun bleached extensively. His face is covered beneath a completely black helmet.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a small toy that he constantly fidgets with.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Three fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his absent father; and doesn't want to be a doctor and was forced into it by his family

Ideals: Artistic, Fighting. Flaws: Mundane, Addict. Bonds: Family. Occupation: Doctor

Voice: Laughs frequently while speaking

Attributes [hide]

Three Wind, Male Tabaxi Sorcerer 2
Medium (6'7") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)15 (+2) 13 (+1)7 (-2)
Skills Deception +0, Medicine +3
Senses Passive Perception 11
Languages Common, Celestial, Terran
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 1000 cp.


Social Check DCs


Purson Instinct, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His white hair is still thick. His thin eyebrows rest above his beady black eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born in the east. He took every job he could get his hands on, but the opportunities for Tieflings in the east were limited. He left for the east, certain he would find work there.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic. Bonds: Immigrant, Military. Occupation: Bounty Hunter

Voice: Stutters

Attributes [hide]

Purson Instinct, Male Tiefling Sorcerer 1
Medium (6'9") Tiefling, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)16 (+3) 10 (+0)15 (+2)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common, Abyssal, Aquan, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 6000 cp.


Social Check DCs


Warryn Beren, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He carries with him a set of daggers, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His auburn hair is cut short. He has hazel eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a Bounty Hunter, his father struggled to pay the bills. Like his father and his brother before him, after school he went straight into learning to become a Mayor. He became a Mayor soon after.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Fighting, Logical. Flaws: Selfish. Bonds: Poor, Job. Occupation: Mayor

Voice: Laughs frequently while speaking

Attributes [hide]

Warryn Beren, Male Gnome Sorcerer 3
Small (3'8") Gnome, Lawful Good (CR 3)
Armor Class 9
Hit Points 16 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 15 (+2)14 (+2) 5 (-3)12 (+1)
Skills Deception +3, Insight -1
Senses Passive Perception 7
Languages Common, Gnome, Undercommon, Ignan
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 300 gp.


Social Check DCs


Irann Boleem, Female Half-Elf [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. She is bald on top and has large silver tufts of hair around her ears. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: While she acts the brute, she is far gentler than she would appear. She pushes her goals aggressively. She is also a coward if confronted.

History: Irann was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Irann fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She feels threatened by others; and she is wracked by social anxiety

Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Fisher

Voice: Speaks in third person

Attributes [hide]

Irann Boleem, Female Half-Elf Sorcerer 3
Medium (4'11") Half-Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)10 (+0) 14 (+2)18 (+4)
Skills History +2, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 100 gp.


Social Check DCs


Delebean Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: This light-skinned male wears a tight fitting tan shirt and pants. He is tall, broad shouldered and powerfully built. He wears his black hair down. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A skeptical and narcissistic man, Delebean's first love is himself. His second love is also himself. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in a small plains village. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's repulsed by the PC; and he has passion for adventuring and risk

Ideals: Impeccable, Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Nature. Occupation: Apothecary

Voice: Eastern European accent

Attributes [hide]

Delebean Quillsharpener, Male Gnome Sorcerer 1
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 8
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 17 (+3)15 (+2) 11 (+0)9 (-1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Aquan
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 100 sp.


Social Check DCs

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