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NPC Generator

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Advanced [show]


Vaina Accord, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears tight fighting clothing, which leaves very little to the imagination. With wild blonde hair. Her eyes are likewise amber. Her teeth are yellowed and unaligned.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born several months after her father was called into army service. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Religious, Military. Occupation: Apothecary

Voice: Speaks with squeezed throat

Attributes [hide]

Vaina Accord, Female Half-Elf Sorcerer 2
Medium (5'8") Half-Elf, Lawful Good (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 17 (+3)11 (+0) 11 (+0)13 (+1)
Skills Deception +3, Medicine +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 2000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Valafar Intellect, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man wears a simple green robe with grey stripes complete with hood and is in decent physical shape. His blue hair is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He misses his home and complains about the freezing weather, even in summer.

History: Born in the south to a Jeweler, Valafar learned a great deal about his mother's area of expertise. Like his mother and his sister before him, after school he went straight into learning to become a Jeweler. He was granted martial powers by his dying sister.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and balancing his hectic life and new jeweler responsibilities is difficult

Ideals: Gifted. Bonds: Attractive, Immigrant, Job, Criminal record. Occupation: Jeweler

Voice: Low and grunting

Attributes [hide]

Valafar Intellect, Male Tiefling Sorcerer 1
Medium (5'7") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)14 (+2) 14 (+2)10 (+0)
Skills Performance +2, Stealth +3
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 700 sp. 1 Masterwork Heavy steel shield.


Social Check DCs


Criella Poetry, Female Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a well pressed and immaculate suit (or dress). Her hair is blue and curly. Her eyes are silver.

Personality: Always inclined to offer people food she seems plenty friendly. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She found a children's book about a Tiefling Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now spends her time doing works of charity.

Motivation: A deep hatred of giants; and meet up once more with her childhood friend

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Religious, Adventurer, Enemies. Occupation: Mortician

Voice: Rolls R's

Attributes [hide]

Criella Poetry, Female Tiefling Sorcerer 2
Medium (4'7") Tiefling, True Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)17 (+3) 8 (-1)17 (+3)
Skills Arcana +5, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Druidic, Aquan, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 270 gp.


Social Check DCs


Smoking Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man wears many layers of old clothing at all times. He has moderate length orange fur. He wears round tiny glasses practically rammed into his face.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From there he went from mercenary job to mercenary job. He now spends his time doing works of charity.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Artistic, Philantrophist. Flaws: Ugly. Bonds: Poor, Military, Adventurer. Occupation: Doctor

Voice: Dutch accent

Attributes [hide]

Smoking Fang, Male Tabaxi Sorcerer 1
Medium (6'2") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)10 (+0) 7 (-2)12 (+1)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Just what you see.


Social Check DCs


Bucklal TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a hunchback. He has no hair. He wears large thick round spectacles.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Servant mother left him crippled. He hasn't been sleeping well lately.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Flaws: Ugly, Antagonistic, Impulsive, Disease, Insomniac. Bonds: Rich. Occupation: Map Maker

Voice: Soft and mumbly

Attributes [hide]

Bucklal TellPenny, Male Halfling Sorcerer 3
Small (3'4") Halfling, Neutral Good (CR 3)
Armor Class 11
Hit Points 5 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)7 (-2) 12 (+1)7 (-2)
Skills Acrobatics +2, Insight +3
Senses Passive Perception 11
Languages Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 sp.


Social Check DCs


Pyntle Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: The light-skinned woman stands 3'2" and is well dressed, constantly wearing a blue suit, brown shirt, and green tie. Her blonde hair is still thick. Her eyes are blue and beady.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Born in the south her family was never financially stable. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Pyntle and her spouse have recently divorced.

Motivation: She has comitted a past crime that haunts her to this day; and she's repulsed by the pc

Flaws: Ugly, Shy, Antagonistic. Bonds: Mentor, Poor. Occupation: Spy

Voice: Middle-eastern accent

Attributes [hide]

Pyntle Maekkelferce, Female Gnome Sorcerer 1
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 14
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 18 (+4)8 (-1) 5 (-3)12 (+1)
Skills History +1, Survival -1
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp.


Social Check DCs


Hrathy Riley, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is dressed in a clean white cloak covering her clean studded leather. Her hair is greying and her face has many wrinkles. Her eyes are violet and beady.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born in the west. She worked as a nervous Jeweler and found it very stressful. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hrathy fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To be a Map Maker again.

Ideals: Extrovert, Fighting. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Jeweler

Voice: Raspy

Attributes [hide]

Hrathy Riley, Female Half-Orc Sorcerer 1
Medium (5'9") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)7 (-2) 10 (+0)8 (-1)
Skills Animal Handling +2, Religion +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 30 pp. A pair of silk slippers encrusted with tiny pearls. (180 gp).


Social Check DCs


Travok Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tattered old clothes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'11" when asserting himself. His silver hair is lengthy. His eyes are blue and beady.

Personality: He is a hateful person. He taunts others and blames them for his problems. He works hard and plays hard.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has built up a small fortune and can afford his own way.

Motivation: He is terrified, and will act out of fear; and he has money and likes to spend it

Flaws: Ugly, Antagonistic, Hedonist, Fearful. Bonds: Rich. Occupation: Slave Trader

Voice: Speaks with squeezed throat

Attributes [hide]

Travok Dankil, Male Dwarf Sorcerer 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)11 (+0) 17 (+3)9 (-1)
Skills Arcana +2, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: Tourmaline (60 gp). Red garnet (60 gp).


Social Check DCs


Tree Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a simple burlap shirt and baggy pants. He conceals his scimitar with his veritable burlap sack of a shirt. His yellow fur, when down, is lengthy. His eyes are hazel and catlike.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Tree is combative with any and all who dare try his patience in the slightest.

History: A powerful brothel owner made him what he is. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He became a Dyer soon after.

Motivation: Balancing his hectic life and new Dyer responsibilities is difficult; and to be a tailor again

Ideals: Justice, Impeccable. Bonds: Immigrant, Job, Mentor. Occupation: Dyer

Voice: Whispers

Attributes [hide]

Tree Of Spirit, Male Tabaxi Sorcerer 2
Medium (6'10") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)12 (+1) 9 (-1)17 (+3)
Skills Nature +3, Perception +1
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: Just what you see.


Social Check DCs

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