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NPC Generator

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Advanced [show]


Shane Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who is dressed in a clean yellow cloak covering his clean studded leather, he is not a threatening figure. His long blonde hair is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a poor family in the city he treasured whatever gifts he got. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break.

Flaws: Depressed. Bonds: Family, Poor, Adventurer. Occupation: Knight

Voice: Mumbles to self between sentences

Attributes [hide]

Shane Meliamne, Male Half-Elf Sorcerer 1
Medium (5'10") Half-Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)14 (+2) 14 (+2)15 (+2)
Skills Deception +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Auran, Draconic
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 1 Climber’s kit.


Social Check DCs


Vlorn Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is well dressed, constantly wearing a white suit, brown shirt, and black tie. His auburn hair is matted, messy, and big. His violet eyes are slightly larger than normal.

Personality: Overbrimming with self-confidence, Vlorn isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He served in the navy to pay for his family's outstanding loans. A gifted student he started as a Locksmith, but he got bored and became a Hunter. He ran away from his former home and has been making his living as a Hunter for the past few years.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Impeccable, Justice. Flaws: Ugly. Bonds: Military, Job. Occupation: Hunter

Voice: Middle-eastern accent

Attributes [hide]

Vlorn Stoutman, Male Halfling Sorcerer 2
Small (3'3") Halfling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)7 (-2) 9 (-1)13 (+1)
Skills Intimidation +3, Investigation +0
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 340 gp.


Social Check DCs


Keyleth Rothenel, Female Elf [Permalink]

Personal [hide]

Description: She typically wears tan cloth garments or leather armor. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has auburn hair. Her blue eyes have a joyful gleam in them most of the time.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Born to a poor family in the city she treasured whatever gifts she got. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has been a successful dealer in antiques buying low and selling high.

Motivation: She is wracked by social anxiety.

Ideals: Entrepeneur. Flaws: Fearful. Bonds: Attractive, Poor. Occupation: Bather

Voice: Hollow voice

Attributes [hide]

Keyleth Rothenel, Female Elf Sorcerer 2
Medium (5'1") Elf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 16 (+3)9 (-1) 15 (+2)17 (+3)
Skills Investigation +1, Persuasion +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp. Peridot (20 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ilde Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears a grey vest with golden trim over her white shirt. Her red leather gloves and pants are well-kept, and her grey boots flare out at the collars. Sporting a black mohawk this woman's hair draws a lot of attention. Her eyes are likewise amber.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Born in a small village she learned the ways of the warrior from her father. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has gone from town to town working and never settling down anywhere, but has fallen for a local Tailor. She hasn't told them the truth, but wants to settle down with them.

Motivation: She would like to get married and retire.

Ideals: Fighting. Flaws: Ugly, Secretive. Bonds: Has a crush, Nature. Occupation: Barrister

Voice: Hard of hearing, loud

Attributes [hide]

Ilde Bloodkith, Female Dwarf Sorcerer 1
Medium (4'1") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)16 (+3) 13 (+1)8 (-1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Aquan, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 90 gp.


Social Check DCs


Donaar Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a green vest and prefers yellow and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His rusty crest is singed and shortened. His eyes are gold and beady.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Donaar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Donaar was born the youngest of three triplets. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To unite with his sister; and to reunite with his absent father

Flaws: Ugly, Antagonistic, Hedonist. Bonds: Family, Religious. Occupation: Spy

Voice: Speaks with back of mouth

Attributes [hide]

Donaar Grrrmmballhyst, Male Dragonborn Sorcerer 1
Medium (6'8") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 10 (+0)12 (+1) 10 (+0)13 (+1)
Skills Persuasion +3, Religion +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 1000 cp. A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). 1 Masterwork Common Melee.


Social Check DCs


Mastema Sly, Female Tiefling [Permalink]

Personal [hide]

Description: She wears green trousers with brown and red striped suspenders. She wears various colorful collared shirts. She is portly but not overly obese. She keeps her brown hair in a flapper bob. Her face is scarred and worn.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She works hard and plays hard.

History: Born in the south her family was never financially stable. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Being a Priest kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Cynical, Hedonist. Bonds: Poor, Criminal record. Occupation: Priest

Voice: High pitched, excited

Attributes [hide]

Mastema Sly, Female Tiefling Sorcerer 1
Medium (5'11") Tiefling, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)14 (+2) 15 (+2)18 (+4)
Skills Deception +6, Nature +4
Senses Passive Perception 12
Languages Common, Celestial, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 700 sp. Tourmaline (100 gp).


Social Check DCs


Torz Tatum, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear flannel, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His black hair is thinning but still full. His gray eyes are slightly larger than normal.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother was a mechanic, and taught him how to fix just about anything. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He feels the way he acts is they only way to get by in the world; and he seems to be bored by most things

Ideals: Persistence, Impeccable. Flaws: Emotional, Secretive, Mundane. Occupation: Miller

Voice: Raspy

Attributes [hide]

Torz Tatum, Male Half-Orc Sorcerer 2
Medium (6'1") Half-Orc, Lawful Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)10 (+0) 12 (+1)9 (-1) 13 (+1)9 (-1)
Skills Insight +3, Religion +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 1d6+5, Ranged +2 / 1d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp.


Social Check DCs


Modean Peace, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears baggy black pantaloons and a tan scarf. He has styled his blue hair well, parting it to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep white.

Personality: This man loves dancing and to teach people dancing more than just about anything. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. When money was particularly tight he was walking through alleys when he overheard a Weaver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Artistic, Joker, Fighting. Flaws: Insane. Bonds: Poor. Occupation: Weaver

Voice: Speaks in third person

Attributes [hide]

Modean Peace, Male Tiefling Sorcerer 4
Medium (5'0") Tiefling, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)13 (+1) 13 (+1)12 (+1)
Skills Athletics +4, Investigation +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Kite Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears brown trousers with green and pastel striped suspenders. She wears various colorful collared shirts. She carries a battered spear and tarnished sickle as well. Her brown fur is slicked back into a classic pompadour. Her face is scarred and worn.

Personality: She can speak with the recently deceased. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Kite hails from a village terrorized by gnolls. Her arcane abilities were realized during a raid on her village. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Kite was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: Revenge.

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Adventurer, Enemies. Occupation: Barrister

Voice: Low rumbling, strings words together

Attributes [hide]

Kite Wind, Female Tabaxi Sorcerer 2
Medium (6'2") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)14 (+2) 15 (+2)13 (+1)
Skills Nature +4, Perception +4
Senses Passive Perception 14
Languages Common, Giant, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 200 sp. Red spinel (110 gp).


Social Check DCs

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