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NPC Generator

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Advanced [show]


Dayereth Horineth, Male Elf [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate, and he perpetually has his crossbow ready. His hair is always cut to a buzz. His face is covered beneath a completely black helmet.

Personality: While he acts the brute, he is far gentler than he would appear. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Apothecary father left him crippled. He now mingles about in high society.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Fighting, Joker. Flaws: Disease. Bonds: Rich. Occupation: Sailor

Voice: Sensual and smooth

Attributes [hide]

Dayereth Horineth, Male Elf Sorcerer 1
Medium (5'1") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 14 (+2)16 (+3) 12 (+1)8 (-1)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Goblin, Terran
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 1 Banded mail.


Social Check DCs


Krimmon Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He has a red handlebar mustache and slicked back red hair. His eyes are likewise brown. His teeth are white and perfect.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Animals are drawn to him, and he is able to talk to them.

History: Krimmon hails from a village terrorized by gnolls. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Krimmon was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: A deep hatred of gnolls.

Ideals: Philantrophist, Gifted. Bonds: Attractive, Enemies. Occupation: Courier

Voice: pre-pubescent

Attributes [hide]

Krimmon Wildheart, Male Halfling Sorcerer 2
Small (3'2") Halfling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)13 (+1) 10 (+0)14 (+2) 8 (-1)15 (+2)
Skills Athletics -2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Halfling, Ignan, Abyssal
Attacks Melee -2 / 1d6-4, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: Just what you see.


Social Check DCs


Seere Knack, Female Tiefling [Permalink]

Personal [hide]

Description: She has a large green mantle and cape that has been intricately interwoven into her black robe. She is portly but not overly obese. She has done her best to style her black hair to look like a famous performer. Her black eyes dart around the room hyper actively observing anyone and anything.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her divine abilities were realized during a raid on her village. She became a Brewer soon after.

Motivation: Several ex partners dislike her way of doing things and want revenge; and expand her business

Ideals: Fighting, Optimist, Gifted. Bonds: Job, Enemies. Occupation: Brewer

Voice: Voice breaks

Attributes [hide]

Seere Knack, Female Tiefling Sorcerer 1
Medium (5'7") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)12 (+1) 9 (-1)13 (+1)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 300 sp. Chrysoberyl (150 gp).


Social Check DCs


Gadreel Chance, Female Tiefling [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She is constantly adorned with expensive silk clothing, often dyed in bright green and yellow, and wears rings and necklaces with large, colorful gems. Her blue hair is singed and shortened. She has gleaming, smiling silver eyes.

Personality: Gadreel is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is used to getting what she wants. In part because she is a meticulous planner.

History: The child of a Navigator, who enjoyed hunting, Gadreel was taken on many hunting expeditions. Her parents were killed by drow in a raid when she was still a young child. The drow captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She bought a hammer and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Revenge.

Ideals: Extrovert, Professionalism. Flaws: Ugly. Bonds: Rich, Nature, Enemies. Occupation: Shoemaker

Voice: Indian accent

Attributes [hide]

Gadreel Chance, Female Tiefling Sorcerer 1
Medium (5'3") Tiefling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)15 (+2) 14 (+2)17 (+3)
Skills Medicine +4, Stealth +5
Senses Passive Perception 12
Languages Common, Terran, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Chalcedony (20 gp).


Social Check DCs


Pearl TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears very tight pants and wife beaters, though occasionally she sports a red coat. She keeps her golden hair in a pixie cut. Her eyes, though not visible through her cowl, are blue.

Personality: She is overprotective of those who hire her services. She does not trust anyone and sleeps with one eye open.

History: She was born in the west, but her parents moved at a very young age to the east. Pearl was born on a far western plains where she grew up under the tutelage of her mother, an expert Knight. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: Regain custody of her daughter; and to protect her home

Flaws: Insomniac. Bonds: Poor, Guardian, Immigrant, Family. Occupation: Knight

Voice: Speaks with lips pursed

Attributes [hide]

Pearl TellPenny, Female Halfling Sorcerer 1
Small (2'8") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 1 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 4 (-3)9 (-1) 12 (+1)13 (+1)
Skills Animal Handling +3, Investigation +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Ovina Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her black hair is thinning but still full. She wears a mask on her face.

Personality: Eccentric and domineering, Ovina will drive conversation. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: From birth she was tutored by a cruel and relentless mentor. She was an athlete and attended two major summer competitions. She never won. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it.

Ideals: Athletic, Extrovert. Bonds: Rich, Mentor. Occupation: Cook

Voice: Thin and wheezing

Attributes [hide]

Ovina Orcfoe, Female Dwarf Sorcerer 1
Medium (4'3") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)10 (+0) 10 (+0)12 (+1)
Skills Acrobatics +3, Arcana +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 400 sp.


Social Check DCs


Caramip Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: She is a husky woman, who wears baggy tan pantaloons and a brown scarf. Her hair, while still mostly golden, has prominent grey streaks. She has a dull look in her blue eyes.

Personality: She acts crazy and hedonistic. She is used to getting what she wants. In part because she is a meticulous planner.

History: Caramip was raised in a hard working conservative environment. She found a children's book about a Gnome Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To clean up the streets; and further expansion of business

Ideals: Professionalism. Flaws: Hedonist. Bonds: Job, Adventurer, Guardian. Occupation: Barber

Voice: Hissing voice

Attributes [hide]

Caramip Ironhide, Female Gnome Sorcerer 2
Small (3'2") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)12 (+1) 15 (+2)9 (-1)
Skills Athletics +4, Nature +3
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: Hematite (9 gp).


Social Check DCs


Thokk Pickering, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is cut close to his head. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: His tongue was cut out and he uses sign language. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He moved out west to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.

Motivation: To share knowledge with the world; and he feels that his past leaves him morally obligated to help

Ideals: Logical. Flaws: Disease, Impulsive. Bonds: Criminal record. Occupation: Assassin

Voice: Creaky witch voice

Attributes [hide]

Thokk Pickering, Male Half-Orc Sorcerer 1
Medium (5'0") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)8 (-1) 11 (+0)11 (+0)
Skills Animal Handling +2, History +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp. 4 Acid flasks.


Social Check DCs


Oskar Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is generally well dressed albeit a few years behind the times. With a patchy white beard and wild white hair. His eyes are hazel.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Detective. He then took over the family business and is one of the better Detective for hire.

Motivation: Balancing his hectic life and new Detective responsibilities is difficult; and expand his business

Ideals: Opinionated. Bonds: Attractive, In love, Rich, Job. Occupation: Detective

Voice: High pitched and raspy

Attributes [hide]

Oskar Orcfoe, Male Dwarf Sorcerer 1
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 18 (+4)15 (+2) 11 (+0)5 (-3)
Skills Animal Handling +2, Persuasion -1
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Draconic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 140 gp.


Social Check DCs

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