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NPC Generator

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Advanced [show]


Bertram Van Es, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He usually wears his grey robe and has his greataxe always slung over his shoulder. His tied-back hair is red. He wears round tiny glasses practically rammed into his face.

Personality: While he acts the brute, he is far gentler than he would appear. He misses his home and complains about the freezing weather, even in summer.

History: He was born at the edge of vast mountains. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Fighting. Flaws: Disease. Bonds: Immigrant, Nature, Adventurer. Occupation: Body Guard

Voice: Low rumbling, strings words together

Attributes [hide]

Bertram Van Es, Male Human Sorcerer 1
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)10 (+0) 11 (+0)11 (+0)
Skills Athletics +4, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 1000 cp. Malachite (4 gp).


Social Check DCs


Cory Bohm, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears light armors faded through time and improper care, and sports empty pouches on his belt. He has a red handlebar mustache and slicked back red hair. His violet eyes peer out from beneath his deerstalker violet hat.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a mechanic, and taught him how to fix just about anything. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He has a crush on the local Scribe.

Ideals: Extrovert, Persistence. Flaws: Shy. Bonds: Military. Occupation: Glassblower

Voice: Voice breaks

Attributes [hide]

Cory Bohm, Male Half-Elf Sorcerer 1
Medium (5'1") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)16 (+3) 15 (+2)17 (+3)
Skills Persuasion +5, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Auran, Terran, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: Just what you see.


Social Check DCs


Everard Abram, Male Human [Permalink]

Personal [hide]

Description: Standing 6'0", this man is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft pastel waves gently in the breeze. His hair is greying and his face has many wrinkles. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is lazy, self-centered, vain, and jealous.

History: A powerful wizard made him what he is. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: To protect his home; and he is greedy

Flaws: Selfish. Bonds: Rich, Attractive, Guardian, Mentor. Occupation: Carpenter

Voice: Scandinavian accent

Attributes [hide]

Everard Abram, Male Human Sorcerer 1
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)7 (-2) 11 (+0)13 (+1)
Skills Arcana +0, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 60 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Osah Calm, Female Tiefling [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She keeps her dark red hair in a flapper bob. Her eyes are gold and catlike.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Born in a small village she learned the ways of the warrior from her father. She worked as a nervous Junk Dealer and found it very stressful. She then took over the family business and is one of the better Junk Dealer for hire.

Motivation: Wants to open a new tavern; and to be a stableman again

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Junk Dealer

Voice: Mousy voice

Attributes [hide]

Osah Calm, Female Tiefling Sorcerer 2
Medium (4'8") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)14 (+2) 12 (+1)18 (+4)
Skills Acrobatics +2, Persuasion +6
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 170 gp. Large well-done wool tapestry (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). A small bag of saffron. (20 gp). 3 Alchemist’s fire.


Social Check DCs


Gorga Denholm, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is wearing a long, black, dusty cloak. Her auburn hair is cut jaggedly and amateurishly. This blue eyed northerner is not easily forgotten.

Personality: Stoic and calm, she prefers to meditate than take action. She has a minor phobia of water and hates getting wet.

History: Her parents moved while she was still in utero so she is the first generation to be born here. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Many drow want her driven away; and she is terrified, and will act out of fear

Ideals: Athletic, Disciplined. Flaws: Fearful. Bonds: Immigrant, Family, Enemies. Occupation: Locksmith

Voice: Speaks with a cold

Attributes [hide]

Gorga Denholm, Female Half-Orc Sorcerer 3
Medium (5'0") Half-Orc, Neutral Evil (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)11 (+0) 16 (+3)13 (+1)
Skills Deception +3, Survival +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Mara Goltorah, Female Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a nunchaku, but if one is not available she will default to her trident. Her red hair is drawn into a tight pony tail with a skull scrunchie. Her ears are large.

Personality: Eccentric and domineering, Mara will drive conversation. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: The child of northern immigrants she idolized her mother. A gypsy cursed her at a young age, leading to her ugly appearance. She left for the north, certain she would find work there.

Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and wishes to resurrect an old love

Ideals: Extrovert. Flaws: Ugly. Bonds: In love, Immigrant. Occupation: Shoemaker

Voice: Scratchy, weak

Attributes [hide]

Mara Goltorah, Female Elf Sorcerer 1
Medium (5'3") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)15 (+2) 7 (-2)9 (-1)
Skills Acrobatics +5, History +4
Senses Passive Perception 8
Languages Common, Elven, Infernal, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Rose (40 gp).


Social Check DCs


Harbek Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears bulky brown painted plate armor. He is an epitome of beauty. He wears his black hair up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Harbek is depressed about a lot of things. He tends to be a nihilist. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Harbek lived on a farm with his mother, near the main road leading to a nearby town. From his teen years he was always beautiful and desirable, so people have always doted on him. He has dedicated himself to building a better kind of golem.

Motivation: He loathes his own lifestyle.

Flaws: Insane, Depressed. Bonds: Attractive, Adventurer, Family. Occupation: Ruler

Voice: Mumbles to self between sentences

Attributes [hide]

Harbek Bofdann, Male Dwarf Sorcerer 1
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 11 (+0)10 (+0) 15 (+2)11 (+0)
Skills Acrobatics +5, History +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 60 gp.


Social Check DCs


Roywyn Gummen, Female Gnome [Permalink]

Personal [hide]

Description: She is a mite stocky and wears dull tan sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed shortspear, just in case. She has slicked back golden hair. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was raised in a forest tribe. Her father was a mechanic, and taught her how to fix just about anything. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Wants to have a good time and be beloved; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Persistence, Opinionated, Optimist. Bonds: Nature, Criminal record. Occupation: Mercenary

Voice: Middle-eastern accent

Attributes [hide]

Roywyn Gummen, Female Gnome Sorcerer 4
Small (3'1") Gnome, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 19 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 15 (+2)11 (+0) 10 (+0)9 (-1)
Skills Intimidation +1, Investigation +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 47000 sp. 1 Antitoxin. 1 Antitoxin.


Social Check DCs


Seebo Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'4", this man sports blue clothing, slightly heavier than average wear. His golden hair is singed and shortened. His eyes are a pleasant blue.

Personality: Seebo is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. A true patriot, Seebo would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Seebo was born in the north. At a young age he loved to build and create. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: A strong sense of loyalty to Tiefling people; and tiefling compassion

Ideals: Extrovert, Persistence. Flaws: Ugly, Racist. Bonds: Military. Occupation: Brewer

Voice: Pronounces difficult words wrong

Attributes [hide]

Seebo Cobblelob, Male Gnome Sorcerer 1
Small (3'4") Gnome, True Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)12 (+1) 11 (+0)12 (+1)
Skills Athletics +2, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 2000 cp. Rock crystal (30 gp).


Social Check DCs

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