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NPC Generator

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Advanced [show]


Torz Radcliffe, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a black tunic with grey highlights, and long brown pants that bunch up around his shoes. His brown hair is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He invites people to come help in his community garden.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has achieved small success as a Guard.

Motivation: Wants to open a new tavern.

Ideals: Athletic, Philantrophist. Bonds: Attractive, Job, Adventurer, Nature. Occupation: Guard

Voice: Deep voice with rolling R's

Attributes [hide]

Torz Radcliffe, Male Half-Orc Sorcerer 3
Medium (5'3") Half-Orc, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)13 (+1) 13 (+1)5 (-3)
Skills Deception -1, Religion +3
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 200 gp. 1 Masterwork Musical instrument.


Social Check DCs


Boddynock Turen, Male Gnome [Permalink]

Personal [hide]

Description: He is typically in his Actor uniform. His hair is greying and his face has many wrinkles. His brown eyes have a joyful gleam in them most of the time.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Flattery will make him almost putty in your hands.

History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Actor work with an outfit from a few towns over. Actor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: He is not mentally stable, and does not behave rationally; and sabotage a competitor

Flaws: Shy, Insane, Selfish. Bonds: Job, Poor. Occupation: Actor

Voice: Squeaky

Attributes [hide]

Boddynock Turen, Male Gnome Sorcerer 1
Small (3'3") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)9 (-1) 12 (+1)14 (+2)
Skills Animal Handling +3, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Berrian Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a yellow vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his yellow boots flare out at the collars. He has dyed his greying red hair a little too much giving a sharp red color. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is obsessed with his god.

History: His parents moved while he was still in utero so he is the first generation to be born here. He worked as a nervous Brewer and found it very stressful. He inherited the family business which he has now maintained for 7 years.

Motivation: Expand his business; and he is compelled to act according to his religious beliefs

Ideals: Passionate. Bonds: Attractive, Religious, Immigrant, Job. Occupation: Brewer

Voice: Low and grunting

Attributes [hide]

Berrian Ariessus, Male Half-Elf Sorcerer 1
Medium (5'11") Half-Elf, True Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)8 (-1) 9 (-1)17 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp.


Social Check DCs


Melech Rise, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His deerstalker hat is riddled with cuts and holes. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a small toy that he constantly fidgets with.

History: He was born in the north. Melech was born on a far northern desert where he grew up under the tutelage of his mother, an expert Baker. He left for the north, certain he would find work there.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he feels kind of lost in life

Ideals: Disciplined. Flaws: Ugly, Addict. Bonds: Poor, Immigrant. Occupation: Baker

Voice: Can't modulate volume

Attributes [hide]

Melech Rise, Male Tiefling Sorcerer 1
Medium (5'3") Tiefling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)13 (+1) 11 (+0)13 (+1)
Skills Insight +2, Religion +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 50 gp.


Social Check DCs


Adran Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing colorful clothing, dressed as a Hunter. His silver hair is braided into rings. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He struck it rich when he found rare goods in large quantities. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature kukri.

Motivation: He desires power and/or immortality; and obtaining odd cultural half-elven artifacts is his passion

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Slave, Rich. Occupation: Hunter

Voice: Sensual and smooth

Attributes [hide]

Adran Ostoroth, Male Elf Sorcerer 1
Medium (5'0") Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)14 (+2) 14 (+2)13 (+1)
Skills Athletics +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Elven, Auran, Aquan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 5000 cp.


Social Check DCs


Kilvar Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a long, grey cloak. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is an amazing painter.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His psionic abilities were realized during a raid on his village. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac

Ideals: Athletic, Gifted, Logical. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Hunter

Voice: Mousy voice

Attributes [hide]

Kilvar Dankil, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 18 (+4)9 (-1) 15 (+2)5 (-3)
Skills Medicine +4, Performance -1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp. 1 Banded mail.


Social Check DCs


Myria Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: This woman prefers to wear red clothing when she does not wear armor. She is muscular with a powerful set of arms. Her hair is auburn and curly. She tend to wears goggles to shield her eyes.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is a bit of a xeno-phobe, disliking non-Halflings.

History: Myria was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. She made a point of taking high paying jobs and getting most of it up front. She used her abilities to travel the world and help people.

Motivation: She has passion for adventuring and risk; and her spouse's relatives view her with great suspicion

Ideals: Philantrophist. Flaws: Racist. Bonds: Adventurer, Poor, Family. Occupation: Laborer

Voice: Indian accent

Attributes [hide]

Myria Tealeaf, Female Halfling Sorcerer 2
Small (2'9") Halfling, Lawful Good (CR 2)
Armor Class 9
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 9 (-1)14 (+2) 10 (+0)15 (+2)
Skills Acrobatics +0, Performance +4
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Draconic
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: Just what you see.


Social Check DCs


Mormog Brady, Male Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a black shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His hair is cut close to his head. He has violet eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He also is a firm believer in the manly ideal.

History: Sold as a small child to a necromancer, Mormog was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stableman work with an outfit from a few towns over. Stableman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Stableman like his father before him.

Motivation: Sabotage a competitor; and balancing his hectic life and new stableman responsibilities is difficult

Ideals: Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Job, Mentor. Occupation: Stableman

Voice: Soothing and warm

Attributes [hide]

Mormog Brady, Male Half-Orc Sorcerer 2
Medium (6'9") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)10 (+0) 15 (+2)11 (+0)
Skills Animal Handling +4, Stealth +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 110 gp.


Social Check DCs


Astar Dare, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. He carries a battered dagger and tarnished club as well. He has dyed his greying black hair a little too much giving a sharp black color. He has a dull look in his black eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Regain custody of his son.

Ideals: Fighting, Optimist. Flaws: Disease. Bonds: Family, Adventurer. Occupation: Interpreter

Voice: Speaks in third person

Attributes [hide]

Astar Dare, Male Tiefling Sorcerer 2
Medium (5'9") Tiefling, True Neutral (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)8 (-1) 7 (-2)10 (+0)
Skills Acrobatics +1, Medicine +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 360 gp. 1 Masterwork Common Melee.


Social Check DCs

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